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KSP2 Release Notes
Everything posted by RoverDude
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[24.2] Asteroid Recycling Technologies [0.4.2 - 2014.08.24]
RoverDude replied to RoverDude's topic in KSP1 Mod Development
Actually voting is over and ART won -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
1. Do you have RealChutes? 2. Do you have FireSpitter? If answer to 1 is yes do you have the latest version? -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Yes folder structure has changed so delete your old lifeboat and add this -
[1.12.x] Freight Transport Technologies [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
That stuff is all FireSpitter so probably hit their guide to see how the bits work. So we're limited by what they have, since despite appearances this is a freighter and transport mod not a VTOL mod Other folks have solved those problems much better than I -
parts [1.12.x] Karbonite/Karbonite Plus (K+)
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Not yet... I'll be adding in more goodies but needed to get the core stuff out first (and anything that ties to code). Will do some part updates as we have time -
parts [1.12.x] Asteroid Recycling Technologies
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
I gave you a week off Hopefully bee free! -
CRP 0.2.0 PRE-RELEASE is up. Transition to ORSX vs ORS maps Updated cost of hydrogen per Universal Storage Refactored folders to be sorted by resource Removed Alumina and Uranium maps as these were KSPI specific Water everywhere I will update the OP tomorrow to reflect our break from ORS. The change should not affect most folks since you were using the resource list not the ORS maps - those were shared by CRP and KSPI-L, hence the deprecation (though uranium will be making a comeback as a harvestable in a later release). So the only ORS v ORSX change is in the planetary/oceanic/atmospheric resource configs. Would like to keep the thread on topic to specifically cover CRP and transition issues. For ORS issues, please see the ORS thread (NOTE, this will not involve any of the USI mods as they have moved to ORSX). For ORSX issues, see the relevant USI thread. For SCANSat, ORSX support is coming in 0.8x of SCANSat, likely with the 0.25 release (I am releasing all of this early so people have time to test interop). The current CRP is up, consider this a pre-release for testing
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parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Survivability Pack 0.1.0 PRE-RELEASE is up! This may still have bees - but less bees report what breaks, report what works. Includes the fixed DERP now with evac support and two testures, bouncier airbags, and floaties -
Speaking of which... 0.2.0 PRE-RELEASE IS UP! There may be bees - report bees, report what works Stuff from Taverius: FAR/NEAR support Engine tweaks for the ducted fan engines DRE support ATM support Better packrat wheels! FireSpitter Hover Mode! Other tweaks: Corrected model for ducted fan (transform issues) Switched to latest USI DLLs Switched to ORSX and new CRP The PackRat has been adjusted again - be careful, old ones may have bees. Updated RDS cage (3.75m) with matching fairings Ducted fans have attachment nodes and should play symmetry better
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parts [1.12.x] Asteroid Recycling Technologies
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
0.5.0 PRE-RELEASE IS UP! May contain bees - report bugs, report what works A bunch of goodies from Taverius: •ATM configs •DRE support •MFT support Added FireSpitter version file Updated to ORSX Updated Module Manager Updated USI Tools Increased JAW laser strength and energy usage Fuel hatches now have a top node so they can be stacked for delivery Updated CRP resources -
[1.12.x] Freight Transport Technologies [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
0.2.0 PRE-RELEASE is up! This is a pre-release. There may be bees. Please report things that break, and report things that work Stuff from Taverius: DRE support ATM support Ducted fan tweaks - note that the radial fans changed position so this will affect ships in flight! Hover mode and an attachment node for the radial ducted fans! Other stuff: Added FireSpitter version file Fixed transform location issue with ducted fan engines Switched to latest CRP/ORSX Latest USI DLLs -
parts [1.12.x] Karbonite/Karbonite Plus (K+)
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
0.2.0 PRE-RELEASE is up! This is a pre-release. Expect bees. Report bugs, but also let me know if you have no issues as negative cases are important too Stuff from Taverius: DRE Support MFT support for Karborundum Tweaks to the 0.625m engine Other stuff: Switched from ORS -> ORSX Fixed animation on fusion drive -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
right click and store like you would a KAS container into a bin it will snap right into place -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
Preview. I'm wrapping up all of my mods for their next big release - DERP is part of the last one Airbags were also redone, finishing floaties now -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
In-place update. When you evac a derp it grabs the first Kerbal it can find that's not already in a derp, and jettisons itself. -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
RoverDude replied to RoverDude's topic in KSP1 Mod Releases
More DERP, less bees. EVAC is now push-button including decoupling. Oh... and two color choices, stock-alike gray and hi-vis orange