Jump to content

Gameslinx

Members
  • Posts

    2,993
  • Joined

  • Last visited

Everything posted by Gameslinx

  1. Your phrasing in the initial post was "Im currently working on a total replacement planet pack mod, I've managed to make 2 stars & a Gas Giant with ease". Then you linked the config and didn't mention that you were using someone else's. I'm more than happy for people to learn from my configs, but you phrased it as if you would publish the mod with my config. That is not okay. If you're just using it to learn, that's alright.
  2. You must have installed something wrong. Amalgamating other planet mods probably isn't a good idea. Just pick one and roll with it.
  3. .version is fine. I might not be using an up to date KSP-AVC.
  4. I might have left something out with KSP-AVC. Just ignore it for now. It isn't the best advice, but if you install the mod correctly it does work for 1.4.3.
  5. Yeah man. Real discrete. Don't steal my work, please, because it really does make you look like an idiot. I would help, but at this point if you're not willing to put the work in yourself, there isn't much point. It's nice to see the little trap that I place in each of my configs has worked. Congratulations, you played yourself.
  6. Yeah, we'll need to wait for Kopernicus to update. You are able to roll back to 1.4.3 using Steam, but for now, GPO won't work on 1.4.4.
  7. Read the changelog and you'll see what got updated and needs changing, but I can't really help if you've messed with the mod yourself
  8. Ummm I can't really help when you've amalgamated configs from different versions and messed about with the planets Your gullis issue looks like a missing colour map. Note that from GPO 1.3.1 to 1.4.3, the format for its colour map changed from PNG to DDS, so if you seriously have to mess with the configs, make sure Gullis' config and textures are using their 1.4.3 versions.
  9. I'm seeing more moons around Gaia than there should be. Got any more mods installed? Unlikely. I don't really want to add any more planets because the mod uses enough RAM as it is
  10. I can redo the atmosphere using the config tool or revert to the Spectra atmosphere I was able to use before, so I'll experiment with Gaia's atmosphere for the next update along with a new Scorch (minus the lava), thanks!
  11. The ground near KSC is not green - it is mostly grey. If you go down to lower altitudes you'll see more and more green. Hopefully this is what you're looking for? After the feedback I've gotten for the new scorch, I am thinking of removing the lava and improving its old texture.
  12. I was doing some testing with a new editing software (Premiere Pro CC 2018) so I decided to show the different layers and textures applied to Gaia
  13. Please note that this is not ingame imagery, just a cool thing I decided to make
  14. You are using an old Niebos from what I see, you'd be in for a sure sight if you see the new one
  15. I'll see if I can add a patch to remove the stock visuals and replace them with SVE configs if they are present in the install at some point.
  16. It's been there ever since Gol was first made. You sir, have found an easter egg (Now figure it out!)
  17. It's in the main menu settings -> terrain quality. All options say "high" (which is currently a Kopernicus thing), but the further left, the lower the quality. Further right is higher quality.
  18. Should work already? if not, it aint hard to install manually.
  19. Yep it's a bug unfortunately. Can't be fixed. I even tried setting the contract weight to 0 but to no avail. Just ignore it i'm afraid. Yep just use the older versions of the dependencies
  20. Version 3.4.0 Updated to KSP 1.4.3 Please remember to check the README before installing. Changes: -Olei texture update and terrain improvements -Gol overhaul -Gullis overhaul -Nievis complete overhaul -Telos overhaul -Niebos overhaul and atmosphere adjustments -Terrain scatters added to most planets (trees on ocean worlds included) -Glow-in-the-dark lava (If you install Kopernicus Expansion) -Lava clouds updated on Gol and Nievis -Biome maps for all updated bodies have been made accurate -Switched cloud maps for Dreidos -Removed Scorch clouds as its temperature is too high -Extensive terrain texture improvements on the home system, plus Dreidiss, Niebos and Telos -New accretion disk for Olu'um (Credit to Galileo88 for providing a texture to work with) -Lowered cloud height on Sonus -Updated terrain textures for Sojos and fixed invalid file paths -Added GPO specific terrain settings in the main menu (Terrain quality has three extra options)
  21. I mean, if you have an alternative, i'd love to see it as i worked hard on scorch and quite like it Since I heard that you have experience, I'm quite interested in seeing if you could procure an alternative and live up to those words
×
×
  • Create New...