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Everything posted by xXIndestructibleEVAXx
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I looked at it, how does it suck? It was rated a 4
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I found a good looking one for 800$ heres a link, I can't copy paste the whole specs http://www.bestbuy.com/site/lenovo-erazer-x315-desktop-amd-a10-series-12gb-memory-2tb-hard-drive/8448667.p;jsessionid=2519A71DC9204A993501AE649D2A73A4.bbolsp-app02-124?id=1219336309740&skuId=8448667&st=cheap%20gaming%20desktops%20under%20500&cp=1&lp=7
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nah, can't build one, don't know how or have the time. I looked up the CPU on a website, rated a 4. looked up the Graphics card, got a two. Could it run ksp with, say, KSP, Renassaince Pack?
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Windows 8.1 64 AMD Quad-Core A10-6700 APU with Radeon HD 8670D Graphics (3.7 GHz, 4 MB cache) 8 GB 1600 MHz DDR3 (1 x 8 GB) Here is another desktop off the same website
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Oh... well... then... *sigh* so much for a PC. thats the cheapest computer on the website that doesn't look like it's complete garbage (judging by the specs, I'm no expert) Also, this laptop has an Intel® HD graphics. looks like I'll have to find a new PC on the website... - - - Updated - - - No, the specs I listed are for a 460$ desktop
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Hmmm... well, I want more than 1 persons opinion on this, but since it's around that time where activity on here grinds to a stop, I think I'll wait till tomorrow.
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Ha! I sure wish... seriously though I'm in [REDACTED] School, I'm just saving up. But would it be what one considers a 'Beefy' computer?
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I don't know where to put this, so I'll just plop it here. Anyways, I'm going to get a PC. Right now, I'm on a horrible laptop that can barely run stock KSP. However, I have found a PC that looks like it could be good, but I'm asking you guys to tell me. So, could this run KSP with 30+ mods? Specs:Windows 8.1 64 AMD Quad-Core A6-5200 APU with Radeon HD 8400 Graphics (2 GHz, 2 MB cache) 8 GB 1600 MHz DDR3 (1 x 8 GB) So, is this worth the $460 price, to run KSP/ other games?
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No, my thrust is within the 1.2 to 1.5 TWR range, but as soon as I hit mach 1, the rocket starts shacking like crazy and I lose control.
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- aerodynamics
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Great, know just the issue of not having a PC... the one im saving for is $400+, I only have a bit over 100... (give me all y'ur money)
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- renaissance compilation
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Okay, I need help with gravity turns. I know the 'turn slowly at 100 m/s, tilt over, follow prograde, use gimballing not SAS' I just don't understand how to do it with all the mach effects. I've done it with NEAR, but I still can't figure out FAR and the mach stuff
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no Eve aurora? Hmph... Still thats awesome! I'll download this now (read: when I get a PC that can run it)
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Also, forgot to ask, does this add auroras? It doesn't show any pictures in the OP, but in the picture of Jool, I think I can almost see one on the pole.
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But how? Where are they? And how do I know which are which?
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Ohhh... well, then, how do I delete them? Can I just, not install them? (and if there is no way, I can just roll with it)
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I can't wait, but 1 Q: is there a way to get rid of the re-textures, I like my parts the way they are! Edit: Nevermind, I'll just delete the TR files! Anyways, CAN'T WAIT!!!!!!!!!!!!!!!!!!!!!!!
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HotRockets! Particle FX Replacement + Tutorial
xXIndestructibleEVAXx replied to Nazari1382's topic in KSP1 Mod Development
does this add affects to the Near Future Propulsion engines? If so, then I'll be getting this soon! Edit: and just to clarify, I mean that it comes with effects on install (I don't know how or have the time to make my own) -
BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
xXIndestructibleEVAXx replied to shaw's topic in KSP1 Mod Releases
Meh, I'll just pretend that they have filters that filter out all the salt. By the time I get the tech to go Laythe, they'll probably have something like that. (I like to RP, and I use TAC-LS, which also supports my theory. ) -
BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
xXIndestructibleEVAXx replied to shaw's topic in KSP1 Mod Releases
Hmmm... then is there a way to turn off kerbals taking their helmet off on eva, but have them take it off in safe situations, like in orbit (on IVA) -
If only there was a video... (seriously though, that's hilarious! Have my Rep!)
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BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
xXIndestructibleEVAXx replied to shaw's topic in KSP1 Mod Releases
How would one (me) enable helmet removal in only safe conditions, like on Kerbin and in orbit, but disable it on Laythe? Because I personally think Laythe air is full of salt and is unbreathable. -
[0.90] Magic Smoke Industries Infernal Robotics - 0.19.3
xXIndestructibleEVAXx replied to sirkut's topic in KSP1 Mod Releases
I don't know if somebody already asked this (I don't want to look through 400+ posts), but what is tweakscale required for? I don't really like it. -
Removing Contracts
xXIndestructibleEVAXx replied to xXIndestructibleEVAXx's topic in KSP1 Gameplay Questions and Tutorials
I mean to delete it from the game entirely. (If there isn't a way to do this, I can always do that.) -
Just like the title says, I need to know how to remove a contract (to be specific, the rescue contracts. I just don't like the idea someone else is launching rockets on my Kerbin ). Any tips?
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Hey, I was looking back on this thread, and found some weird reports of an error with remote tech. These have been fixed, right?