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Kartoffelkuchen

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Everything posted by Kartoffelkuchen

  1. I will try to make a proper Vulcain 1/2, though there are a *few* pipes too much for my liking, which makes it a bit harder to figure out how the important pipes should look like. And I don't know what'll come after that, depends on what I want to do. ^^
  2. @DarthVader I'll have another look at the gridfins then, thanks for asking. I unfortunately can't put downloads back up today since Kerbalstuff is officially dead now ( ;( ), please wait until tomorrow guys.
  3. I believe I just used that hollow structural part, attached sone cube structural thibgs on it, attached decouplers to them and put the satellites on it. ^-^
  4. Yes @Stone Blue Old School Fairings is still required.
  5. Hey, first of, you need to download the firespitter plugin. Then, you simply put the Fairingtextures folder into KSP/GameData/Launchers Pack/Rockets/SpaceX and that's it. Hope this helps you @GunnDawg
  6. Delta IV light was planned anyway, since almost everything I need for that will already be modelled then. I unfortunately can't give you an ETA on it, because I want to complete Delta II first, but it'll come. Be patient...
  7. I finished the AJ-10-118K: (only Unity screenshot, I can't upload the KSP screenshot to imgur for some reason... :/ )
  8. Yes, I'll consider this once I remake Atlas V. Well, you can be excited @Felbourn
  9. Just to let you guys know what I am right now working on: I am working on Delta K for my Delta II revamp. The main part is now finished, but it still lacks all the pipes and cables and such.
  10. Yeah, I can do so. It would be quite helpful for people to properly attach the engines under the fuel tanks, without it looking strange. Good idea. I guess for the Merlin's, I can just take the one from Launchers Pack (I'll need to do some adjustments), since I've already got the F9 Octaweb and F9 1.0 engine section. @MajorLeaugeRocketScience I'll put it on my list.
  11. That is one of those small mods which I feel should be stock. Maybe you could also add the velocity at that point?
  12. Are you doing a RTLS or ASDS landing? I've just tested a RTLS with the core and it overheats. So you need to perform a reentry burn to get your reentry velocity to down to less than 1400m/s. That's what a reentry burn is for. You need to leave about 3500 units of fuel in the core for a RTLS to be able to perform a reentry burn which slows you down sufficiently and then do the landing burn, which requires about 350 units of fuel (often much less, but just to make sure ).
  13. @DennyTX Wow, that looks great! Always admire you for your skills. Well, I have to see if I'll still make that engine then, you did a pretty good job there I think.
  14. I'll put it on my list. Finished Merlin 1C now: Why should I make a cluster of Merlins? I mean, you literally stick 9 engines on the bottom of a 2.5m fuel tank and that's it. I could make a kinda octaweb, but there's no sense in making a completely new part, only for a cluster I think.
  15. ASDS and landing pad? The landing pad never showed issues when I used it. The ASDS is a little...bugged, let's say. Yeah, the parts are supposed to spawn slightly under the runway, that's where their collider start, so you can also place them on tilted ground. That shouldn't cause any issues. Have you got any mods installed?
  16. Yes sure! Though I'll first work through my list of engines I need to have in this pack, but you can always ask for an engine for me todo.
  17. Kerbalized Rocket Technology About This is a little project which brings you kerbalized versions of real rocket components into the game. I want it to be accurate enough, that you can see what this is based on and how it works in real life, but this is not supposed to be a replica mod, as opposed to Launchers Pack. The main aspect of this mod will be rocket engines, but I will include some actual lauchers. Kick stages (like the Star series) will be included too, as a cheap alternative to liquid fueled upper stages. This project is still highly in development, but I think it's good enough to publish a first version. Contents Planned Vulcain 1 & 2 Ariane 5 RS-27 and RS-27A Delta II RD-170 (in development) RS-68 (in development) Delta IV Atlas II, III, V NK-33 License All rights reserved. Download SpaceDock
  18. SpaceX uses Linux for its Falcon's. OK, not exactly a probe, but anyway...
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