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JPLRepo

KSP2 Alumni
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Everything posted by JPLRepo

  1. They don't need fixing. They aren't broken. As stated before the Viper is not designed for docking. Maybe you didn't read the opening post where it says this: Whilst I agree CKAN is a great mod for those that can't use Zip tools. I take no part, nor am I interested in maintaining the CKAN mod metadata for my mods. Please don't ask me about it but refer to the CKAN mod thread if you are having issues with CKAN or the metadata it maintains.
  2. Not likely sorry. I meant actual bugs. Lag - is probably due to the number of mods and the specs of your machine... as I experience no lag on my machine.
  3. The simple answer is KSP does not support anything except dx9 at this point in time; even though Unity might; forcing Unity to use dx11/12 etc will produce unexpected and incorrect displays in KSP.
  4. If you are using Steam. Change the language in steam via the properties for the game (right click menu - Properties) and then in the Language tab. If you are using GoG or KSP store. Login and download the language patch for English and install.
  5. Unity moved it. Refer to the help instructions which give the new locations.
  6. I'm going to investigate some of the issues reported and double check the parts before releasing an update for KSP 1.4.1. Hopefully some time in the next week.
  7. I'm going to investigate the above ^ and double check the parts before releasing an update for KSP 1.4.1. Hopefully some time in the next week.
  8. Yes mods could add launch sites to any game mode. It is probably only a matter of time before some mods do this. But they only work if the Making History Expansion is installed.
  9. V1.9.7 released for KSP 1.4.1 - please note the dependency for the correct version of Contract Configurator. Please make sure you have this version installed. Changelog: *Re-Compile for KSP 1.4.1 *Implement caching of textures (thanks to AlexALX for their contribution) *Russian Localization (thanks to AlexALX for their contribution) *Removed custom French localization, now uses the KSP Stock Localization for French. *Contract Configurator dependency updated. You must have Contract Configurator v 1.24.0 installed for this mod to work.
  10. I'm wondering... were you playing a career game? Because in career games they don't appear unless you have first completed the contract for them.
  11. v 0.13.9 supports the Making History DLC suits on EVA and updated the included Module Manager.
  12. ah yes.... well seeing how I messed up Module Manager. Shall fix that pronto
  13. Not able to discuss at this point in time. Sorry.
  14. Seems I forgot to update MM in my build scripts and the old one got distributed with the mods I updated today. Will fix tomorrow when I get a chance
  15. Ah damn. Forgot to put the new module manager in the build script. Just delete it and get the newest one from the MM thread. Will fix.
  16. Ah damn. Forgot to put the new one in the build script. Just delete it and get the newest one. Will fix.
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