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theersink
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It doesn't appear that the Blue Dog design patches are working. I think the names have been changed on some parts since the configs were written. I am getting the default Blue Dog part placements on the tree. Taking a peek at the configs it does look like names were changed on Blue Dogs side at some point: Snip from BDB Mercury - part name = bluedog_Mercury_Capsule Snip from UKS config - @PART[bluedog_mercuryPod] There are numerous others with similar nomenclature changes.
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@theonegalen Any chance of getting support for this in your next update? Aies was a very good part pack back in the day. Should fit nicely. Good to hear your still working on this. Been away for awhile. Take your time and deal with RL first. We can wait.
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Anybody done an Aies Aerospace cfg since it has been reborn from years ago it seems? Good parts pack but need some reconfig on the tech tree for UKS and I unfortunately do not have the expertise.
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[1.8.x] UnKerballed Start v1.1.0 (updated Oct 27, 2019)
theersink replied to SpinkAkron's topic in KSP1 Mod Releases
The licence is creative commons so anyone can pick it up. OP probably has real world stuff going on and may not be back for awhile. -
Eh, thanks for looking. I think I am done with KSP for awhile. I get my install right where it works and then an update comes and whacks everything. (Not yours mind you, KSP in general).
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I am getting this exact same issue on 1.8.1 install with "lots" of mods. I am almost sure it is one of them, forgive me I am not a modder, maybe going back and touching a patch after Tweakscale has already withdrawn support for it? Anyhow, here are the logs to see if you can make sense of it. Thanks in advance. https://drive.google.com/drive/folders/10_BRBt0WkSo6MeT7uFRM9YwqkGwMQhhr?usp=sharing Side note for clarity - I am getting the same issue but not the exact same part. It is the EP-12 and EP -18, I think those may be new parts from Missing History. EP-12 is added via Missing History, EP-18 is stock, it is happening on both. I took the liberty of screenshotting the ALT F12 Screen with the offending error too, not sure if that helps. It is in the shared folder now as well.
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[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
theersink replied to cybutek's topic in KSP1 Mod Releases
Getting continuous log spam from KER in the VAB and during flight. Using 1.8.1 and JNSQ. Any ideas what could be causing this? I can provide the full log if needed. -
[1.8.x] UnKerballed Start v1.1.0 (updated Oct 27, 2019)
theersink replied to SpinkAkron's topic in KSP1 Mod Releases
In addition, I see the AIES mod has been revived. Would love to see support for it as well. That was a staple back before it died. Lots of good engines and ant. parts. -
[1.8.x] UnKerballed Start v1.1.0 (updated Oct 27, 2019)
theersink replied to SpinkAkron's topic in KSP1 Mod Releases
Unfortunately due to the recent updates to many part mods, Ven's, restock ect. this mod probably needs a major update to fix some issues with placement of parts due to callbacks of some mods. Ven's and Restock are the major. I have tried to track down where the issues are but I am not a modder. Hopefully we can get an update that addresses this. IIt is my favorite tech tree mod but I just can't do without some of the other mods this does not play well with. -
Ahh I thought that might have been the one. Thanks for the quick reply. That took care of it.
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My apologies here is the KSP log. Not sure which is causing the issue Tweakscale or All Tweak, If I remove one or the other the fatal error goes away. https://drive.google.com/open?id=1zaevd-mSWH64XQj_sbybX6o4i0BAH3NL
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I have 4 fatal errors going on. Logs are here: https://drive.google.com/open?id=1QUHKz5Fz1X1PjbEndmk6XtpZoSWjW2qt Any help would be appreciated.
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Mods not working!
theersink replied to Briggan24's topic in KSP1 Technical Support (PC, modded installs)
Always a good idea to read the release posts anyway as some do not play well with CKAN and the authors recommend manual installs. They will usually say so on the release post. DoctorDavinci has the best advice, read through the first post for install instructions. Even when using CKAN you can always use the link to go to the mod page quickly. -
Unmanned Before Manned not working
theersink replied to showell373's topic in KSP1 Technical Support (PC, modded installs)
Unfortunately the mod is basically dead. Yemo is no longer around and unlocked all his mods for future versions, you'd have to modify the patches yourself to get it to work. His license does not allow for someone to pick it up either so it is best to move on to one of the alternatives. Head over to the release thread and read through the last few pages and you will see that a few have released their own versions in the spirit of the original. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
theersink replied to Ger_space's topic in KSP1 Mod Releases
See post by Ger_Space 4 posts above yours. There is a new version with new dependency CustomPrelaunchChecks. Don't use CKAN. Go manual. CKAN did not install correctly for me.