zeropositivo
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Everything posted by zeropositivo
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Pfft... like I needed an excuse to install another mod Done!
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I'll be honest, I can't think of any easy, interesting way to spice the KSC contracts up. It's nice that they give an early direction about things to do... but newbies don't really look for mods, do they? They'd have to add something that even a veteran has never seen at the KSC... and I really can't come up with any simple way to add these (well there are, but they are basically ideas for an entire new mod, rather than a simple change) Maybe if there was a way to detect when someone is landed on top of the VAB or other structures like that, and ask them to do some simple stuff like EVA report? But that's not really it either...
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Gotcha. Regarding the second point, should these contracts really ask you to do science at KSC with science equipment that's like 3000 science to unlock? Especially considering what you said about them disappearing once you go interplanetary...
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Hello there! First off, awesome! Second off. There's some weird interaction between this contract pack and Station science. I've seen a lot of "science at KSP" missions pop up... requesting things like Zoology bay, prograde quarks experiments... which don't work in kerbin! Also, shouldn't those contracts ask you to do research with modules you have unlocked?
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Well, this worked ok for a whole 2 days... Today, however, the problems started. There seems to be some heavy stuttering going on, despite the framerate being listed as being quite stable at 25fps. Hiding the UI somewhat alleviates it, but not by much I cannot be a performance issue, as KSP is listed as using just above 5gb or ram out of my 16 total @Gaultesian from what I've tested, the 3 big mods that are incompatible with 64bit Win are FAR, DRE and realchutes
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wait, what about these don't work in 1.0.2? I've been using it directly from CKAN and, as far as I can tell, they've been working just fine...
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KSP Interstellar Extended Continued Development Thread
zeropositivo replied to FreeThinker's topic in KSP1 Mod Development
I've always thought to be an averagely smart person Then I tried KSP Interstellar Now I'm convinced I'm just stupid Great mod, far too complex for me though >_> -
[1.12] Extraplanetary Launchpads v6.99.3
zeropositivo replied to taniwha's topic in KSP1 Mod Releases
Why not do it? CKAN is good -
[0.23]Baha. Parts for Extraplanetary Launchpads v1.2 (3/2/14)
zeropositivo replied to BahamutoD's topic in KSP1 Mod Releases
DAMN those drill models are good -
Fiddling around, I found out that the Mono file we actually need to transfer is the one under "Editor/Data/PlaybackEngines/windowsstandalonesupport/Variations/win64_nondevelopment/DATA/MONO", and NOT simply data/mono Just pointing it out, it wasn't exactly clear
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Hello there, I'm having a bit of a problem following your instructions. You say to search for the path "/Data/mono"... but I don't see any file named "mono.dll" inside of it Thanks! EDIT: While I did find the file mono.dll inside the nested folder /mono/EmbedRuntime, I've copied it inside of the folder KSP_Data/Mono to replace the previous one, and on starting the 64bit executable it returns the following error: Unable to load mono library from "C:/Users/User/Desktop/KSP 64bit test/KSP_Data/Mono/mono.dll" (error = 193). EDIT2: the error is the same after using steam to clear my previous KSP folder, redownloading everything, and applying all steps once more
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Stuttering with UI on
zeropositivo replied to zeropositivo's topic in KSP1 Technical Support (PC, modded installs)
Well, that's a shame. Thanks pal! -
Stuttering with UI on
zeropositivo replied to zeropositivo's topic in KSP1 Technical Support (PC, modded installs)
I recently had some issues with drivers, so I did a complete wipe of the OS, and reinstalled everything from scratch I'm running an Nvidia Geforce GTX 850m with the proprietary Nvidia drivers -
Stuttering with UI on
zeropositivo replied to zeropositivo's topic in KSP1 Technical Support (PC, modded installs)
Thanks. Changing mouse polling rate helped somewhat, and now dragging doesn't stutter However, the UI is still a major source for the remaining of the stuttering -
Stuttering with UI on
zeropositivo replied to zeropositivo's topic in KSP1 Technical Support (PC, modded installs)
is it as simple as reducing mouse DPI, or is there another trick to it? Thanks for the reply -
Stuttering with UI on
zeropositivo replied to zeropositivo's topic in KSP1 Technical Support (PC, modded installs)
I hate to do this, but any assistance would really be welcome...