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Posts posted by Scientia1423
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Alright, here is the link for everyone to view: https://drive.google.com/open?id=0B9XSuS0-gok4WW4wRGxGNzQ4YW8
I sent the ferry to Eve as it did not have enough to get to Dres and I 'tried' to set up communication links to it. Each satellite is based off a real world flyby satellite.
I will update the front page, etcetera when i have time, but anyways please enjoy.
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Go towards 270 bearing and turn your plane to the right so it is in the middle of 270 and 315 from KSC. You will need a plane with tons of fuel and will need to be flying around 5000-11000m to waste as least as possible.
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After checking the youtube comments under Hazard-ish's videos, I found many that (summarised) say: "Hazard-ish should go down!" or "Do not watch this faker!"
It says a lot about a "small" number of his fans who take his videos as if they were like Elon Musk's plans for spaceflight. This is based on my assumption, don't take my word for it, their character isn't really that strong and after their 'idol' has been exposed, they just give hate towards him and it's just sad to be honest.
I'm fully aware that he didn't announce that he had edited the files and whatnot with which he should've commented about that, but don't you think that negativity is too much for one person? He isn't an extremely important figure in society and shouldn't be treated as such. He just has good skills in KSP, both real and trickery...
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On 4/18/2017 at 9:40 PM, TheKosanianMethod said:
War Thunder is always fun. Every now and then, I try to pull up. Then I wonder why I'm stalling. Then I remember that W and S are the throttle, A and D are roll, and Q/E is for the rudder.
Rest in peace.
I play this game on Roblox where you had to fly a plane to get a reward and I press S then wonder why I can't pull up.
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There are some games that aren't completely flight based that have a section where you fly a plane.
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To summarise, I load plane, a message pops-up and says "physics easing in progress" or something like that, then goes kaboom or the wing detaches.
I have parts connected to the plane that clip through and this issue hasn't happened before as I've been doing this with other planes with no explosive results.
Is it just a bug or something?
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Kevin? Or do you mean Kerbin?
I think the network is slightly OP as the signal can clip though planets which kind-of sucks.
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5 hours ago, W. Kerman said:
The Kraken? It is not benevolent. Just a wee bit of part clipping, and It appears...
I try to load a plane I had landed which I tested many times with promising results only to see it turn into a nuke and turn my runway into a mess.
I doubt the Kraken is helping my kerbals, it just has severe disinterest in them and wants to end them.
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Finally landing on Duna after many attempts.
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I think it's to be expected when fandoms meet. When this happens you get this kind of stuff.
There might also be a Kerbal version of Undertale which wouldn't really surprise me.
For example, here is this thread:
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By the title, I meant this:
In KSP you usually press "S" to go up and "W" to go down
And if you've played it for so long and have adapted to its controls, that by playing another game that uses "regular" WASD controls, you use the kerbal controls and immediately go into a dive.
Just asking if this has ever happened to you.
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If you need to deal with a Deep Space Kraken then send a Deep Space Whale to hunt it.
No big squid can survive a whale so why not try it with a Deep Space Whale.
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What do you do to chemists when they die?
Barium.
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Seems like an interesting idea, however I think the runway might need to have an inwards slope like a bowl so it might be easier to control? idk.
EDIT: ok I'm stupid enough to not watch the video but it looks practical...
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On 3/31/2017 at 10:50 PM, Vanamonde said:
Sal dragged me, kicking and screaming, onto the team
I feel sorry for you...
Safe travels, @sal_vager!
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On 4/8/2017 at 9:44 PM, biomecaman said:
Too bad i got on this so late, it was fun. I like how open ended it was.
@Scientia1423 There's nothing wrong with the project, but if i may ask, why is it in spacecraft exchange and not in the challenges section? wouldn't it make more sense over there? there are several popular community projects on that section right now and that's the place people usually go if they are looking for something to do.
maybe try a reboot over there? I'm down for it, but i wont be around for the next 2 weeks.
Seems the most popular ones have a lot of guidelines, cool, but not my thing. That's why i really liked this one, bummer it's closing.
good idea thoughIt isn't your fault you came in late.
However this really isn't a challenge otherwise I would say how fast the community would be able to build a station.
Besides I can't really trust anyone to take the torch because it might die and then no one will have the save file to reboot it back up again. If I'm motivated enough I might reboot it but I don't know anymore.I'll think about it late but for now, my job is to complete all the mission tasks and have it ready.
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@HebaruSan, Thanks for the save, as the last one to ever send anything into space.
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On 4/6/2017 at 2:12 AM, HebaruSan said:
Hi @Scientia1423, I would like to take a turn before it ends (). However, I looked through the thread and was not able to locate the current save. Do I still have to PM you for it?
In future, a public save might help to keep the thread alive, as prospective members could look at the current stations for inspiration before volunteering to add a module. @cantab's Cities Skylines collab thread has been pretty successful with a publicly announced current save and a schedule-less open claim model, but it did rely on the Steam Workshop, which isn't available for KSP.
I have made it public and the saves have been posted on this thread but i'll take the advice.
I will hand you the save and extend it for you until monday. https://drive.google.com/open?id=0BxtbwCF0ikkBWnNSS0FRYldtaTg
Sorry for the late response.
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I am closing down the project for good.
So yeah, it's finally come to an end. I tried to keep it going from march but it seemed people weren't interested.
I was very enthusiastic about the project when it first started because I moved on from the original Modded community space program and I thought it could bring something new. The Stock community space program started in August as an attempt to build a community station, like that of the original SCSS by zekes before it died. Eventually the leader needed to pass the role on due to personal reasons and I took over. I was able to keep it up for nearly 3 months before no one else volunteered.
Seeing the project rot didn't do well for me as I had no more requests for time slots. I tried to restart the project in the middle of March and so far since then, only two people completed their turns. Then the thread went silent again and I had lost hope in it.
So the 7th-8th of April will be the last turn before I shut it down. I will finish what everyone has done and it will be ready for viewing and experimenting only.
It's just something I had to do because beating a dead horse isn't what I like to do with threads.
If you want the last turn, please comment underneath this comment and tag me like this (@Scientia1423)
Observation save will be linked here after completion: https://drive.google.com/open?id=0B9XSuS0-gok4X09hM2duTFFCbkk
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That's actually depressing lol
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i was fooled... help
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Are you Shore about that?
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Oxygen and Magnesium?
OMg
Ban the user above you!
in Forum Games!
Posted
Banned for talking about numbers.