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KSP2 Release Notes
Everything posted by selfish_meme
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I got serious, I worked out how to do a compact refueller stage on the DAV, it's definitely land-able (code have not managed yet) but it's close, I stuffed up the last landing trying to figure out whether to wait for chutes or hit the SRB retro thrusters. It is still bottom board-able too, in fact that's why it works. ISRU's are dogs to mount but this way works. I am going to put a docking port on the top adapter, though the film MAV did not seem to have any docking capability. - - - Updated - - - Downloads are up on curse for the new DAV and DDV
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I stole some of CommanderSpocks ideas to test out an idea I had. The MAV is perfectly useable too, 43 parts, 4300m/s dV. What do you guys think? It's very tippy and could probably do with some refinement, it does save us having to shoehorn all that crap onto the MAV. I had an additional inspiration from the movie that Commander Spock could use on his design. The MAV is also open on the top, so if you use hullcam you could watch the launch from inside!
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They look good, I don't think I can go near that part count for the Hermes, JAFO's computer would spew its guts up on the desk. I have had to be pretty part count restrictive around the base, we found all the high part count craft summoned the kraken quite reliably. Also the Rovers are supposed to fit in the MK3 cargo modules.
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Downloaded low part count save to my 2011 macbook pro and it runs smooth, did an RTG retrieval no problem with Mark Kermney onboard. Problem solved it seems even for slow computers. However the rover is not quite as good to drive, there were patches were it just slid, the old rover did not do this. On the bright side I rolled it twice and only lost one solar panel. I activated the engines on the rear wheels of the trailing rover to make it a bit more responsive.
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Downloaded and flown, I added two struts between the tail cone and the Dashboard (the tail was wobbly), also the tailplane control surfaces were not set properly, they were active for everything. Also the real one only has ailerons on the top wing, and the wings were straight, maybe thats one on the bottom wing too inboard. Otherwise it was very manoeuvrable and fun, good replica.
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That is a great tool, pity it's windows only I am sure I have seen it mentioned elsewhere. We probably want a shorter faster flyby if possible. It might require some playing with figures. In my head I am playing at a starting altitude of 100km, it probably makes no difference but that is what I have optimised the craft for.
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It"s quite tall making it difficult to land on slopes. Also ISRU? My current one is wide on purpose, but I love your thrusters. - - - Updated - - - Whats with the huge mono tank? - - - Updated - - - You only need about 1000ms to get to duna orbit, could be a bit overkill. - - - Updated - - - I sound so critical...sheesh
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I am seeing the movie tonight, t's a bit disappointing there is only one rover, I think about half the book is growing potatoes and modifying the second rover for the trip. I want to keep the second rover in this case, movie be damned. In the book he had to carry about 30 solar panels on the roof of the rovers, and his life support equipment was hab sized and wouldn't fit in the rover normally which is why he had to create a tent. I'm OK with Ute rovers as I actually think a flatbed would be more use on mars than a van type of rover. The descent vehicle can have a welded version for scenery purposes and a working one in case someone wants to do the mission.
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I had some free time to play and got a bit done, did some testing, how do we feel about 4 wheel rovers? and utes? dropped 30 parts from rover 1 down to 86 parts and rover 2 is 90 parts, probably saves 70 parts, dropped the radio tower from 42 to 7 parts and the hab from 150 odd down to 69. All up i placed the bits again this time with a completely unmodded install except for hyperedit and I was getting 30FPS (see in the screenshot below) with everything in view, compared to not more than 10fps before. I have uploaded the save file again, but not changed the craft yet, I am waiting for Majorjims craft and to see what you think of the radio tower (it was meant to be damagesd yes?)
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I am pretty relaxed about how or what people do, I prefer to let them decide what they want to offer, but I really was not aware you wanted me to decide. Yes please, I thought you would decide which one because I have not seen either, right now we are I guess looking for low part count, but I would still like it to look good.
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I like the thinking, I agree with everyone that we need to go on a parts reduction campaign. Also unnecessary scenery peices need to go. I would like to see some renders I have ksptoblender working myself but figuring out the parts weirdness is a headache I dont need right now. The worst thing is when I was placing all the bits, parking the rover etc I had quite good fps. But load the save and it's a slideshow. - - - Updated - - - Hopefully Majorjim will upload his low part rovers soon. I can take interior and exterior stuff out of the hab and remove the solar farm dock