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Everything posted by Mikki
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Caught an Asteroid. What do I do with it?
Mikki replied to A_name's topic in KSP1 Gameplay Questions and Tutorials
Yes, agreed. Or catch another and bring them together with ... the KLAAAAAAAAAAAAW. And then post a Pic, you will be Epic . Good Hunting and all the best. -
Until now... the best for me. Countless options to entertain yourself, mindblow . I know nothing that comes near the idea.
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Hmm... interessting thing... We should look what happens when we do so... anyone with a 0.9 install around??
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Yes, Val is gonna have Fun with the Guys. I think i have to retire some ... male veterans to make some room for the females... there is only one other i engaged until now, there should be some more, at least a third in comparison to the males. I am happy it worked . - - - Updated - - -
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YEEPEEAAAYYYEEEEE Valentina has arrived I copyed a early New Career Val into the old, changed Title in the file and so on... nothing happened... Then i copyed her barely to the crew array, she came up "missing", and i clicked...; Val "dead" - OOOOH NOOOOOOOO I resurrected her, because... ALL COOL FEMALES can ressurect... like Sigourney Weaver did... I promiss i will take care of her . Jeb has allready asked her phonenumber...
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Hi KatzOhki (I posted in the wrong place, sorry therefore...) Thanks for your answer, i am gonna try this way and make a copy of the primary first... other female kerbals did appear, and i was wondering...? I will tell when it worked, have a good Time ... You are really smart, now i realised "copy the craft...", i will see...
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Hi All I have a question, maybe someone who knows can help me... I managed my Career to survive the update to 1.0.2 (land all kerbals, erased modded ships, erased mods), but Valentina did not appear... and i am a little sad about that. I have about 30 Kerbals in charge, all between 2 and 4 stars XP, and no one has been killed or got missing so far... I went to Mun, Minmus, Duna, Ike and Eve and Gilly... only the last techtree issue is still to gather... I started a new Career but... i simply dont have the time to make the grinding again... Can i copy the Valentina files from the 1.0.2 Carrersave in to my ongoing pre 1.x Careerstart? Realy thanks for an answer or advise how to do it properly, my knowlegde about this is limited.
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I started a new Career, normal mode as it is, no KJR. Now i can play with the Gals .
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Hi there, I have joined this forum late in my pre 1.0 career, and its real fun. When i need a laugh i come here and i allways find one or some more . Happy landings, greetings
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I am investigating Jebs obvious crazyness: "JEB... JEEEEEEEEB..." "What? Dont ask me how many engines have been hanging around here before... me no engineer."
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Thank you all for your heartly welcome, Some of you have realised im not english native and i hope you can forgive me the simple tell... The only question i have will go to SQUAD, but i realy dont expect an answer... "Could i have a scramjet in stockgame? Maybe for muuuuuuch Sience and/or muuuuuuuuch Reputation/Funds???" Until then i try keeping my Limbs out of the airstream. And now I need a breakfastsnack...
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How Much Time Have You Spent Playing KSP?
Mikki replied to SelectHalfling0's topic in KSP1 Discussion
Steam says: 1385 hours... but to my "defense" i must say it is not that much. I use to leave the PC sometimes for hours, open other programs, surf the Internet, work, go shopping, fall a sleep... forget to close... hang in the forum and read... while its running. Since i have no Harddiskdrive anymore... i just let it run... Maybe ive played directly around 250-350 hours, i really dont know. My girlfriend is very happy to see me doing funny things blow up, and she is also amazed by the games physics... and the color of the Kerbals. -
Hm... yes time to say Hi to All. The funniest Singleplayerthing ive ever discovered, FSX, Orbiter and luck were bringing me here. Happy Landings , with or without Mods .
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Hi all I voted it depends... (I only use Stockbugfixmodules, Kerbal Jointreinforcement and Engineer redux) Me personally i try to use the parts as they come, thats my challenge in building launchers, aircrafts and landers. Minor clipping meaning touching surfaces or minor entering... i try not do so. Its a matter of taste. Extreme Clipping (Engines and wings...), it is cheating to me. Its just a game.
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H.O.L.Y.C.O.W. 3 Plus RESCUEPOD At least 60tons (Picture tanks plus pod about 57tons) Payload to 100x100km orbit, here with Rescuepod, no canards, 16 whiplashs, 2 mainsails, after release of the cargo lots of dv left. Stockparts 1.0.2, KJR + Eredux, No Clipping (Sometimes i really wonder if Jebediah seriously has a Pilotlicense... when i see his crazy laugh and the situation he is actually in... i dunno. Is there proof of any education in his Kerbonautcareer? Who is Jeb really? There is sure a secret... any suggestions??) "Hey Bill, with the rescuepod really nothing can go wrong anymore..." "Yes Jeb, you never know..." And the Craftfile is here, have fun (dont launch the rescuepod while the small baydoor is closed, or you may need then a rescuepod..., its ejected with sepratrons, so be aware of the spacebar while flying...) https://www.dropbox.com/s/nf86xh2icf5o3z4/H_O_L_Y_C_O_W_%203%20PLUS.craft?dl=0
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Hi MESKLIN I wanna fly this Plane, can i have the craftfile please? I want to discover the secrets of Koviet engineering arts . Greetings from your neighbour, faaaaaaaaaaaaaaaaaaaaaar away in the northwest, MIKKI (BTW, have you seen the Meteor? Crazy thing...)
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Just enough Space to... "Hey Bill, whats in the Fairing??" "Its just for You, in case of a Snack Emergency..." "WHAT??" "Holy... Cow..."
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Oh, i thought i was reading somewhere that drag status changes, good to know. i assigned it just in case because i havent seen a difference at all...
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Hi Crikeycrapper Sure, the airframe has a lot of potential to changes, i hope you can use it:) H.O.L.Y.C.O.W. 2 https://www.dropbox.com/s/gbwx58nah9ktky9/H_O_L_Y_C_O_W_%202.craft?dl=0 Actiongroups are as following: 01: 18 Whiplashs toggle 02: 18 intakes toggle (obsolete...) 03: 8 Whiplashs toggle (descending, way to KSP) 04: 8 intakes toggle (obsolete...) 05: 2 Mainsails toggle 06: 4 Solarpanels toggle 07: 2 Ladders toggle 08: 2 Baydoors toggle 09: 1 Dockingport toggle All Flaps are optimized, some more Pitch is available. At the end is a ladder to get your Kerbals down, take a walk over the left Wing back . The CoM and CoL are in Line with the Fueltubes on the underside. Keep it there, and it flys like a charm even without SAS. When fully loaded to the Max, keep pitching up an angle of attack of 25, gives you a path by 20 degrees at mach 1. Achieve 1200m/s orbital velocity at 20000m, engage Mainsails, RCS, pitch a bit up to increase flightpath to 20-30 degrees. Rebalance the Aircraft befor descend, aim in to the sea, but anyway alot of liquid fuel is there to fly home if you miss. Its very Safe to fly:). Intaketoggling is maybe obsolete now...? good to know, thanks RADAM
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Hi All H.O.L.Y.C.O.W. 2 SSTO Spaceplane STOCKPARTS 1.0.2 + KJR + ENGINEER REDUX, NO CLIPPING Perfect heavy duty Aircraft, at least 54 tons Payload to 80x80 LKO, after Release over 500m/s Delta V left. CoM is very stable, descending without SAS no problem, Landing is a dream. Below you see the Test with 1 1/2 JUMBO Tanks The best thing Bill ever taped together:) Holycow Bill... Your Aircraft is Awesome... But How??? Well Jeb...
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
Mikki replied to ferram4's topic in KSP1 Mod Releases
Hi Ferram I like your MOD alot, and i have a simple question: Does your Mod also affect the Suspension force of the new stock landinggears or am i wrong? To me in my install it looks like they dont damp no weight at all anymore... I got kerbal engineer and your newest Joint Reinforcement installed, nothing else...? Hm, you have alot of REP... have some more:wink: and have a good time btw- 2,647 replies
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- kerbal joint reinforcement
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Hi All The first Landing of the H.O.L.Y.C.O.W. SSTO refurbished ended in an EPIC Fail. The Craft bounced of the Runway and a rapid disassemblement occured... No Kerbals were harmed by this accident, thats more important than the loss of a cra... errr enourmous airframe... In the picture Bill, Bob and Jeb in front of the crashsite. Bill mentioned that he has to rethink the landing gear... And Jeb answered: That was fun. Lets try again, nevermind.
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LANDFISHS HOTDOG XL looks supercool, i wish i had such bigger engines in stock available... or such kind of... scramjet thingy. The ones who make a really lotsa... peeeewwwww... exactly. They could be heavy and thursty ,no thing, its the partcount in stock that makes me...hmmm:rolleyes: The best page in the moment in my opinion. I wanna see moar Hotdogs, just great what the People tape together.
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Hi All Not long ago our Kerbal Chief Engineer Bi... err..., i actually forgot his name, no matter now,... Okay, after he finished mowing the Lawn to north side of the KSP Runway, he has been attacked by a... Cow, and he was put to the hospital to investigate the insuries... finally he is all well and his latest drawing are verry... weird. CAUTION: KERBAL JOINT REINFORCEMENT MOD IS MANDATORY "RAPID SPONTAENIOUS DISASSEMBLEMENT ON THE RUNWAY" Stockparts 1.0.2, no mods, except KJR, no clipping, no snacks H.O.L.Y.C.O.W. SSTO Spaceplane refurbished http://steamcommunity.com/sharedfiles/filedetails/?id=440606125 The Craftfile is here, you can download an try: https://www.dropbox.com/s/c3cterhnkysvrsf/H_O_L_Y_C_O_W_.craft?dl=0 When you fly with it... make a nice aerobrake. Nothing more to say... DANGEROUS LANDING BEHAVIOUR... NOT REALY RELIABLE ...USE AT YOUR OWN RISK SEE FURTER FOR H.O.L.Y.C.O.W. 2