-
Posts
1,113 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Drakenex
-
[1.3.X] ULA Vulcan rocket parts pack
Drakenex replied to Superpenguin160's topic in KSP1 Mod Releases
Much better now (texture stolen from Contares) -
[1.3.X] ULA Vulcan rocket parts pack
Drakenex replied to Superpenguin160's topic in KSP1 Mod Releases
Great rocket! I've some modifications, mainly PF fairings and hydroloxsized the ACES + RL10. A little request , I know that's the promotional images livery, but can you please make an orange main tank? Thanks!! -
[1.3.1] LonesomeRobots Aerospace: Altair Lander & AresV
Drakenex replied to silentvelcro's topic in KSP1 Mod Releases
Yeah! I'll try to make a mission video. It's really beautiful! Direct 5m tanks re-scaled to 6.4m -
[1.3.1] LonesomeRobots Aerospace: Altair Lander & AresV
Drakenex replied to silentvelcro's topic in KSP1 Mod Releases
Testing payload integration with my Direct Ares V Thanks a lot @silentvelcro, terrific job! like @Bev7787said, besides Altair, it will make an excellent ETS Artemis lander. -
Pls pls pls! Are you going to implement some kind of texture switching?
- 22,646 replies
-
- 1
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
You must get the github version, inside the BD_Extras folder there's a "SaturnMB.cfg" file, just put it wherever you want. Or create a .cfg file and put this: +PART[bluedog_Apollo_Block3_MissionModule] { @name = bluedog_Apollo_Block4_MissionModule @author = CobaltWolf Feat. Drakenex @MODEL { %scale = 1, 0.8, 1 } @rescaleFactor = 1.3333 @node_stack_top = 0.0, 0.7895192, 0.0, 0.0, 1.0, 0.0, 2 @node_stack_bottom = 0.0, -0.7895192, 0.0, 0.0, -1.0, 0.0, 2 @entryCost = 18000 @cost = 6500 @title = Apollo CSM Block IV Orbital Mission Module @description = An improvement over the Block III+ service module; Harder, Better, Faster, Stronger... well, get the idea? @mass = 1.2 @tags = base cabin (can outpost passenger station tour tuna blockiv ets } Let me know if it works!
-
iiiuuukk @Beale, you've made me lick the screen
- 22,646 replies
-
- 1
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
There are a lot of custom edited textures and other stuff but basically: BDB Bobcat Altair Descent stage (custom textured) CMES/ Fustek HAB Procedural fairings KIS containers Alcor POD RLE Nimbus engine
-
Hardware is ready
-
More Artemis stuff, ready to go!
-
ETS Artemis Test I
-
an alternate alternate history (ETS-inspired)
Drakenex replied to mcdouble's topic in KSP1 Mission Reports
your Titan H design is pure genius! can you please share more details? Thanks!! -
This is not dead, more missions coming soon! I'm assembling hardware for Artermis lunar missions, and while building the Artemis/block V + Saturn stack, I've found that combination a little (well, more than a little) impractical, I know @e of pi gave us an excellent technical explanation but there are many things that doesn't feel right, like the complicated and heavy fairing, docking an already docked (CSM+Artemis) craft with the Pegasus US trough an adapter attached to the engines etc etc. I know that's the canon way but may be I'll try with the a constellation model approach, launching the Pegasus + Artemis stack, then the Apollo CSM BV, dock them and then TLI. oh! and sadly I'm not going to use the NOS altair ascent stage showed in the screenshots below, it was abandoned long ago, and though it kinda works using and attached airlock it haves convex colliders issues (256 faces error) so it lags the game to a crawl, I guess I'll replace it with either the Alcor or Bobcat's Altair AS (kudos to @BobCat wherever he is, your parts still works!) If some one knows a more cannon like replacement please let me know.