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KSP2 Release Notes
Everything posted by legoclone09
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[1.4] SpaceY Heavy-Lifter Parts Pack v1.17.1 (2018-04-02)
legoclone09 replied to NecroBones's topic in KSP1 Mod Releases
Oh, so it is FilterExtensions. Yeah, then it would need to be installed for that. Maybe a check to see if FilterExtensions is installed and then add it using that, and if it isn't installed use the stock way? -
[1.4] SpaceY Heavy-Lifter Parts Pack v1.17.1 (2018-04-02)
legoclone09 replied to NecroBones's topic in KSP1 Mod Releases
Ah, but maybe talk to Roverdude because he has done it in stock, he can very likely help. -
[1.4] SpaceY Heavy-Lifter Parts Pack v1.17.1 (2018-04-02)
legoclone09 replied to NecroBones's topic in KSP1 Mod Releases
Hey @NecroBones, can you remove the stock category under the advanced part view? I'd much prefer an in-built tab using the stock things instead of creating one the user can edit, because the + in the top-right of a part icon is annoying. I can upload a picture of what I mean if you would like. -
Welcome! I love watching your channel!
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I've got Linux. I already HAVE 64-bit.
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These look great! I can't wait for release!
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I'd like story to be connected and the Kerbals to speak gibberish with subtitles. I did love the first part, though, and the way you made the trailer on the truck with KAS was awesome. I'll go steal that sometime.
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I have two, one was done last night in my highly modded 64k/Harder Solar System install. I sent an orbiter with a lander attached and the lander landed and orbiter orbited. I'm going to send probes to all bodies in the system and set up a massive satellite system. The other mission was a while ago and was a manned mission to Vall and back using a premade ship, the Kassandra by @H2O..
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Nuclear Fission initiated fusion
legoclone09 replied to legoclone09's topic in Science & Spaceflight
Yeah I know Orion would be more efficient, but what I meant in the OP was using a controlled-ish fission reaction to jumpstart a controlled nuclear fusion reaction in a reactor. Let me edit the OP to clarify what I meant. -
Nuclear Fission initiated fusion
legoclone09 replied to legoclone09's topic in Science & Spaceflight
Rather ironically, I was eating dinner when you posted that. Well, antimatter is insanely hard to get. And it's terrible if it spills. Once we can get it 'easily' (relative to getting it now) antimatter fusion would be useful. -
Nuclear Fission initiated fusion
legoclone09 replied to legoclone09's topic in Science & Spaceflight
Ah, didn't know that. Let's not derail and talk about the possibility of this idea. -
Nuclear Fission initiated fusion
legoclone09 replied to legoclone09's topic in Science & Spaceflight
Ah, I heard in another thread it was environmentalists as well. It probably is both, to be honest. -
spacedock.info will be set up by the CKAN people as a replacement for it shortly, maybe a week or so. You will have to rehost it, though.
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Nuclear Fission initiated fusion
legoclone09 replied to legoclone09's topic in Science & Spaceflight
Our current handling of nuclear waste isn't the best because environmental groups want to 'save' the environment by not letting us make Yucca mountain for storing waste. -
Ok, thanks.
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- totm july 2019
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Maybe we can ask SQUAD if they will let us use the name? If they can that would be very nice. EDIT: I'll make a request in Kerbal Network to see if we can use the name legally. EDIT 2: @inigma Just pinging you to get a fast response, sorry for annoyance.
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- totm july 2019
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Why not call it Kerbal Space Dock? I like that more, and the domain is not taken under .com.
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- totm july 2019
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I think the CKAN team are setting up a website, sapcedock.info . I'd call it Kerbal Space Dock though.
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@Beale Will the RealFuels configs ever get updated? I love using them but lots of engines don't have configs, like the Alnair orbital engine and the Waymaker vernier. EDIT: Also the Gemini is looking amazing! Can't wait for it! (will it be in BDB or this? I'm confused)
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- totm march 2020
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[WIP, 1.0.5] Stock Replacement Assets 0.4 [25 Feb]
legoclone09 replied to hoojiwana's topic in KSP1 Mod Development
I'd like this too, in fact thinning all of the decouplers would be great. I use Tweakscale for that, but I usually don't want a seperator, only a decoupler.