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KSP2 Release Notes
Everything posted by andreasblom
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[1.6] Contract Pack: Kerbin Air Force [KAF]
andreasblom replied to NAD5's topic in KSP1 Mod Releases
it's green :/- 114 replies
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- bd armory
- contract pack
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(and 1 more)
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[1.6] Contract Pack: Kerbin Air Force [KAF]
andreasblom replied to NAD5's topic in KSP1 Mod Releases
just bda contract configurator and this- 114 replies
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- bd armory
- contract pack
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(and 1 more)
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[1.6] Contract Pack: Kerbin Air Force [KAF]
andreasblom replied to NAD5's topic in KSP1 Mod Releases
what do I do if the enemy planes spawn as debris (no purple text so not a plane just grey text) and fall straight to the ground?- 114 replies
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- bd armory
- contract pack
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(and 1 more)
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[1.0.5] Stryker's Aerospace and Armory (Continued by SM)
andreasblom replied to strykersm's topic in KSP1 Mod Releases
my patience has paid off -
what mods are you using to change the colour other than b9 procedural wings?
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[1.0.5] Stryker's Aerospace and Armory (Continued by SM)
andreasblom replied to strykersm's topic in KSP1 Mod Releases
how goes it? -
Chemical weapons and scud missiles? WE /IranIraqWar/ NOW!
- 2,035 replies
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Well the tank panels are gray so it feng shui's better Why not both? couldn't this work with the skinswitcher module of firespitter or just have two
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very high quality models and textures!
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taking off the .50 cal dual barrel turrets worked it might be an issue related to using an older version of bda
- 2,035 replies
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How do I solve issue where turret fires 1 shot when other turrets with salvo are on ship? turret is lav ad (from nkd) with stingers in tubes and secondary is 3 dual barrel .50 cal turrets
- 2,035 replies