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nightingale

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Everything posted by nightingale

  1. @Pratherdude - That log file you provided is odd. It shows you exiting before you've even been able to get to the main menu scene. This error is the last thing thrown (and is thrown several times): [EXC 17:02:37.179] UnauthorizedAccessException: Access to the path "/home/shaggy/Steam/steamapps/common/Kerbal Space Program 1.3.0 (Modded)/PartDatabase.cfg" is denied. System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) System.IO.File.Open (System.String path, FileMode mode) ConfigNode.Save (System.String fileFullName, System.String header) ConfigNode.Save (System.String fileFullName) PartLoader.SavePartDatabase () PartLoader+.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) There seems to be a permission issue, try deleting PartDatabase.cfg (it will get recreated). If that doesn't fix it, then I'll need to see a log file where you get at least to the main menu (but preferably as far as the space center scene).
  2. Yeah, I've got it compiling - that's the easy part. The "thing" at Jool doesn't show up, and I haven't had time to dig into why.
  3. @Edwin1993 - Can you post a KSP.log? I'm wondering if there's something else going on that would show up in there. Although do check on the difficulty settings thing as well, as that could easily do it too.
  4. @StevieC - Yeah, version was confused and I'd forgotten to push the change that fixed it. Should be good now.
  5. No, but great minds think alike, as that's basically what I ended up with anyway.
  6. @Alshain - I think I'll go with @vardicd on this one. I am tempted to changed "uncrewed" to "unmanned", "unkerballed", "without seats", or "with no sapient life forms", but none of them sound quite right. Also, *my* tourist contracts require a pilot. No free rides!
  7. Hmmm, I rechecked this one, and changing it to a specific range without the 'active vessel' condition is technically a bit difficult. However, I thought the requirement text is pretty clear: string output = "Must " + (invertRequirement ? "not " : "") + "have a RemoteTech constellation orbiting " + (targetBody == null ? "the target body" : targetBody.CleanDisplayName(true)) + " with an active vessel dish (or omni antenna) with a range of at least " + (range / 1000.0).ToString("N0") + " km"; Any suggestions on how you would reword "active vessel dish" to be a bit more clear?
  8. The vessel that can meet that parameter needs to be different than the one marked as "CommSat [x]". When a vessel gets marked as "CommSat [x]" by another parameter, it'll instead show the real vessel name there (and not have a TBD).
  9. Alright, that's another one ready for KSP 1.3.0. Download here! Strategia 1.6.0 Rebuild for KSP 1.3.0. Celestial body programs now increase the likelihood of receiving contracts related to the celestial body in question. Fixed issue where removal of contract decline penalty on contract slot machine was permanent.
  10. Jool's definitely broken, I went out there for a quick test and I couldn't see the... thing. As for SCANsat, I'll have to check, it's possible that something broke during the long night.
  11. No, it's not backwards compatible with old KSP versions.
  12. I was going off the fact that the forum thread hasn't been updated, but I'll give this one the benefit of the doubt since the CKAN commit says "sarbian says this works in 1.3.0". Should be a release later tonight unless I run into significant trouble.
  13. New release, with some good fixes to long outstanding bugs. Download here. Contract Configurator 1.23.1 Fixed major bug with VisitWaypoint not properly setting waypoint distances (thanks Keniamin and others). Fixed issue with FacilityRequirement in tracking station (thanks JPLRepo). Fixed issue where some requirement details weren't being saved in contracts. Fixed localisation issue with character names in dialog boxes. Fixed exception when pressing orbit buttons in tracking station (thanks doktorstick).
  14. Did the coding changes for the obvious stuff (ie. to make it recompile). Steps left are: Testing and fixing anything that looks broken Waiting for @sarbian to release a 1.3.0 compatible Custom Barn Kit Regardless, I won't release until after CBK is released - 'cause Strategia disables itself without it (to avoid bug reports for stuff that is "not working" due to install issues). So I would assume you won't see a release this weekend.
  15. Don't think you're remembering correctly, mod this never changed anything with them. They always had the logo, but they used to be smaller - and the logo was hard to see in some locations.
  16. There's some settings. By default it'll show waypoints that are either set as active or close (and I forget the distance tolerance offhand).
  17. I won't be doing a 1.2.2 release for this. But I will be doing a 1.3.0 release at some point.
  18. Awesome, these articles are great, keep up the good work @JPLRepo! So while we're on the topic of clipping planes, let's talk about the near camera's near clipping plane...
  19. Strategia is next on my list, targeted for this weekend.
  20. Hard to say. Theoretically any contract pack that doesn't depend on code other than Contract Configurator should not be broken (but there could be always be stuff broken in Contract Configurator for KSP 1.3.0 that I'm unaware of).
  21. It's a metric for how much of the surface of the planet is within range of a commsat that connects back to a ground station. In terms of how it's calculated, there's a (relatively small) number of points around the planet between -60 and 60 degrees of latitude that are sample to see if a vessel there would be able to talk back to Kerbin. The goal of the contract you're referring to is to basically set up the network you've already set up - hence why it's no longer available to you.
  22. No, sadly I didn't check this until after I did the release. It'll be 1.23.1 (which will be shorter than the time between the last two releases ).
  23. New release with KSP 1.3.0 support! Download here. Contract Configurator 1.23.0 Support for KSP 1.3.0 Fix issue with contract item sizes not always being set correctly in mission control when switching tabs. Fixed "input is null" error in Docking parameter (thanks linuxgurugamer). Fixed to not generate contracts without parameters (thanks severedsolo). Fixed Sigma Dimensions compatibility issue with atmosphere height (thanks pap1723 and Sigma88).
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