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Everything posted by Janos1986
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Do you feel KSP is ready for 1.0?
Janos1986 replied to hoojiwana's topic in KSP1 Suggestions & Development Discussion
To me KSP still feels incomplete, so I vote no. But bugs, memory leaks and assorted krakens are not my point. I'm playing KSP, and I'm having a blast, because I modded the hell out of it. Leaving bugs and technical issues aside, too many mods are needed to add depth/accuracy/meaning to the game to call it "done". Career mode is too dull IMO, the fund/management part is almost irrelevant unless you play in Hard mode, where it only gets grindier. It needs more content, more challenge, more purpose, things that are now only provided by third party mods. Going gold is basically saying "we're going to patch the game from now on for the occasional bugfix here and there, some marginal feature every semester/year, but the core content you'll get from us it's all here". And I think Squad could achieve more than this. -
Landing an asteroid on collision course
Janos1986 replied to wibou's topic in KSP1 Gameplay Questions and Tutorials
This. Is. GLORIOUS. -
Random destruction of wings
Janos1986 replied to QuesoExplosivo's topic in KSP1 Technical Support (PC, unmodded installs)
It also seems that it's the Type B wing that fails first. -
Spontaneously Dissassembling Wing issue
Janos1986 replied to Merandix's topic in KSP1 Gameplay Questions and Tutorials
It's a bug. I don't know what triggers that, but it just happens sometimes. So much for "we're ready for 1.0". -
Squadcast Summary (24/01/2015) - The Valentina Edition
Janos1986 replied to BudgetHedgehog 's topic in KSP1 Discussion
My top pilot in my actual savegame is a female, according to TextureReplacer at least. Anyway I'd like my tourist kerbals with an hawaiian-ish spacesuit. -
Experienced the NaN kraken twice on an Ike probe that WAS ALMOST THERE and learned that the big SAR antenna of SCANsat has, unlike most of the other parts, collisions whith the rest of the ship, since it destroyed my solar panels while they were turning to the sun.
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What else needs to go on the mountain of content for 1.0?
Janos1986 replied to BrainiacBlue's topic in KSP1 Discussion
Small thing among the others, but the BACC sucks and needs a bit more oomph. -
What is the avatar of the person above you saying/thinking?
Janos1986 replied to Gojira's topic in Forum Games!
Omg 3spoopy5u -
Once a month you're gonna regret your ever started the mission, like when your lady is in full PMS.
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Can I sell asteroids at my KSC yard sale?
Janos1986 replied to Janos1986's topic in KSP1 Gameplay Questions and Tutorials
Eh, I'll just use this, convert rock into karbonite, bring it down and sell it. http://forum.kerbalspaceprogram.com/threads/91790-0-90-Asteroid-Recycling-Technologies-v0-6-0-2014-12-16 -
Vulcan? Kerbals with pointy ears?
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Also, we basically did the alpha test and now we're doing beta test for free on behalf of Squad. If retail KSP introduced monthly fees I'd feel offended, dunno about you, but I would. I hardly doubt that they would do such thing, I'm just imagining possibilities.
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Can I sell asteroids at my KSC yard sale?
Janos1986 replied to Janos1986's topic in KSP1 Gameplay Questions and Tutorials
Nooooooooes Oh well, I'll set the thread to answered then. It could at least yield some science though. Anything on that? -
If you had one super power, what would it be?
Janos1986 replied to RAINCRAFTER's topic in Forum Games!
Basically the ALT+F12 menu of the universe. I call dibs on time travel though. -
One sentence you could say to annoy an entire fan base?
Janos1986 replied to Fr8monkey's topic in Forum Games!
Santa Claus doesn't exist. -
If KSP was subscription-based, I personally wouldn't have been interested the slightest bit, as I'm not fascinated by Star Citizen or Eve Online. I'd rather have my game a bit buggier or community-driven, rather than paying a monthly fee. Games haven't always been money milking machines, you know. I liked the way they were.
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Truth be told, the small Rockomax is heavily OP, even if I find it very useful for that.
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1. Always have a Plan B. 2. TWR and DeltaV are the key to success, or at least to avoid certain demise. 3. Keep it lightweight. 4. Always recover when possible, even spent lifters. Except booster. 5. Have fun. If some contracts pay well but feel more of a chore than a challenge discard them, unless you're broke. You're playing, not working. That's all that comes to mind for now. Maybe I'll expand.
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KSP was never really designed for that, you know. Anyway, is it really the engine that damages the carrier or the rocking back and forth in the water? You know, water in vanilla KSP is more like molten concrete. You could try using the Better Buoyancy mod and see if it changes anything.
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Can I sell asteroids at my KSC yard sale?
Janos1986 replied to Janos1986's topic in KSP1 Gameplay Questions and Tutorials
I mean, it would be cool if you could. If you can get money back from resources like monoprop or xenon gas, you should be able to do that with iridium or whatever material the asteroid is made of. Also, there SHOULD be some demand for asteroids in KSP. They're space rocks, for crying out loud, how cool is that for a kerbal's point of view? -
I know it's probably a dumb question that it has been answered already, but I put a class A asteroid in an 80km orbit around Kerbin for a contract and I thought "can I make some bucks out of it?". I never felt the need to land an asteroid on Kerbin so here goes. If I strap parachutes on an asteroid and land it on Kerbin, can I recover it as a normal ship? And if so, does the recovery yield funds? Discuss.
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Ask a stupid question, Get a stupid answer back.
Janos1986 replied to ThatKerbal's topic in Forum Games!
There is no sandwich, it was a metaphor for the hunger of the spirit. With peanut butter. What is love? -
Asymmetric thrust helps sometimes. Try to tilt the engine nozzles slightly upwards until you manage to balance your pitch. Note that this will give you some trouble in vacuum if you plan to leave atmosphere so have some reaction wheels to balance that out, if you're staying on kerbin you should be fine. Also, more pictures would help, since position and angle of wings and engines are fundamental.
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Trajectories + FAR compatibility
Janos1986 replied to viktor19's topic in KSP1 Gameplay Questions and Tutorials
I used CKAN once. ONCE.