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CodeFantastic

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Everything posted by CodeFantastic

  1. I'm currently using sigma dimensions to scale everything up by 2.5, and I'm running into an issue with what I believe is scatter where the terrain is completely black. This goes away once at higher altitudes. Is there any thing I can do to fix it or will I just have to uninstall or deal with it?
  2. Does anyone know a good temporary solution for a fairing to cover the base of the Orion module?
  3. Okay, I'm going to explain how to do this the best I can. I highly recommend downloading Notepad+, it makes editing these files easier 1. Download the congfig here https://www.dropbox.com/s/9ert8yi0brqxhzm/SVE_duststorms.cfg?dl=0 , then download the needed particle effect from AVP here https://www.dropbox.com/s/8hvmnfwxsn2gtl3/rgb2.dds?dl=0 2. Move the particle file (should be called rgb2) to GameData/StockVisualEnhancements/Textures/particle 3. Open the SVE_duststorms file, and you will see configs for most of the planets. Choose the configs you want (in your case, Minmus-Dust and Vall-dust), and copy them into the SVE_Clouds file located in GameData/StockVisualEnhancements/SVE_Configs 4. Okay, this part is important. The order in which you place the configs within the file matters. For the Minmus-dust, you want to put the under the Kerbin-MainClouds section. For the Val config, you want to put that under Laythe-MainClouds. Doing the same for Duna should work, but you need the AVP Duststorm textures for them to work which I didn't get around to doing. Hope this helps!
  4. Give me about 10 minutes, I only edited it for Minmus so I need to go back and add the others. Do you want the glow as well or just the dust?
  5. Is this the misty Minmus you're looking for? https://imgur.com/a/OUMo5 I got the Astronomer dust layers to work
  6. Thanks for the advice! I was able to get it working, and I'm enjoying the new view already https://imgur.com/a/3xfKJ
  7. Just a quick question, is this how Eve is intended to look? https://imgur.com/a/beFCe if so, is there a way to make it look more like Venus?
  8. Would there be a way to get the settings Astronomer's Visual Pack uses to give the Mun, Minmus, and other moons the thin cloud layer/dust and put them into SVE?
  9. Is there a way to make the flare texture bigger through editing the file?
  10. It seems all of the fuel tanks have been converted to cyro ones, so I no longer can have Liquid Fuel and Oxidizer tanks. Is there a way to fix this or is this intended?
  11. As the title says. I'm certain it's a mod problem, and at first I thought it was planet shine but I deleted it and the problem persisted. The other visual mods I have are scatterer, EVE, and Stock Visual Enhancement.
  12. As the title says. In game, none of the new parts are present. The Mk3 pod, though, is re-textured.
  13. Be trying for 2 hours now, and still can't get the clouds to show up. I'd really appreciate some help
  14. I did the same set up but with turbo jets and it did the same thing, I feel it may be a wheel problem. I have two in the front and one in the back. I'll try ti post a picture soon.
  15. AM I the only one having problems with these engines? I can't make any workable planes with these props (including from KAX) because (even though CoL is just behinf CoM), the craft will not take off and will instead pitch downward. And judging by the thrust, it's offset upwards from the center of the prop.
  16. Was in a flat spin on my ssto, luckily I managed to pull out at around ~300m, but I pulled up to quickly and the wings snapped then hot the cockpit. Killing Jeb.
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