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Everything posted by Sampa
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SPACE STATIONS! Post your pictures here
Sampa replied to tsunam1's topic in KSP1 The Spacecraft Exchange
oh! based on Skylab? -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Sampa replied to Kartoffelkuchen's topic in KSP1 Mod Releases
@Kartoffelkuchen, if you are accepting requests, would it be possible to give this mod compatibility with TAC Life Support? Really like the mod, it is well made, as always, I was disappointed that it presently doesn't play well with TAC life support. -
question, I forgot how to use Github, but, how do I download stuff from Github? XD
- 306 replies
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- canadarm2
- inverse kinematics
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I am also working on reviving the ISS Community mod, with permission from the original owners.
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Alright, I have recently received my ship dates for Basic military training. I will be leaving in August and will not return until the middle of February next year.
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Thank you. will add a link to your arm as soon as I am ready to put the mod out (sufficient fixes are made for the mod to be considered functional)
- 306 replies
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- canadarm2
- inverse kinematics
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I will see what I can do about that. in the meantime, I have recently enlisted in the Air National Guard and currently awaiting when my ship date is for going off to basic training and tech school. I will work on this as long as I can, but I am going to look for someone to take over for during the time I am at basic training and tech school. If anyone is interested, DM me, please. (I will not have access to the internet during that time)
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Progress is rather slow, at the moment, due to the fact that some of the hit boxes on pieces are not right, and I am learning as I go.
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just a notice to whoever is maintaining the mod. the Mercury chutes are bugged and seem to completely fail to slow the capsule down at all.
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That would be great! thank you!
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Well, technically, the P6 truss isn't even one of the parts provided, but, let me DM you the link to the thread, because i have expressed my long term plans for the mod. And we can discuss it more there, to keep the present thread on track.
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Cool! I actually am working on getting the ISS Community mod working at present, and have plans to add parts to it that should have been in it originally.
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I would, after testing it throroughly, send it to dylan, so that it can be added to the mod itself. DylanSemrau is the current owner and manager of the mod (he just does not have a dedicated thread yet.
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[1.2.2] RSSVE-Lite: Visual Enhancements for Potatoes v0.1.0
Sampa replied to Andi K.'s topic in KSP1 Mod Releases
just realized this was the lite version! XD -
[1.2.2] RSSVE-Lite: Visual Enhancements for Potatoes v0.1.0
Sampa replied to Andi K.'s topic in KSP1 Mod Releases
having the same issue, only at night... same game version -
So, been having a bit of trouble in the ISS Community mod in which the CBMs are not working consistently. I was wondering, what factors am I needing to keep in mind in order to ensure that docking ports act the same consistently?
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Initial long-term plans posted
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Going to post my long-term plans for this mod, for after I finally release the fixes soon.
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Ok, thank you very much!
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Ok, so, getting closer to wanting to start early distribution of the mod i have been working to fix (with help). I was wondering, how do people decide on a license for the mod? And, aside from the obvious "it's the rules" why do we need them?
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I actually PMed him about his mod a few weeks ago when I started working on this mod...but has not received any response. I will keep looking in the meantime.
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ok, for those of you interested in my progress, I am moving into Phase 2 of the project. OP states the details so far.
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ok, cool! I did manage to tweak a little bit of it myself for the meantime, so managed to get this, but still not perfect:
- 2,330 replies
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- launch pad
- saturn
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Hey, quick bug i found. The node to attach everything for space shuttle launch pad to the Space Shuttle System, now under DylanSemrau's custodianship, is not correct. Where the node is presently puts the whole shuttle stack 5-10 feet inside the shuttle pad base.
- 2,330 replies
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- launch pad
- saturn
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