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KSP2 Release Notes
Everything posted by Teilnehmer
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[1.12.x] Auto Actions (continued) [v1.12.2 — 2021-11-05]
Teilnehmer replied to Teilnehmer's topic in KSP1 Mod Releases
Hi @SkiRich! Could you please describe your scenario in more detail? Currently, the mod works only at the moment of launch. It cannot respond to in-flight events such as action set switching, staging or (un)docking. It also cannot be applied to subassemblies. I have been thinking about adding event-based automatic actions though. Or, maybe, it would be better to implement it in another mod keeping this mod dumb and simple. -
[1.12.x] Trim Indicator [v1.12.0.0 — 2021-06-27]
Teilnehmer replied to Teilnehmer's topic in KSP1 Mod Releases
Version 1.10.0.0 Updated to KSP 1.10.0. -
totm nov 2023 SpaceX Discussion Thread
Teilnehmer replied to Skylon's topic in Science & Spaceflight
Hooray! -
totm nov 2023 SpaceX Discussion Thread
Teilnehmer replied to Skylon's topic in Science & Spaceflight
T−1:00 -
@KIMCHI, Could you please clarify, what XE-0025 Radator is (a part from some mod?) and how many of them you have on your craft. I tried different stock radiators and other parts and could not reproduce a significant FPS drop. On my computer, FPS depends significantly on part count and state (retracted/extended radiators) and very slightly on the presence of the mod: 8 radiators retracted 8 radiators extended 144 radiators retracted 144 radiators extended 576 radiators retracted 576 radiators extended Critical Temperature Gauge not installed 60 fps 60 fps 27 fps 20 fps 10 fps 4 fps Critical Temperature Gauge installed, radiator module ignored 60 fps 60 fps 27 fps 19 fps 10 fps 4 fps Critical Temperature Gauge installed, no ignored modules 60 fps 60 fps 26 fps 19 fps 10 fps 4 fps
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Version 1.9.1.0 ‘Independence’ I realized, that I, indeed, can make all the dependencies optional! No more dependency on Module Manager. Click-Through Blocker and Toolbar Controller are no more hard dependencies. Click-Through Blocker and Toolbar Controller are still supported if installed. Blizzy’s Toolbar is supported, but only if Toolbar Controller is installed. Other improvements: I fixed a silly thing I didn’t realize to happen — spamming craft files with useless PartTemperatureState modules. Now, the legacy GUI initialization happens before the flight starts, so it can’t hang up the game at the most unexpected moment anymore. No performance improvements yet.
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lowest Munar orbit challenge!
Teilnehmer replied to Lewie's topic in KSP1 Challenges & Mission ideas
What do you mean? -
This deserves to be done in Principia n-body orbital mechanics!
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totm dec 2019 Russian Launch and Mission Thread
Teilnehmer replied to tater's topic in Science & Spaceflight
Progress cargo ship launch in 7 hours. 2020-04-25 06:51 Baikonur time 2020-04-25 04:51 Moscow time 2020-04-25 01:51 UTC 2020-04-24 20:51 Houston time -
I’d prefer full-sized engines, like in RO, but covered. Aircraft would be much less cheaty this way. One wouldn’t be able to make a plane with an engine nozzle sticking out from the cabin or a fuel tank. Say,
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Having been playing KSP for years, I’ve just noticed that all stock jet engines (except the Goliath contained in its own nacelle) have their centers of mass shifted forward way beyond the part’s boundaries. I suspect, this has been done as a way to compensate the absence of the engines’ bodies in stock KSP, so real life planes’ replicas could fly. In the Realism Overhaul a different approach is used: engines actually have their bodies, not only the nozzles. My first thought was that it’s a new bug/feature in 1.9.1. But it turns out that this have been so at least since 1.2.2 (I don’t have any 1.0.x—1.1.x installations so I cannot check them). In 0.90, however, the situation was almost opposite: the jet engines’ CoM is at the rear tip of the nozzle for some reason: This feature(?) was a complete surprise for me. Are you guys aware of it? Have anybody used it in an unusual way?
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KLC Sisyphus
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The last one is nice! A few more: Mundane We All Got Stuck Here Life on the Mun Munar Gateway München
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totm dec 2019 Russian Launch and Mission Thread
Teilnehmer replied to tater's topic in Science & Spaceflight
Hatch opening. Live in 10 minutes. Also, on NASA TV now: https://www.nasa.gov/multimedia/nasatv/index.html#public -
totm dec 2019 Russian Launch and Mission Thread
Teilnehmer replied to tater's topic in Science & Spaceflight
Anatoly Ivanishin, Chris Cassidy, and Ivan Vagner are set to launch today aboard the Soyuz MS-16 spacecraft. Baikonur time Moscow time UTC Houston time Launch live starts 12:30 10:30 07:30 02:30 Liftoff 13:05 11:05 08:05 03:05 Docking live starts 18:45 16:45 13:45 08:45 Docking 19:15 17:15 14:15 09:15 Launch live coverage (in Russian): (in English): -
Minmus Direct - Flying Directly to the Inclined Orbit
Teilnehmer replied to XLjedi's topic in KSP1 Tutorials
I usually launch a light sat into a low orbit and match its orbital plane with the one of Minmus (or the Moon in the case of RSS). Then, I can align the KSC position right from the Tracking Center without switching to the sat. It’s even more convenient to make Ap and Pe of the sat at the intersections with the equator plane, so these points are visible on the map. -
Such a wide collection of mods as RSS/RO/RP-1 benefits a lot from the opensource community development. A commercial license would complicate the community contribution.
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[1.12.x] Toolbar Controller (for modders)
Teilnehmer replied to linuxgurugamer's topic in KSP1 Mod Releases
Hi! While Toolbar Controller and Click-Through Blocker are compatible with KSP 1.9, CKAN doesn’t show them until KSP 1.8 compatibility is set. Some other mods dependent on them are visible in CKAN but cannot be instilled. E.g. Docking Cam KURS: My own mod Critical Temperature Gauge also depends on TC and CTB, so I cannot make it installable through CKAN for those who didn’t modify their CKAN compatibility settings. -
[1.12.x] Auto Actions (continued) [v1.12.2 — 2021-11-05]
Teilnehmer replied to Teilnehmer's topic in KSP1 Mod Releases
Version 1.11.1 Updated to KSP 1.9.0. -
[1.12.x] Trim Indicator [v1.12.0.0 — 2021-06-27]
Teilnehmer replied to Teilnehmer's topic in KSP1 Mod Releases
Version 1.9.0.0 Updated to KSP 1.9.0.