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KSP2 Release Notes
Topics posted by Xyphos
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- 12 replies
- 4,448 views
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- 6 replies
- 1,095 views
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DialogUI - how do I force a button to center?
By Xyphos, in KSP1 C# Plugin Development Help and Support
- 2 replies
- 610 views
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[help] My plugin stops working when player reverts launch
By Xyphos, in KSP1 C# Plugin Development Help and Support
- 3 replies
- 764 views
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DialogUI - how to get/set popup window position?
By Xyphos, in KSP1 C# Plugin Development Help and Support
- 4 replies
- 1,055 views
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- 0 replies
- 1,322 views
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- 3 replies
- 755 views
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- 5 replies
- 2,335 views
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- 11 replies
- 2,705 views
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[1.3.1] KeyNode - Allows the player to manipulate Maneuver Nodes in Map View using the number pad on their keyboards, or create and execute Maneuver Nodes if MechJeb is also installed.
By Xyphos, in KSP1 Mod Releases
- 2 replies
- 1,097 views
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How to determine if the vessel will change SOI?
By Xyphos, in KSP1 C# Plugin Development Help and Support
- 4 replies
- 754 views
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- 2 replies
- 616 views
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- 10 replies
- 1,454 views
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- 3 replies
- 1,304 views
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- 27 replies
- 2,231 views
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Work Horse XL - Stock SSTO Drone SpacePlane - 72 Tonnes to 1,000Km orbit and back
By Xyphos, in KSP1 The Spacecraft Exchange
- 0 replies
- 521 views
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- 11 replies
- 4,049 views
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- 4 replies
- 1,621 views
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Stock VTOL Planes still have uncontrollable torque 1 2
By Xyphos, in KSP1 Gameplay Questions and Tutorials
- 38 replies
- 4,400 views
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- 3 replies
- 853 views
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- 19 replies
- 2,597 views
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- 1 reply
- 629 views
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- 1 reply
- 714 views
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- 2 replies
- 2,417 views
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- 14 replies
- 1,242 views