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VITAS

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Everything posted by VITAS

  1. thats why we started over. theres no kerbalstuff code left in our current dev version.
  2. @AlphaAsh Yes i will. @CliftonM Yes Pagedown seems prommising. My current Frontend buuild uses markdown-IT as parser (i belive pagedown uses it too or is at least related) I will offer markdown in the future as lagacy option (because i cant simply tell every author to go in and rewrite their descriptions once i switch over to anew system) But i want to offer something more advanced that can have multiple pages as part of the mod detail page but can also function as standalone page. In essence it could be the nucleus of a Mod Homepage with blog and/or wiki (specificly for that mod) that even could feed back into your various other social platforms (e.g. autopost new blog posts on the forums). For Spacedock itself i now settled on a modified version of wordpress whos content gets put into spacedock as site blog for us to anounce things. I did a site network setup on it but as far as i know it adds a lot of new tables for each new blog site you add so adding it for every individual user would cause a real mess of tables. Dev status on the whole site rewrite (lets call it SpaceDock v3): I finished work on all public pages (admin and login requiering pages are missing) Darklight got his backend rewrite runnign and i made parts of it work with my frontend P.s. im spending quite some time to make the site as responsive as possible so you can get your spacedock fix while on the go
  3. We now have 600 KSP mods on spacedock Thanks for choosing spacedock as your in-orbit replication station. In order to show off all those gems i will be adding the ability for every (registered) user to link mod spotlight videos and let's plays to mods and packs on spacedock. Hope to see some great videos In other news: ive been hard at work refining my frontend reimplementation. as soon as darklights reimplementation of the backend is ready ill put it up on dev.spacedock.info for more bugfixing. Once we run out of bugs it will move on to beta.spacedock.info for you to tell us where wrong with our bug count the new frontend will only require some webspace with php & ftp access (no db or special things req.) if you have some spare webspace with some random (sub)domain we can map in our DNS please get in touch. I might be very bussy with other things for a month (starting next week) so i wont be as omnipresent as iam now @AlphaAsh I had a look at the cursor problem and for me it seems to be a problem with the editor code itself. i dont dare to replace it at this point but will change editors in the next major release.
  4. Im now tweaking the browse mod list and im just baffeles by the amount of text that some authors have written in their "short" description. I dont know where to put that all :/ example: I urge everyone to shorten their short description to as few characters as possible because i will limit the character count with the next major version of the site. thank you
  5. ill see what i can do about that editor. It can be markdown, a wiki, a blog or anything else. im experimenting with different ideas.
  6. i think we can do that via the db and alert the ckan guys. can you post the link? (you might also check if i was intelligent enough to add the disable option to edit mod )
  7. What you shouldnt upload: Porn, 3rd reich symbols, IS flag, stuff owned by someone else im not totaly oposed to texture packs (that includes flags) but we have to introduce tags first so you can filter them. @Andem You had me worried for a moment there
  8. @Andem Link? https://github.com/KSP-SpaceDock/SpaceDock/graphs/code-frequency <-Testament to us 2-3 turning the Code inside out and rewriting everything.
  9. I hope SpaceDock didnt take long to load
  10. @Murdabenne That makes you a Biohacker Mod authors: Request: Short descriptions should be what it says on the tin: short (else they will cut off). Just describe in as few words as possible what it does. No Author names, install descriptions and licensing info please. Thank you. Question: Just looked at Scansats lengthy description Would it help you to have the ability to add multiple description pages with menu?
  11. @Crown Thanks. Youre quite late to find out @Murdabenne Yes breathing is way more important than helping
  12. Ive taken over the thread now. I changed the title a bit. i hope i dont break any bookmarks
  13. i wondered when you would feature this also @Spaceception now has KSP
  14. regarding @Spaceception: i will try to help him out if i can. I like monthly donations more than one time donations since servers and other things are payed monthly. We have between 3000 and 5000 unique visitors a day im sure there are at least 1% that can spare 1$ or can help with at least one aspect of spacedock. And again: help with maintianing and developing spacedock is more welcome than money. We have simple tasks like support mails and so on. I just learned about local laws that could cause problems with anounincing games of chance so ive to look into that first. (and thus ive rmoved the passages in question from this post)
  15. @Shaggygoblin Donated 100€ to Spacedock! Lets give him a cake and other signs of graditude. I offered him a copy of KSP but he declined with the words "raffle it on the forum maybe, if it is allowed, could bring attention to the Forum Topic on Spacedock" so i will do that at some point.
  16. Donate As you might know Spacedock only survives with your help. Donate Time We are always shorthanded. To prevent us from burning out we are looking for every Team-player whos willing to help. We offer a professional Project with lots of opertunities to get involved. We are looking for: Network Admins / System Engineers (Linux, Docker, MariaDB, Apache,...) to help us with our infrastructure (We are running our own global CDN) Coders (Mainly Python but PHP doesn't hurt) to help with backend code More Coders (c#) to code new exciting things Frontend Devs (HTML5, JS, CSS3,..the usual) to help improving and bugfixing our UI. Graphic artists (Photoshop, Illustrator, 3D Software) Theres always the need to make graphics... Nice Humans (We use OTRS for Support Mails) to help with support. Im writing this because at the moment im the only person doing major coding on the site left. And i cant do it on my own. Hardware You can either donate Servers if they conform to the following specs: In a propper Datacenter Can provide root access (at least to a vm) No Atom or ARM CPU At least 4GB of RAM At least 100 Mbit/s Connection Available for at least 6 month At least 160GB of usable Diskspace OR you can send spare Hardware to our Team members to give them a great tools to produce great things for you. (We are spread out all around the globe so there should be someone near you in despereate need for some spare parts) Tell others You can also tell others about this site and our needs. Maybe theyre willing to help us too. Upload Mods We support multiple Games. (and if one is missing you can always request it) So please fill the site with your great work! Other ways to help If you have other idears how you could help us out please join us in our chat room and tell us!
  17. Thank you. Still has a long way to go. I could realy use some help. Im also experimenting with wordpress as backend for the insite blog and user/mod descriptions. IF that works out authors and users could have multiple description pages with more options to format/insert content. Im unsure as of now if i want to give every user his own blog instance or devide them by tags. speaking of tags: theyre also in the making.
  18. maybe i should teach ppl how to model and code so theyve more time coding for spacedock
  19. no can you post that to github issues? time is an problem but skill isnt. i havent coded python for like 13 years before spacedock.
  20. syncing didnt kick in. started it manualy. yes you guys have so many great ideas. i wish i had the menpower to get them implemented. :/
  21. yes once im trough with all the major ui and clustering stuff i wanted to revisit the user settings allowing you to customize as many settings as possible to your needs. The site should be all about: giving you the information you want when you want it and not bother you with unwanted stuff. but theres only so much i can code at a time :/
  22. Youre realy living there or is that your workplace?
  23. Just added 1.1.2 to SpaceDock gentlewomen check your mods! and added the ui work i did so far to http://dev.spacedock.info beware its a minefield of bugs and missing content.
  24. I now added mockup suggestions on the right. I want to know if its to bussy and if items need to be rearanged on the site (and how). I also want to keep the Mod header image 16:9 to make it easier for authors. Also note that ive a 4:3 monitor and because most items resize they will be a bit larger on your more modern machines.
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