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KSP2 Release Notes
Everything posted by sDaZe
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[quote name='Motokid600']@ DaZeInBok - Read one page back.[/QUOTE] I did, thought that was a few days ago or something so I asked
- 3,403 replies
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- renaissance compilation
- visual enhancements
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(and 1 more)
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How's everything going proot? Any ideas when you'll be able to release this beauty of a mod? :^)
- 3,403 replies
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- renaissance compilation
- visual enhancements
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(and 1 more)
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[1.0.4] RSS-64k - A 64% Rescale for RSS (ignore the [Part])
sDaZe replied to k88a314's topic in KSP1 Mod Releases
10/10 -
Wait Scatterer has multi planet support now?
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
sDaZe replied to pingopete's topic in KSP1 Mod Development
Should just have to replace your asset file in your Ksp_data folder -
I feel ya, Fallout takes priority.. At least with me :3
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Artist impressions. Heres the picture if you want to see it http://i.imgur.com/ks6eB1l.jpg
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Well, I guess I could ask Nasa to map Kepler 41b? Or Gliese 436 b? But in all seriousness I don't, sorry
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Heres some ideas for jool maybe? Hope some of these help
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Just noticed. Rip Quote Quote Quote Kappa
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Maybe try something new with jool? :3
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Gryphon Interplanetary: A Realism Overhaul playthrough
sDaZe replied to Ravenchant's topic in KSP1 Mission Reports
Very nice. Will be following this -
Alright man, have a good Halloween!
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I agree
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Will you add support for OPM?
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KittiopiaTech is outdated, I know RSS and such use Kopernicus to make rings now.
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I will be doing all of the planets, thanks for watching!
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If you'd like to see Eve in "action" here is a cinematic of it :3
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Mod list is in the description, Thanks for watching!
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Mod list down is the description. Thanks for watching!
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Gratz on the release, whats next? I just finished my eve video too ._. damn