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Everything posted by xXIndestructibleEVAXx
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Do you play with debris or not?
xXIndestructibleEVAXx replied to makinyashikino's topic in KSP1 Discussion
Meh. If it's there, it's there. -
Have you ever met anyone who thinks that Apollo was fake?
xXIndestructibleEVAXx replied to FishInferno's topic in The Lounge
I met one kid in school. Blonde 12-year old girl. Gave the run-of-the-mill "how come the flag waved?" arguement. -
Hmmm... I'm don't know if you can disable it. Also, what version of the sounding rocket mod are you using? I'm using the 0.2 prerelease, for the extra parts and balloons. You could always find the parachute part cfg and up the drag/resistance. Not actually sure if you can do that, might be worth the try though. I'll try uploading a new part when I get home. I'm at school now, just got a 100 on biology test.
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4/10 Seen you a couple times, like your planes
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6/10 seen you a few times, checked out your mod once.
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yes, I do run with DRE. I (so far) haven't had a situation where a sounding rocket is in danger from reentry. But there is a warning that says "unsafe to deploy parachute" wait until that goes away to deploy. If that isn't appearing, then go take it up in the DRE thread. I am playing with a semi-oudated version (fear of breaking stuff prevents an update) so it may be different for you. Try not decoupling the engines to increase drag. This should work in both stock and FAR. (I'm using FAR) EDIT: If you are using NEAR, try upgrading to FAR. NEAR is pretty much the same, just without mach effects. Those same effects add a bunch of drag at high velocities, including during reentry.
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No, have ICBMs, they reach farther. I want a quantum super computer capable of running any program.
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A SQUIRREL wat r u?
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I will document my entire career mode, launch by launch, in semi roleplay, in pictures, in this thread, starting this post. Kerbal Origin: Kerbals live underground, came to surface, saw the stars, wanted to space, yada yada yada. Here's the twist: The big 3, Jeb, Bob, and Bill, are dead. They died in an accident when they tried to launch a rocket at an unknown location. This program was founded in their memory. Most dismiss us as amateurs, but we soon disproved that with superior funding. Now, for a tour of the Solar System in the latest in computer and color screen technology! Now, the opening of the program and the first 2 launches. This is the beginning of the greatest era of kerbal kind. 50 images in the album: There you go!
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Thats a part? WHAAAAAAAAAAAAAAAAAAAAAAAAT?
- 502 replies
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- contract pack
- contract configurator
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(and 1 more)
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How to Shadow
xXIndestructibleEVAXx replied to xXIndestructibleEVAXx's topic in KSP1 Gameplay Questions and Tutorials
ok, just asking. -
How to Shadow
xXIndestructibleEVAXx replied to xXIndestructibleEVAXx's topic in KSP1 Gameplay Questions and Tutorials
cantab, are these in the game menu, or the cfg? -
How do I get shadows without turning up all the graphics options? I found the option in the settings cfg, but I turned it from 0 to 3 or 4 but it didn't do anything! Is it possible to turn on shadows without turning the graphics up?