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KSP2 Release Notes
Everything posted by linuxgurugamer
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Any Train Simulator/model railroading geeks here?
linuxgurugamer replied to Kerbinchaser's topic in The Lounge
You mean like this:- 239 replies
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No, sometimes I get asked, sometimes I'll see a comment about an old mod, etc
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[1.9.x] QuizTech Aero Pack Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Try the edit, make a backup first -
I'm working with Roverdude to get this working properly, it will probably be included in his mod as a patch when it is complete
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Any modders need any modelling done?
linuxgurugamer replied to Tokamak's topic in KSP1 Mod Development
Yes, looks great. I assume you just buried the base in the tank? That would make it simpler, I think, similar to the way the extendable ladders get mounted. I don't have any special texturing in mind, stockalike would be fine, i guess. Maybe with a warning symbol of some kind? -
I suppose I should have expected this. One or two people decide to sidetrack a legitimate discussion. I started this thread to talk about the game, not whether it was a copy, or anything else. Seems however, thats all I’m seeing
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[1.12.x] NASA CountDown Clock Updated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Could you do a video of it, please. something isn't right, I don't know what yet -
Any modders need any modelling done?
linuxgurugamer replied to Tokamak's topic in KSP1 Mod Development
Oh, so, regarding size, let's say that on a 1.25m tank/engine, it should be about 1/2 meter in each direction (avg). Once you have it for one size, I'll just make configs for the larger engines. -
Any modders need any modelling done?
linuxgurugamer replied to Tokamak's topic in KSP1 Mod Development
Looks great, but the flat back is a thing. Do you think you can make it curved? The back that is, the front is fine, I assume you will be changing some of the colors? -
[1.12.x] Filter Extensions (No localization)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Soon -
Where exactly did you see this?
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[1.12.x] Through The Eyes of a Kerbal
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
It is certainly distracting -
[1.12.x] Through The Eyes of a Kerbal
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Then it’s the responsibility of Texture Replacer Replaced to fix, sinc eit is interfering with another mod -
There is a trick with spacedock needed to delete the current file. First, upload a new file, the. Look at the change log where you can delete older files, delete the bad file, Then upload the correct file WITH THE SAME VERSION NUMBER, and finally go back into the changelog and delete the temporary file
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Yes, that is old. I would appreciate it if you could look at all the zip files you used to build the install, and let me know which one has that file. I've looked at most of the mods listed, and can't find it. Also, just an FYI, you seem to be running the old ModuleManager, you really should update that to 3.0.1
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Then you need to search for another copy of the dll. Look for a file called: aaa_Toolbar.dll I can't tell which version of Windows you have, but in all of them, if you open up the KSP director in Explorer, there should be a search field where you can enter the file name You have a lot of mods installed, my guess is that one of them has an extra copy of the dll. Also, are you using CKAN to install, or manual install? Edit: I just checked all of the mods that I control in your list, and I didn't see any extra dll in those files, so it must be one of the others.