Jansn
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Everything posted by Jansn
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[1.1.2] Station Science (v2.0: New models by SpeedyB)
Jansn replied to ethernet's topic in KSP1 Mod Releases
Have same issue now. Have only Engineers in Lab and Vessel, all others Kerbs are busy. Possible that this is the reason of blocked research? -
Dagobert, if you have access to the dmp-server, you can create a script, that back up/copy the kerbal-files to another folder. when kerbals or ships disappear, you can copy it back to "live-universe" Or do all that manually.
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[1.4.x] Contract Pack: Tourism Plus [v1.5.2] [2016-12-14]
Jansn replied to nightingale's topic in KSP1 Mod Releases
Thanks for your guidance. 1. check 2. check, but i think there are errors (cant read logfile in lack of knowledge) 3. check How i can send logfile and screenshots to you?- 699 replies
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- career
- contract configurator
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[1.0.x] HoloDeck - Sandboxed Flight Simulations
Jansn replied to enneract's topic in KSP1 Mod Releases
If i simulate launches with MechJeb to reduce the last unneccessary kilos/tons of fuel, do this mod also set back values in mechjeb boxes/guides? -
Just start a new Gamesave on your Client. (Use or delete login-keys from mod-folder and universe-folder on server.) Ignoring vessels, they keep flying forever on server or terminate them in tracking station. Or do you mean a complete fresh and empty server? then delete player and vessel-folders in universe-folder on server. Dump from server game to a non-server-gamesave? Its not possible. vessels on server are kind of .txt-files. no way to import them in a stock-save. either with a text editor ;-) or do you mean you can not terminate that 1200-monster in tracking centre? then generate a universe folder from savegame (in dmps options), search for the correct vessel-file, "login" to server and delete manually exactly the same file (name) from vessel-folder in servers universe-folder.
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No. As a modification of Vanni-RT, dev have to wait on a final RT.dll to mod again. Me too still waiting on RT for 1.0.x.
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[1.4.x] Contract Pack: Tourism Plus [v1.5.2] [2016-12-14]
Jansn replied to nightingale's topic in KSP1 Mod Releases
Stupid question after reading complete thread 3 times. Tito contract, Contract Pack v1.1.1, Contract Configurator v1.02: What to do when rolling vessel to launchpad an no windows pup up?- 699 replies
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- career
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If nothing changed in the last weeks/months its NOT possible. 2nd player will see "Vessel is controlled by other Player". After undocking Lander from Orbiter 2nd Player can control 2nd vessel.
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Oh, yes. Thats the info to do perfect (stock) reentry.
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[1.8.x] Targetron (continued-bis-wathever) 1.6.3 2019/10/23
Jansn replied to agises's topic in KSP1 Mod Releases
Thanks for Updating this awesome mod. -
Thanks hab136.
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Can confirm: tested -> working. Absolute life saver mod. Rescues the player from the clickfest of career. Yes, specially with Science Alert. But my friends call me "cheater" for that
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1.0 ready?
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Usually i wait some days (or weeks) before upgrade to a new version. In general i - land down all vessels where its possible (before they (get) corrupt savegames), - divide craft files into subassemblies (before i can not load them anymore), - clean out old garbage and unnecessary addons. Then i collect the most important updated mods/addons. And only then, i start a new game from scratch. Later i install saves/mods/addons. @Silvanus: was that working?
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You can make a Universe-Folder from GUIs "generate Universe from savegame" Then copy/move all that files (or just the Vessels-folder) to your DMP-Server. Copy persistent-file to DMP-savegame, done. DMP-server must set to "career" in settings.txt.
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LOL, what a duplexity of cases/issues/instances. I also need(ed) some "Deep Space Cryo Sleep" after seven very intense KSP/DMP-months
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Meanwhile i hate the 0.90 part categories, even more with filter extensions. SimplePartOrganizer and/or PartCatalog would be really really nice.
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Funny: yesterday i logged in to my server after a while (i had to "wait" around 500 kerbal days for a transfer window for the next 12 remote-tech- and scanning-satellites) and i recognized that all tanks were filled up back to 100 %. Ironically i like to add: not funny: now i wont know, if my dV-calculations were right. What a luxury prob
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Just some questions of pure interest: What do the SettingsParser.dll do/pars? What is a "NaN" orbit? Differences between SUBSPACE_SIMPLE and MCW_LOWEST to the extisting warp modes/settings?
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Me too, its just a status message from vServer-provider in the shell when i re/start DMPServer. Was curious.. Message is there, since i began running DMP-Server.. at that virtual server. No probs so far.. ;-)