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Hobbes Novakoff

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Everything posted by Hobbes Novakoff

  1. Gets a strange material that seems to suck up light. Inserts iPhone
  2. Image credit: University of British Columbia
  3. [I]Seen a midget in a very small Walmart - [/I]Nope [I]Fallen down the stairs - [/I]Probably at at least one point in my life [I]Made an engine in KSP -[/I] Well... erm... I put a rocket engine on a craft once. Does that count? I have seen a midget in a rather claustrophobic Gap. I have accidentally blown a circuit breaker because I was switching the air conditioner on and off really fast for no particular reason. (That was when I was younger and immature. At least that's what I tell myself.) I have stayed up until 5:30 AM
  4. [quote name='parameciumkid']Also the fuel line, if I recall, had little black triangles added at one point so as to make it marginally easier to see which way it would crossfeed. Ah yes, that seems to be alluded to in the description.
  5. [quote name='parameciumkid'] - Unity 5 ships with a nice "Standard" shader that uses Physics-Based Rendering to appear nearly photorealistic. Parts and ships are unlikely to implement this off the bat, but background objects, buildings, or whatever might benefit. If nothing else, at least the primitives used in Whack-a-Kerbal will look better xD [/QUOTE] By the way, as of today's Devnotes, KSP will be using the Standard shader, at least for the parts.
  6. Nope, nope, nope. Installed Windows using bootcamp. Played games on a Mac. Stored their entire steam library on an external USB drive.
  7. 1293: You see a room full of animators making a CGI Mars set.
  8. Gets a flaming server rack. Inserts a cat video
  9. The scale of the performance improvements is also not really established. Optimistically it might end up like Besiege, which saw a 4-5x improvement in blocks (read: parts) that it could handle.
  10. If there is no role-play involved, then can we have a "collaboration" thread at least? With a bunch of people building stuff together? [COLOR="silver"][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] Because that's probably the only reason I come back to the forums.
  11. I pronounce it "K S P." However, that's only if I like something. Example: the NFL becomes the "nifl," MLB becomes "mulb," and the NBA becomes the "in-ba." I'm not very into sports.
  12. There is no "standard software releasing schema." Most of the bugs you mention aren't actually SQUAD's fault. It's a natural consequence of having a physics-based game like this. Not to mention, it's frankly useless for them to do any major bugfixes as they are currently updating to a whole new game engine. However, on the improvements you speak of, I see your point on the viewing-fuel-in-map thing. But I don't know what you're talking about when you say "I can't control the ship in map view." Click the arrow on the bottom of the screen, that will bring up the navball, you can control.
  13. Noooo, Max! Now where will the hints causing the entire community to go crazy about a new feature come from?
  14. Well, they said they hope to have it out by Q4 2015. It is now Q4 2015. It is not out. Thus, the only guess I can provide is Soon. Edit: Ninja'd.
  15. Try rebuilding the fairings. It may just be an issue with .craft files carrying over.
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