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Everything posted by Thomassino
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active contracts disappeared
Thomassino replied to xtoro's topic in KSP1 Technical Support (PC, modded installs)
Exactly same thing has been happening to me back in my 0.25 career. I wasn't bothered too much because free money!! Yaay -
You mean like: Pilot Kerman, Scientist Kerman, CrashDummy Kerman etc.?
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I think Environmental Visual Enhancements (EVE) still works but I'm not sure
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[1.3] [Kopernicus] New Horizons v2.0.1 [2JUN17] - It's Back!
Thomassino replied to KillAshley's topic in KSP1 Mod Releases
Hello! Thanks for this wonderful mod. I have some suggestions for you to make it more realistic. Firstly, bigger moons of gas giants really shouldn't be on orbits with eccentricity bigger than 0,05 (I am talking to you, Dres ) and they should be tidally locked. Also, Moho seems to orbit Moh at very, very low altitude. I am not sure, but it could even orbit inside Moh's roche limit (place where tidal forces tears bigger satellites apart). So again, thanks for the wonderful mod! I just started career mode in this new solar system. Looking forward to new updates! -
Stupid things you noticed too late in a Mission
Thomassino replied to Leoworm's topic in KSP1 Discussion
Back in my early KSP days (0.23), I was trying to launch a MPL on the orbit. When I finally made it (after like 20 failures) I found that it doesn't produce science and needs 2 kerbals to work! -
Do you have a screenshot that makes you laugh every time?
Thomassino replied to Randazzo's topic in KSP1 Discussion
What could POSSIBLY go wrong? -
Debris cluttering up save files
Thomassino replied to MLWostal's topic in KSP1 Gameplay Questions and Tutorials
You need to go into main menu settings - that menu which shows up when you load the game -
Superheavy rover to the mun
Thomassino replied to Foxdemon's topic in KSP1 Gameplay Questions and Tutorials
Or use Infernal Robotics to stowe the wheels into fairing -
It would be cool to implement Main Belt asteroids into stock game, as well as Kuiper belt objdects, comets and moonlets of Jool ...
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When Scott Manley was bored, he invented idiom "fifth wheel on a cart". Then he invented the wheel, so it could actually make some sense.
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What is your "complete game" installation?
Thomassino replied to ezequielandrush's topic in KSP1 Discussion
ATM, B9, Collision FX, Camera tools, Custom Asteroids, DMagic orbital science, Distant object enhancement, EVE (+ configs, my favourite is AV pack Interstellar - I use slightly modified version by me ), Chatterer, Rasterprop monitor, KAS, Kerbal construction time, KJR, KW, Infernal robotics, Mechjeb, something from Near future stuff, HotRockets, Docking alignment indicator, Planetshine, Procedural wings, Procedural fairings, RealChute, Scansat, Stage recovery, Tac fuel balancer, Tac life support, Kerbal alarm clock, Tweakscale, MKS/OKS, Universal Storage, Vessel view, VNG parachute systems and KSP Interstellar -
You can get it working by replacing TR with new version... worked for me...
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PewDiePie actually got me into this game but not due to this video. On the end of some other video (maybe Turbo Dismount?) He mentioned KSP as a really cool game... because I love space and I loved it even before KSP, I bought it and made one of best decisions in my entire life
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I still play my save in 0.25. Its a heavily-modded one and the only reason I haven't upgraded yet is KSP Interstellar, which has not been updated till 0.25
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Good Goals After Reaching Orbit?
Thomassino replied to CaptainApollo's topic in KSP1 Gameplay Questions and Tutorials
Or you can do outer space (high above Sun) unmanned mission... it gives much much science -
Good Goals After Reaching Orbit?
Thomassino replied to CaptainApollo's topic in KSP1 Gameplay Questions and Tutorials
Good luck -
Good Goals After Reaching Orbit?
Thomassino replied to CaptainApollo's topic in KSP1 Gameplay Questions and Tutorials
Try unmanned Mun flyby, then Mun orbiter, then lander and then you can do the same with kerballed crafts -
Mod 'till it crashes... simple as that
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Orbit with periapsis inside event horizon
Thomassino replied to Thomassino's topic in Science & Spaceflight
We can only guess... -
Orbit with periapsis inside event horizon
Thomassino replied to Thomassino's topic in Science & Spaceflight
Interesting theory. But I think such planet (if it's not made from hype-unobtainium thingy )would easily get destroyed by tidal forces. Also, when you take into account time dilation, planet orbiting at nearly speed of light would be literally created only few seconds before the black hole dissipates from Hawking radiation. - - - Updated - - - This is called "photon sphere" and is located outside the event horizon. If you were there, you could theoretically see back of your head -
I don't think that this is possible with gases... maybe if their temperature are below freezing point and they become solid
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Orbit with periapsis inside event horizon
Thomassino replied to Thomassino's topic in Science & Spaceflight
Yes, relativistic slowdowns would be a thing there. If the object would achieve 0.999c, then they will be very, very extreme. - - - Updated - - - So what do you think will happen? -
Orbit with periapsis inside event horizon
Thomassino replied to Thomassino's topic in Science & Spaceflight
Spaghettification and tearing apart happens well inside the event horizon, I am talking about an object which just grazes the event horizon. For the simplicity let's just have a single atom of hydrogen.