-
Posts
1,113 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Drakenex
-
hehehe that's evil, I like evil . Those decouplers look insane! I used to make them kosmos struts but they stop working on 1.2
-
[1.2.x] Kerbal Crew Manifest v0.6.4.0 (Dec 30th 2016)
Drakenex replied to sarbian's topic in KSP1 Mod Releases
yup! some one can give it some 1.2.1 love please? -
HERMES - Columbus Space Station
-
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Drakenex replied to Pak's topic in KSP1 Mod Releases
SLS is overrated!- 2,351 replies
-
- space shuttle
- parts
-
(and 1 more)
Tagged with:
-
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
Drakenex replied to Pak's topic in KSP1 Mod Releases
Nice times!- 2,351 replies
-
- 3
-
- space shuttle
- parts
-
(and 1 more)
Tagged with:
-
Can't find any part from the PCS, are they included? Thanks! Nevermind, opened the wrong game instance
-
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Drakenex replied to sirkut's topic in KSP1 Mod Releases
Same thing, buuuut.... you've said auto-struts are an issue so I get suspicious, then deleted KJR, and voila!! now everything works. So, it seems that KJR + IR can't work together at the moment. Thanks a lot for the quick support and for maintaining this. -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Drakenex replied to sirkut's topic in KSP1 Mod Releases
Same thing, reworked pivot, same symptom -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Drakenex replied to sirkut's topic in KSP1 Mod Releases
Yes sir! if they are ON nothing even moves, could it be a problem with kerbal Joint Reinforcement? Both worked fine together in previous versions. -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Drakenex replied to sirkut's topic in KSP1 Mod Releases
Hi @Ziw! None of the parts works correctly for me on 1.2, they work perfect at the VAB but once I launch they rotate off-center: My log here Please let me know if you need anything else, Thanks!!!