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Everything posted by linuxgurugamer
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[1.9.x] Vertical Velocity Controller Redux
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.34.0.1 Fixed shader to use Legacy shader -
[1.9.x] Vertical Velocity Controller Redux
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Why should I explain how wrong you are when fact you are correct? Thanks, I'll get that fixed today -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
linuxgurugamer replied to Thomas P.'s topic in KSP1 Mod Releases
People, I stated that I will NOT distribute this to other players. It's fairly obvious what I am saying, yet I have already been contacted via PM by someone who wants me to send it to him. [snip] LinuxGuruGamer -
@zer0Kerbal While it might be nice to also say that the from/to for transferring resources must be within a certain altitude of each other, I don't really think that's necessary. My issue was transferring resources from 2.5km on one side to 2.5km on the other side. I can live with a much smaller sphere and just hand-wave the resource transfer. You may also want to consider a blacklist of resources that can't be transferred. For example, EC, Ore, liquid hydrogen, etc
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New beta, 1.4.6.21 for KSP 1.7.3 & 1.4.7.10 for KSP 1.8.x Fixed issue of blizzy toolbar button sometimes not being there when the UI scale was not 100% Fixed issue of toolbar buttons (both blizzy & stock) not changing when clicked Removed old code which provided the textures for the Blizzy toolbar Minor refactoring of code in KerbalConstructionTime.cs in Start() to replace multiple If's with a switch Fixed small memory leak by replacing all the "new Wait4Second" with constants Fixed big memory lean (1-3 meg/sec) caused by needless changing of textures in the toolbar buttons Removed unused function: GetStockButtonTexture, not needed since the ToolbarController handles all of that Fixed the unable to resize Blizzy's toolbar when KCT icon is transferred to it https://github.com/linuxgurugamer/KCT/releases/tag/1.4.7.10 Those of you who downloaded that test dll for the toolbar can revert the change
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
linuxgurugamer replied to Thomas P.'s topic in KSP1 Mod Releases
Of course. I did find one bug, confirmed by @Sigma88 when working on New Horizons, but in general, I don't ask for support for my version. -
Is the range configurable? In other words, is there a way to only include vessels within 100 metere rather than 2.5km?
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
linuxgurugamer replied to Thomas P.'s topic in KSP1 Mod Releases
I submit PRs when I have changes for any/all mods that I update. For this, the only changes were needed to compile it in my environment -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
linuxgurugamer replied to Thomas P.'s topic in KSP1 Mod Releases
Inhave, but I don’t recommend doing it for the casual player. And, before you ask, I am not distributing it to other players. I did it for my steam on Twitch -
@Master39 Please try this. I don't know if it will help, but I did this for someone else who is having issues with KCT and the toolbar: It's a custom build of the Blizzy toolbar, unzip it into: 000_Toolbar\Plugins https://www.dropbox.com/s/k3rp42ab8shrmrv/aaa_Toolbar.zip?dl=0 It IS going to be spamming the log file, so be patient, and see if it fixes your problem.
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Parts can't have zero mass. Take a look at the new fuel vent which will be in 1.9, you might be able to modify that for what you want
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No. Use the ToolbarController, then KSP won't spam or care, especially if you put the icons into the PluginData folder
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[1..x, 1.9.x, 1.10.x] Kerbal Research & Development
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Fixed, and I also updated the OP with the dependencies -
[1..x, 1.9.x, 1.10.x] Kerbal Research & Development
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Considering, yes. Doing it, not yet -
[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
linuxgurugamer replied to Probus's topic in KSP1 Mod Releases
Yes, was one of my favorites- 1,028 replies
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Look at HGR, or KW Rocketry