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Drakenex

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Everything posted by Drakenex

  1. yes, just add the same modules that make the OWS configurable, resize Skylab's radiator, arlock and panels, even re-paint it Skylab's style, we can do whatever we want, is not that hard.
  2. he wants to implement wildblue's OWS hab features to other vehicles like interplanetary spaceships; I guess is just matter of adding OWS modules to other habs
  3. tar from the command line like real man! I want to build the Apollo CSM + Saturn V as close to the real thing as possible, is there a good website where I can find info? I don't need much, just to place the scimitar antennas and some other details.
  4. there are no broken saves, just incapable people . I mean, you can do what you want, add deprecated parts, mod them, re-texture them, but yeah, most of the people barely use winzip.
  5. There was a post sometime ago with the layout and nodes to add universal storage tanks to the service module, does anyone remember that? thanks!
  6. Again, amazing work! Can you please share the "USA" image? I want to add it to the S-IVB of the Saturn IC
  7. great! just what I was beginning to do! Those are awesome, please upload them to the github you're missing the MODULE section: MODULE { name = TweakScale type = free } Check PM
  8. I'll have to ask him first, because his license forbids it. But is very easy to get it working: 1- You'll only need the telescope part, add a free tweakscale at the end of the config MODULE { name = TweakScale type = free } 2- Resize it to 60% 3- Add a new node to BDB Airlock node_stack_top2 = 0.0, -0.30, 0.0, 0.0, 1.0, 0.0, 2 4- Change ATM attach node to negative and make it smaller node_stack_bottom = 0.0, -5.10359, 0.0, 0.0, -1.0, 0.0, 2 5- Done! but... 6 - Textures are very simple and doesn't go well with BDB-skylab, trusses share a common one (I've painted them gray), as well as the telescope (I've painted it a darker shade of gray). There are couple of photo-realistic gold and silver foil textures also easy to re-paint. Because they are so simple, re-texturing it was very easy. Solar panels for the ATM were also easy to change, I've used the M.O.L.E ones. 7 - To get the whole experience (hehe!) the OWS is a repaint of the S4B Tank, no windows, no handrails, no pipes, 100% like the real thing but using BDB textures. Let me know if you have any issues. Cheers!!
  9. and ugly too,is very easy to fold it with infernal robotics, or you know, don't reinvent the wheel?
  10. You can make your own with Infernal Robotics, then attach it to the LEM descent stage
  11. From Mr. Wolfy pen: " Apollo Telescope Mount. Not going to rotate into position. Probably going to have players undock from top > redock it to a node. Means I'll have to provide some control and RCS on the ATM. " That's the intended way, there are better ones but to each his own. While in the batcave, my lunar rover is ready for Apollo J missions
  12. after a lot of editing, I'm finally happy with the results. Because our dear Wolfy already stated he's not animating the ATM, I've done my best to adapt and re-texture (without permission for now) Raidernick's one. Full Gallery Here
  13. I stand corrected, my source was a lot of models from orbiter and other simulation, I guess they were lazy! my sincere apologies @Beale was right to trust you!
  14. @BealeIs possible to have semi-deployed panels for Zarya? That's the only missing part for the perfect ISS. Thanks!
  15. he foresaw the amazon cloud collapse! that's terrorizing. Well, because my download of horizon ZD stopped for no reason, I got bored and said to myself, though the new Skylab looks sick and all, why not make it look more like the real one, it was just an empty windowless fuel tank after all! If there's any interest and off course @CobaltWolf permission, I'll add it to the Extras folder.
  16. delete pictures when quoting, That's all I'll say. and, yes, is translagizmoed all the way down. ATM solar panels overlapped a little over the main panels, also some of the trusses doesn't match the airlock.
  17. Happened to me once because I had an old version of Community Resource Pack, delete both Community Resource Pack and B9 Partswitch and replace them with the ones included argg! close fit but no!
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