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Everything posted by Teilnehmer
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You’re going to make something like this? It would be cool to see it working!
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Wow! That’s amazing! Congratulations @realseek!
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CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Teilnehmer replied to politas's topic in KSP1 Mod Releases
I have a KSP 1.7.3 instance. The problem I encounter is actual for many mods. I’ll write about my Critical temperature Gauge mod as an example. There is the version 1.7.0.1 of the mod for KSP 1.7.x. There is also the version 1.8.1.0 for KSP 1.8.x incompatible with KSP 1.7.x. When I open CKAN for the KSP 1.7.3 instance, I can see the following: Name Latest version Max KSP Version Critical Temperature Gauge 1.7.0.1 1.8.9 (the ‘Latest version’ column shows the latest compatible version, the ‘Max KSP version’ column shows a value unrelated to this version) When I check it and click Apply changes, I see the following: Mod Change Critical Temperature Gauge 1.8.1.0 (github.com, 22.0 KiB) Install When I click Apply, CKAN installs the version 1.8.1.0 incompatible with KSP 1.7.3. Why does it do so? (I didn’t add KSP 1.8.x in Settings → Compatible KSP versions) Here are the .version files of my mod’s versions: -
totm nov 2023 SpaceX Discussion Thread
Teilnehmer replied to Skylon's topic in Science & Spaceflight
When launching a crew, will the launch be postponed in a case of rough sees somewhere among all possible areas of emergency splashdown? -
I like the idea behind Toolbar Controller. Since almost every mod has to deal with AppLauncher and/or Blizzy’s Toolbar anyway, it was a clever idea to implement this functionality once in a dedicated mod other mods can use. LinuxGuruGamer knows it well. I too find Toolbar Controller not perfect, but this is not a reason to avoid it. It’s open-source, so we can contribute to it. The reason I included Click-Through Blocker as a dependency is simple: Toolbar Controller needs it. Moreover, these two dependencies are almost unavoidable since they are included in every mod handled by LinuxGuruGamer. Very few people, I believe, have a modded installation without a single LinuxGuruGamer’s mod
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G.A.S.--Goliath Altitude and Speed Challenge
Teilnehmer replied to Klapaucius's topic in KSP1 Challenges & Mission ideas
Yes, they seem to do it pretty well. The key thing is to place a precooler immediately onto the engine with no parts in between. So in my craft, the left-side precooler is placed onto the rear engine and the right-side one onto the front engine (which is placed backwards and has thrust reversion). KerbalX is down now for some reason, so here’s the craft file. -
G.A.S.--Goliath Altitude and Speed Challenge
Teilnehmer replied to Klapaucius's topic in KSP1 Challenges & Mission ideas
David craft Max speed: 729.4 m/s Max altitude: 30 488 m Water landing -
G.A.S.--Goliath Altitude and Speed Challenge
Teilnehmer replied to Klapaucius's topic in KSP1 Challenges & Mission ideas
Are water landings allowed? -
[1.12.x] Auto Actions (continued) [v1.12.2 — 2021-11-05]
Teilnehmer replied to Teilnehmer's topic in KSP1 Mod Releases
Version 1.11.0 Updated to KSP 1.8.1. -
Deploy solar panels with one button, this exists?
Teilnehmer replied to Fierce Wolf's topic in KSP1 Mods Discussions
No, AutoActions can’t do that. It’s for triggering existing action groups at launch. -
[1.12.x] Trim Indicator [v1.12.0.0 — 2021-06-27]
Teilnehmer replied to Teilnehmer's topic in KSP1 Mod Releases
Since this feature is already implemented in LinuxGuruGamer’s TrimIndicators, I’m not adding it here. Version 1.8.0.0 Target .net framework changed to 4.8. Updated to KSP 1.8.0. -
CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
Teilnehmer replied to politas's topic in KSP1 Mod Releases
There are many mods in the CKAN list which have an excessively optimistic MaxKSPVersion = ‘any’ setting. Most of them however are not compatible with KSP 1.8, and it’s not convenient to have them visible by default. What could be done with that? -
Great challenge! I’m in.
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totm dec 2019 Russian Launch and Mission Thread
Teilnehmer replied to tater's topic in Science & Spaceflight
What if the commercial vehicles are not ready by this time? -
Hands-free flying challenge.
Teilnehmer replied to Klapaucius's topic in KSP1 Challenges & Mission ideas
That’s interesting! Can I see this? Does you craft accumulate kinetic energy in rotating parts like this one or does it use a different technique? -
totm dec 2019 Russian Launch and Mission Thread
Teilnehmer replied to tater's topic in Science & Spaceflight
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totm dec 2019 Russian Launch and Mission Thread
Teilnehmer replied to tater's topic in Science & Spaceflight
Why can’t a helicopter be used to rescue the crew? -
[1.12.x] Trim Indicator [v1.12.0.0 — 2021-06-27]
Teilnehmer replied to Teilnehmer's topic in KSP1 Mod Releases
I’m working on the update now. I’ll try to release it before Monday night -
Breaking Ground Walker speed challenge
Teilnehmer replied to Kergarin's topic in KSP1 Challenges & Mission ideas
I didn’t get that. Could you please explain? -
Breaking Ground Walker speed challenge
Teilnehmer replied to Kergarin's topic in KSP1 Challenges & Mission ideas
It can climb hills! I had to modify the craft a bit however: I increased the ground clearance and added some exra fuel cells. -
totm dec 2019 Russian Launch and Mission Thread
Teilnehmer replied to tater's topic in Science & Spaceflight
The official Roscosmos website claims that’s not true. https://translate.google.com/translate?hl=en&sl=ru&tl=en&u=https%3A%2F%2Fwww.roscosmos.ru%2F26475%2F