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KSP2 Release Notes
Everything posted by Windspren
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Does this work with NFP?
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3 words for green energy: Molten salt reactors.
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- energy tech
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We could probably find out all possible colors, the spawn rate and everything else about the new Magic Boulders by looking through the game files.
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Wait, wasn't Kerbulus supposed to be an inverted land/ocean version of Kerbin? Or did you change it to a mirror-version?
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- totm mar 2024
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But... I don't think he even has a heart anymore...
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An idea...
Windspren replied to UnionPacific1983WP's topic in KSP1 Suggestions & Development Discussion
I find this really funny, as the same thing happened when people who bought from the store were excluded from 1.1 Beta. Apparently none of the Steam users had a problem when they were getting stuff that no one else had. -
I don't get it...
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I think that if ships collided at those speeds, the game wouldn't even register them hitting. It does that even at LKO speeds, so I wouldn't imagine that it would work at a return trajectory from Plock or something. Illuminati Confirmed!
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They absorb ALL ambient energy around them. Yes, I know this breaks thermodynamics, but hey. Kerbals. This explains why they can survive extreme acceleration, need no food and can survive for years in space, feeding off of cosmic radiation. When a Kerbal "dies" they convert themselves into energy and teleport back to the Astronaut Complex.
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So, what's the record for MM patches? Today I got 15,350(!), but I'm sure that some people have had more.
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Yeah, I saw your system earlier, and I liked it a lot. It would really integrate well with this, as you could get data for better heatshields by, say, taking temperature and pressure readings while undergoing reentry, or the aerospike while taking pressure readings of various atmospheres.
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I'm pretty sure you burn prograde in all of those maneuvers, and I don't see anything different with your methods and everyone else's
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Does that rover have enough parts for Harfield to make an ascent vehicle? I see ISRU equipment, so he's not lacking in fuel...
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1.1 is seriously bugged, but comes it as a surprise...
Windspren replied to Temeter's topic in KSP1 Discussion
Why? Shouldn't it be obvious? They have just been accused of mistreating employees by a former developer, and the statement has even been backed up by Nova, and yet they remain silent over the issue. -
1.1 is seriously bugged, but comes it as a surprise...
Windspren replied to Temeter's topic in KSP1 Discussion
I don't know, but it seems kinda suspicious that SQUAD has remained silent over this. -
Yay! Interstellar diplomacy! Now I hope that the Kerbals and the Humans get to 2v1 some hostile alien species *cough cough Krakens cough cough*
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Expansion Pack - New Star Systems
Windspren replied to nickrich's topic in KSP1 Suggestions & Development Discussion
Problem: No one would pay money for this, as we have several dozen free, detailed, planet packs in the form of mods. I think that Squad should stay away from DLCs anyway. -
Hi, is there anyone doing custom configs for people that don't know how/have the time to make their own configs? I need some help with making this: http://forum.kerbalspaceprogram.com/index.php?/topic/127955-request-for-custom-filter-extensions-config/
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Not really, as the Drill-O-matic is way more of an investment than bringing along a pod. Plus, Kerbals have other functions, like repairing wheels and resetting experiments. Not according to the game's science report, and even then, you won't learn more about the effects of microgravity in orbit of Duna than you would in Kerbin orbit.