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Hobbes Novakoff

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Everything posted by Hobbes Novakoff

  1. Now that I've started work on the White Dart, I just realized-I have no idea how to fly it in 1.0.4. All my KSPing has been KME projects and screwing around with modded jet battles since 1.0, and since you released that awesome Von Braun station, I've been getting back into "Serious Stuffs," as I've named that save. You said you wrote up an ascent profile for the Dart on this thread, but I can't seem to find it. If you could point me to it or just give me a rundown that would be great.
  2. Ermmmmm... Nope. Not at all. Nothing to see here, definitely no plans for an assault on the Laythe base... Nothing at all... - - - Updated - - - Seriously, nothing.
  3. Hmmmmmm... I hadn't thought of that! Hobbes. Commence Flippage! EDIT: Yay, 400th post!
  4. A sneaky peek of the armed version of the Dart: A battle rover that can be dropped off. Much clipping. (Apologies for the UI, F2 was being derpy)
  5. Burn Together does nothing to the UI though. Removing all mods, then trying again. - - - Updated - - - Works on the same install with GameData scrubbed. Adding back BDA. - - - Updated - - - Works with BDA. Adding BurnTogether. - - - Updated - - - BurnTogether works. - - - Updated - - - CameraTools is innocent. - - - Updated - - - CollisionFX and ModuleManager are not guilty. - - - Updated - - - It's not Destruction Effects. - - - Updated - - - KER, my suspicions were misguided. You're cool. - - - Updated - - - LOLWUT? I removed all my mods, added them back one by one, launching the game in between, and now it works fine. Okaaaaaaay... Move along, nothing to see here.
  6. Pretty straightforward: When I press F2, the mod toolbar and any mod windows disappear. This: Becomes this: Mods: BD Armory Burn Together Camera Tools Collision FX Destruction Effects KER ModuleManager Stock Clamshell Fairings
  7. Rune, since you previously said: Does that include releasing them (with credit?) For instance, if I were to create a weaponized version of the White Dart for KME, would that be okay, or would I need your approval?
  8. http://forum.kerbalspaceprogram.com/threads/114591-Kerbal-Military-Engineering-BD-Armory
  9. Yeah. I play on a MacBook Pro, so function keys can be a pain-though I've grown so used to it that whenever I visit my friend's house (He has a Windows desktop) I always get confused because I can't find the Fn key
  10. Welcome to the forum! You'll do just fine here, especially considering you taught one of the forum vets something about KSP already!
  11. Welcome to the forums. First off, are you running on a Mac? If so, the function keys are bound to OS stuff like volume, display brightness, etc. if that's the case, you'll want to press Fn and then F1. There's also a setting under Keyboard in System Preferences that swaps the function keys, in other words meaning that to access the special functions you press Fn, and the keys work like normal function keys. If you run Windows or Linux, or if this isn't the problem, another solution is to rebind the screenshot key (do this in Settings > Controls > Game) to something like a numpad key or one of the keys on the edge of the keyboard like ~ or \. (Everything else is taken by the controls. This game is complicated.) If all else fails, try reinstalling.
  12. Hey guys, we should probably take this discussion over to the Space Lounge, or PMs.
  13. I'm not sure whether this is KSP or Mario, because I just saw a Plumber and a k-k-k-koopa.
  14. Probably assembling one of Rune's Base-in-a-Box crafts on minmus, then docking a lander to it. (The lander, incidentally, was another Rune build. I had a thing for stuff made by Rune then.)
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