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rudi1291

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Everything posted by rudi1291

  1. If the 'pre-alpha' footage is what they have now, then spring 2020 seems unlikely.
  2. Loosely inspired by this i´ve built an catapult launched electric airplane. Launch works surprisingly well. Now to get it safely back down without landing gear...
  3. Won´t they need the SuperHeavy to archieve orbit with enough fuel to land?
  4. Not sure if it was mentioned before... but whats with the lighting in the menu scene? It looks like there are two light sources
  5. I don´t see a conspiracy. I see a bunch of people who invented something, which they don´t understand, so they are concerned about it. Is that concern justified?
  6. Could´ve used that a couple years ago when i learned all about state machines at university This is a great example. Also makes the mission builder a lot more versatile The more i play with it the more i like it
  7. Windows Defender (built in Win10) tells me the same. Seems like false positive. The file in question is the Assembly-CSharp.dll
  8. I am a bit disappointed by the mission builder. I expected issues, just like every release of KSP had some issues. But not that many, and some of them seem like really obvious oversights. That said, i still expect to have some fun with it. It just could have been so much better Edit: Just tried to do the first stock mission. Game crashed, so far twice. Of to a good start!
  9. Yesterday i was testing a new plane i´ve built, when i noticed something odd... So i changed the design a bit to exploit make good use of it Here it is on KerbalX: https://kerbalx.com/rudi1291/Speeding-Tank Should i even report it is a bug? This is great, like the ladder bug How this works:
  10. So, i just found this on the PAW of parachutes: Anyone know what "Canopy Max Rotation Rate" does? It can be set between 60 and 720, but i couldn´t figure out what it does...
  11. Also one of my favorites from 1.4. This, and the fast switching between SPH/VAB Thanks for bringing that to the base game
  12. The only "problem" i´ve found with blocking KSP from accessing the internet is that redshell shows a warning about it in the log.
  13. Take Two is not active under the EU-US Privacy Shield, so they probably don´t care about it.
  14. What a pleasant surprise this morning Edit: So far i really like it. Some nice new features. Even the jet engine sounds (Yes, i really think they are pretty good)
  15. The release notes mention a particle system upgrade. And when 1.4 was first announced, there was speculation, that they might use it for engine plumes. Maybe thats that in effect?
  16. Just for the difference in cost you could probably hire an army of engineers to engineer that payload into two! SLS is just an excuse to spend money. Taxpayer money, which they would have no matter what (as long as they dont cancel SLS), and spending that is better than just sitting on it
  17. From the article: " things like un-safed COPVs (composite overwrapped pressure vessels) at flight pressure could have made it a ticking time bomb and hazard to navigation and marine life" Surely blowing it up with lots of other explosive stuff is better
  18. Just rewatched the stream. I said it already yesterday, but again: This launch was amazing! A bit sad that the center core didn´t make it, but it was a test, if there´s a problem its better to find it now rather than later. And to be honest, i expected more/bigger problems. Still amazed that the booster seperation worked as well as it did!
  19. Wow! Amazing! The image of two landed boosters will make a nice wallpaper! Not sure i can get sleep tonight...
  20. OCISLY is something like ~350km downrange to catch the falling core... the fairing probably won´t fall that much further downrange.
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