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Everything posted by VenomousRequiem
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I still don't get the joke... You're going to confuse people who don't attend the stream by calling me that. Update: Yeah, speaking of Athena, I roughed in the Castor 30 model. Questions? Comments? Concerns? Obviously I'm not done, but as I just started with this new program, I like to know how I'm doing.
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I um... I made you a thing. Ignore the spacecraft itself, it's uh... odd looking. It's just to test the plume. Just drop this... literally anywhere in the GameData, or if you'd like include it with the download. Any other engines you happen to make in this pack, I'll fix you up a plume. Hooray for mod support! I know people like RealPlumes particularly well.
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You know, Hraban, my only gripe with this mod is tech tree issues. It'd be absolutely wonderful if you'd have everything set in the tech tree nicely so that I could use this mod on Science mode! To be honest I don't use it very much because of this.
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[1.2 - 1.4] Real Scale Boosters, 0.16 (2018-03-12)
VenomousRequiem replied to NecroBones's topic in KSP1 Mod Releases
Something seems off about this... But in all seriousness, I finally flew Atlas V into orbit! Low TWR won't stop me ever again! @Phineas Freak, your advice helped a lot!- 966 replies
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[1.2 - 1.4] Real Scale Boosters, 0.16 (2018-03-12)
VenomousRequiem replied to NecroBones's topic in KSP1 Mod Releases
I still don't understand how to fly Centaur or ICPS... any advice @Felbourn? I know you do a lot of launches in RSS, so I'm sure you'll know. You should do a video showcase of this mod, and include a tutorial on how the hell to fly with a tiny TWR!- 966 replies
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LiquidHype's Real Scale Launch Vehicles (RETIRED)
VenomousRequiem replied to liquidhype's topic in KSP1 Mod Development
Man, I'm so excited for the Ariane 5... are you sure we can't have a dev release of sorts? Kidding of course! Take your time. -
Yes, I've written many RP configs in my days, but I didn't realize you couldn't apply plumes to physicsless parts. That may answer some questions over at BDB...
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I know that RP configs can be a pain to write sometimes, but I've noticed some issues. In the configs for Real Scale Boosters you've got some of the engines like the J2x, I think the J2, and the RL10s running with a Kerolox plume, but they run on Hydrolox. It also seems that the ullage/retro motors don't have plumes either.
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[1.2 - 1.4] Real Scale Boosters, 0.16 (2018-03-12)
VenomousRequiem replied to NecroBones's topic in KSP1 Mod Releases
Do you think there's any real-scale probe parts to match mods like these?- 966 replies
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Wow! I've never heard of it until now but Vizoviy looks hella!
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Oh, god that looks nice. A couple questions: 1)What size is the very bottom thing there of that adapter? Is it 2.5m? That would be wonderful. 2) Will you include RP configs for the engine on the pod? That'd be sick too. I didn't realize you were redoing this... I played with the old version for a while, and I love it! The new one looks even better! Maybe it'l look good with my Falcon 9.
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[1.2 - 1.4] Real Scale Boosters, 0.16 (2018-03-12)
VenomousRequiem replied to NecroBones's topic in KSP1 Mod Releases
Yes please... please make at least one of the upper stages. There's a lot but please god at least include one.- 966 replies
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[1.2 - 1.4] Real Scale Boosters, 0.16 (2018-03-12)
VenomousRequiem replied to NecroBones's topic in KSP1 Mod Releases
What, did you just sit it on the launch pad and let it loose?- 966 replies
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