Jump to content

iDInkeD06

Members
  • Posts

    65
  • Joined

  • Last visited

Everything posted by iDInkeD06

  1. Sorry, i'm french and i don't understand all your posts very well, so is this "release" for KSP 1.0 working well or still needing some changes ?
  2. The mod seems to make my defaults parachutes not working, removed and work fine.. Weird, am i the only one with this issue ?
  3. Good news I'll maybe test that tomorrow cause i don't use near/far with the new atm EDIT : Works fine with 1.0 without near/far
  4. It's a notable fact that the community and the editor of a - not like Cod or any Battlefield does but - succesfull game are working together to make the game better. The Squad team is making an amazing work, like we can see today, so a big thanks to all the Squad's members, and the community who is making this game more alive and funny.
  5. I prefer the old one too, but from space, it will maybe better if the kerbin's atmospher seems less thick Whatever, it's a beautiful work you're doing with this mod (Sorry for my english, i'm french ^^ )
  6. The black circle doesn't appear anymore One return i can do, is the sun does not perfectly follow the movement of camera, it moves little in the direction of the movement then takes its place back, but it is made in a time very court, what gives the impression of a vibration of the sun when we move. And maybe this mod can be used with "graphics pack", allowing to each to set some diffrents parameters to the atsmosphere
  7. It's an incredible mod, but there are some bugs that make it difficult to use correctly. Maybe add the possibility to toggle the custom sunglare. I hope this mod will grow and i'll use it when more advanced, it looks pretty difficult so good luck
  8. This can be interessant and offer many possibilities in the future. If this mod is continued it can be very useful. Downloaded
×
×
  • Create New...