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Epox75

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Everything posted by Epox75

  1. It's a problem i also had in different careers: landing guidance and ascent guidance disappear after unlocking a certain tech node (which one I don't know). The only "solution" I have found (I've tried to edit different cfg too) is to unlock the node where these mechjeb options are.
  2. Hunting asteroids in Real Solar System! Quite tricky since the asteroid rotates because of persistent rotation mod. The approach seen from the on board camera (ARM Grabbing hooks on the left): The Magnetometer's shadow: Last picture of the asteroid before the contact, the hook's shadow can be clearly seen: Contact!
  3. Hello! CKAN there 'the "Filter" option if "All" is selected, you should see all the mods even those for previous versions of KSP. To install them, however, 'you should change the Readme.txt file in the root folder Kerbal and change the version shown them that interests you. I do not know what this involves, however, 'never done before. Usually old hack to install manually. @Epox75, I ran your post through Google translate, but in future, please post in English when outside of the International Subforums. -- Vanamonde
  4. Thank you for the update! I can confirm that the game doesn't stutter/lag anymore.
  5. It's garbage collection. Unfortunately Contract Configurator creates a lot of it and the more contracts you have active the worse it is. In my personal experience I had to uninstall it, together with RP-0. Probably in the next version of KSP the issue will be solved, Devs are working on it.
  6. SAS in this mod, doesn't make your ship stop rotating. It makes your ship rotate and face a selected body... always. Just try it I've started looking for this mod because I had a problem similar to yours.
  7. Ok let's make clear a couple of points.The first time I have tried the new version of KSPtot I used KRASH a simulation mod. That mod puts you straight in an equatorial orbit and then I've got weird results. The second time I launched the rocket from KSC (Kennedy Space Center) - Cape Canaveral, at the Pioneer 11 window, headed to 90 degreess and reached the typical 28.6 degrees inclination that you reach launching from there. So once in orbit I did every necessary to plan the Pioneer 11 flight: I wanted KSPTot MFMS to find me a trajectory that would bring me to Jupiter in 606 days and to Saturn 1733 days after Jupiter. So I did put these values, got the orbital values from the active vessel and tried to plan the flight, once with RAAN and once without, just to see both results together. The result with RAAN as I said was closer to what I was expecting but still I had to put my hands on the maneuver node, correct it and set the gravity assist to Saturn Manually and I managed to do so without problems. I find KSPtot MFMS to be a great application, It finds launch windows for gravity assist and gives important information about the altitude and inclination to reach on a target body in order to perform a slingshot, but when it comes to use the values that MFMS gives you, the maneuver in game is always incorrect and needs manual tweaking... every single time.
  8. It's actually SAS that activates the mod and body relative rotation is the option you are looking for. For instance if you are in orbit around Kerbin you can choose either the Sun or Kerbin as reference body. If you choose the Sun, engage SAS and activate the relative rotation option, your spacecraft will always face the Sun. And the mod makes also possible the use of gravity gradient stabilization even during time warp. Also this option is activated engaging the SAS. Kerbalism is also a very nice mod but it make the game more difficult and frustrating sometimes, thou it keeps track of the EC of all your spacecrafts, inform you if it's dropping too low and even automatically deactivates all the EC demanding parts and reactivates them as soon as the charge is back to a reasonable level.
  9. If you are into mods Persistent Rotation might be what you are looking for.
  10. Yeah my mystake, I noticed is not variable. I was used to see it changing a lot while in circular/equatorial orbit around kerbin so i've never took it as reference. In RSS is different. No I wasn't in the wrong orbital plane because i've launched from KSC at 2:11 UTC of the 4th of April 1973 (Pioneer 11 Launch date and time) and the headed to 90. With RAAN selected the burn values are closer to what I was looking for but still I was getting too far from Jupiter and too slow. Without RAAN selected still far and too fast. Anyway I've never seen an application (Alexmoon Launch window planner - transfer window planner - mechjeb) giving me perfect results from an ejection burn, maybe I should start to learn Mission Architect and see what happens if I put the Mass of vessel into account.
  11. I mean that using the result that MFMS gave me got me quite far from what I was expecting. I did Pioneer 11 many times also using Transx in Orbiter 2010 and I know for sure that the burn requires much more Normal - velocity, a bit less prograde and to be started at a different time (or use of radial velocity). And using RAAN from active vessel the result was this: Prograde Delta-V = 6403.668 m/s Orbit Normal Delta-V = -3350.040 m/s Radial Delta-V = 0.174 m/s This time Normal- is too high and prograde too low. I was getting to Jupiter much later than pioneer 11 did. Anyway I never got perfect results using MFMS I use it mostly to look for launch windows and to have an idea about the periapis and inclination I must reach at a target planet to perform a gravity assist.
  12. Yes, lauching at the Pioneer 11 window and the right inclination gave me quite different results. I usually don't use RAAN because it is so variable and I don't know which value it is going to have at the moment of the burn: Much better but still got far from target. Sorry for the image with no numbers it's the historian mod. Anyway the maneuver was reaching Jupiter very far and earlier (572 days vs 606) than Pioneer 11. The correct burn requires at least 2000 normal - more, less prograde and to be started at a different time. With RAAN selected from the active vessel, the result got me even farther
  13. I've tried it at the pioneer 11 window and it still gives weird results. This burn usually requires around 6800 dv prograde and 2000 or 3000 normal - (can't remember exactly) departing from a 28.6 degrees orbit. This time I did put a vessel on an equatorial orbit using the simulator. Here's a screenshot: Yet I want to try to launch a rocket to the typical inclination of KSC and see the results, updates coming soon
  14. Here it is: there's also Real Solar System explanded installed. It doesn't change anything of real solar system, it just adds more bodies and makes pluto-charon a binary system. And unfortunately i've never tried to use the true anomaly as reference. As soon as I've seen that it doesn't show correct values for the burn I just plan the burn manually and then use KER as reference to start the burn. Anyway i keep using KSPtot because the planetary approach data for a gravity assist are still correct and these are still very useful info
  15. I can confirm that KSPTot multiflyby finder gets totally wrong values in RSS expecially for what concerns the normal +/- velocity. From what I know (I'm sorry I don't remember where I've read this info) all planet orbits in RSS are well inclined compared to reality yet their relative inclination is the right one. I think Nathankell mentioned something about RSS not working with the correct orbital inclination of the planets. So that could be maybe the problem? Just guessing. By looking at the map in RSS you can notice the inclination:
  16. I called this death on two legs: And can't really name this
  17. Epioneer 1. First Mission to Jupiter in my career with RSS/RO and RP-0. I tried to make as much realistic as possible using the Star 37 solid-fuel motor at the end. Since I have other spacecrafts to take care of I cannot warp to Jupiter. I'll post the fly-by pictures as soon as Epioneer 1 gets there
  18. You've got three more steps and then a long one...
  19. I landed on the Moon for the 1st time today using RSS/RO!
  20. Hi again! I think I have info on your specific "problem" It's the SMA (Semi Major Axis) option. 800 is quite well under the Earth's Surface. A value of 6800/6900 should be fine
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