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Everything posted by legoclone09
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Discord works great!
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Say Hello to The Rep Grand Group! [07/19/16 UPDATE!]
legoclone09 replied to Endersmens's topic in Kerbal Network
Yay! Me! Have more rep.- 929 replies
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[Forum Game] One word to describe the avatar above you.
legoclone09 replied to ping111's topic in Forum Games!
Insignia? -
8/10 Looks like TF2 quite a it.
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
legoclone09 replied to Galileo's topic in KSP1 Mod Releases
It's just a lot smoother and looks better overall.- 1,019 replies
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Screenshots Re-Imagined [GROUP THINGY NOW]
legoclone09 replied to HazelPine's topic in KSP Fan Works
If you could do this sometime that would be awesome! A C7 logo on the tailfin would look nice, not too big.- 503 replies
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The 3D printed stuff is actually very high quality (I have some of the Eucl3d prints, they are made out of the same material as the Shapeways I believe), it's made out of sandstone, not sand.
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Those achievement patches (I guess) look awesome! I would like achievements in the stock game, and those direct patch images so I can make some nice embroidered ones for me.
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Starwhip's Renderfarm [Stock Craft Requests Open]
legoclone09 replied to Starwhip's topic in KSP Fan Works
Stock Visual Terrain is your friend! (and I'll have a request up soon™) EDIT: Oops! Thought this was for screenshots, then my brain started working when I realized it was Blender rendering, which screenshots don't work with. -
NASA Career-mode total conversion. [1.3] 6/3/17
legoclone09 replied to tjsnh's topic in KSP1 Mod Releases
Ah, OK. Makes sense.- 54 replies
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First I launched the game, and admired my visual mods from the Space Center view. Then I enter the VAB with the intent of making a station and realize that there is no porkalike 1.25m to 2.5m flat adapter in any of the mods I have. About 15 seconds later, ALT-F4.
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NASA Career-mode total conversion. [1.3] 6/3/17
legoclone09 replied to tjsnh's topic in KSP1 Mod Releases
I'd switch over to Bluedog Design Bureau, it's updated more than OMSK and has a lot more stuff, I really like it.- 54 replies
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Alright, thanks.
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Thanks! I was looking around in the files earlier and didn't think that would be useful, but it is! Thanks! EDIT: The profiles don't seem to be right for me, they don't go vertically down and have a few vertical rows but horizontal is really long, is that intentional?
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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
legoclone09 replied to Galileo's topic in KSP1 Mod Releases
He means it is stock improvements I think, not a re-imagining.- 1,019 replies
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Alright, cool! @ShotgunNinja is it possible to remove certain parts of the mod? I don't want to deal with quality of life, radiation, or malfunctions? I think this was discussed earlier in the thread but I can't find it.