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Mad Rocket Scientist

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Everything posted by Mad Rocket Scientist

  1. 10/10 Now I know that you've done a LOT!
  2. 6/10 Funny words, but I've never understood those ribbons.
  3. This looks like fun. Maybe someday when there's a download, I'll try it. However, I bought KSP because I wanted to build rockets, and that's what I do mostly, when I'm not building replicas. I like to build something that, when I send it to an alien world, works. Maybe not perfectly, but well enough to get to and back from a completely strange world. Plus, I really love that KSP doesn't have anything in sandbox. No way to win, no way to lose. No goals, just strange, beautiful worlds. You can explore all of them, maybe with mods, maybe without. You can build a plane, you can build a clock. You can make arbitrary goals for yourself, and that's what makes KSP special. Most other games have a story-like... err... story, with an obstacle, a goal, and tools. KSP gives you tools, and a world. The obstacles are not implemented, they are there. There is no reason to overcome them, you don't get a "You win" dialogue. Yet, it is still enjoyable to overcome them. Right now, I'm building a base on Laythe with MKS-lite, roverdudes's Orion drive, deepfreeze, Kerbal Foundries, KAS and KIS. The farthest I've been with a stock return Kerbal mission is Duna. Nothing told me that was the next step in defeating the villain, I just decided that was what I wanted to do.
  4. DuoDex, is your name a subtle reference to The Arctic Incident? As in Koboi DoubleDex? Or am I reading too much into it. Thanks! ETA: I realized this isn't about the forums, sorry. ETA2: Why does the forum calendar say it lets my add events?
  5. -19 Another win for the negatives in the time I was gone? Wow!
  6. Fine, Granted. Too bad all illegal activity disappears, for reasons, and so all courts of law are abolished. I wish for all mods to be integrated into stock KSP.
  7. All illegal activity disappears, for reasons, and so all courts of law are abolished. I wish for KER to be stockified.
  8. I think he means Distant Object Enhancement, or DOS. Not sure, though. Another argument for why acronyms seriously suck.
  9. It's been a while since I've had that mod installed, if it's changed, then I might like it more. I guess the best solution is to add a brightness slider, so if I'm clipping 4 engines together, I can make it less bright. A lot like camera shake is handled. ETA: A lot of the problem for me comes from the light clipping issue, because it lights up the connections between parts.
  10. Well, I've never seen a launch in person, so I guess I can't really say anything about realism in engine lighting. However, I feel that I would prefer a middle ground, where the rocket and area around it is lit up, but not washed out. And now, it's time for the ace up my sleeve: Plus, lots of brightly lit parts make the game lag terribly. Thank you! Thank you! That was MRS' sleeve ace!
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