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kerbiloid

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Everything posted by kerbiloid

  1. Sorry, a few words about RAM vs textures. Trying other mods I have tried several times to replace MBM files with PNG ones. I have converted MBMs to PNGs with mbm2png utility from kerbalspaceport, then sometimes compressed png with a graphics software. Every time I've gotten the same result: PNG files are greatly less in GameData directory, the game starts more fast, all looks amusing. But the Task Manager shows that PNG greatly increased RAM used by KSP (for hundreds of MBytes). As I can see, all USI textures are PNGs. Maybe, converting them to MBM would decrease RAM usage. I would check this myself, but have absolutely no idea how to convert PNG to MBM.
  2. Such thing too. http://forum.kerbalspaceprogram.com/threads/85364-3-75m-Inflatable-Centrifuge
  3. Whether Unity installation is required at all? (Except dll already present in KSP). And at least SharpDevelop compiles different mods fine as described in this tutorial without Unity installation.
  4. Isn't that what you're looking for? http://forum.kerbalspaceprogram.com/threads/36786-RollKage
  5. I have several HSH versions (since KSP 0.19) in my downloads archive, but I don't know if this is allowed to give them to somebody: there is either no license at all, or just "Do not distribute derivatives without my permission, feel free to modify parts for personal use." So, only moderator could decide if this is legal.
  6. Maybe a piece of code from the great FractalUK's Interstellar mod would be useful. http://forum.kerbalspaceprogram.com/threads/43839-0-25-KSP-Interstellar-%28Magnetic-Nozzles-ISRU-Revamp%29-Version-0-13 As I can see, its license allows it. There is a link to the plugin source: https://github.com/FractalUK/KSPInterstellar A source file FNPlugin/AntimatterStorageTank.cs, method doExplode() makes a bright white flash when a tank explodes. Probably, you could implement smth similar.
  7. Already bought in Steam, about a year ago.
  8. Hello, everybody Registered at the forum just because from time to time want to reply something in a discussion too. I'm at play from 0.13 KSP version, and it is still a fantastic thing for me. Thanks
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