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Gameslinx

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Everything posted by Gameslinx

  1. Kopernicus has updated and unfortunately, major changes to it mean that I need to update GPO again to adapt to its changes. For now, don't use CKAN to install GPO. You'll have to do it manually However your bug report format was near perfection. Thank you!
  2. It will! I'm not sure. The difficulty is pretty much the same. I could do though.
  3. It shouldn't do... There's a possibility that with the new moon it could cause an issue Let me know if you can
  4. I don't support planet shine because the effect is barely noticeable and costs unnecessary amounts of FPS If you want to write configs for planetshine and release it as an add-on for GPO, by all means do!
  5. Before Kerbin almost does this. KSC is on the coast but at the mouth of a valley.
  6. I made the decision to never use it again mainly because with how I used it, it played the game for me. I found it much more enjoyable to watch my crafts explode instead of run smoothly!
  7. I gather that from this, it's fixable and definitely on the side of Mechjeb, meaning there's nothing i can/have to do. Personally I never use Mechjeb so i have never encountered this issue. If you're looking for ascent paths, consider using GravityTurn, which has no issues with this mod at all.
  8. uhhhh Nothing i can do about that whatsoever. Also, in the mod files, Gaia is called "Kerbin". If you're trying to take off from Gaia, select Kerbin (or gaia. Whichever pops up) Looks like a mechjeb issue if you ask me!
  9. You will have to wait for the next Kopernicus update, or simply do not use SD.
  10. You might wanna pass on what sigma mods were installed to him
  11. I'll be switching to PluginData after Kopernicus updates so that Mac and Linux users can also enjoy the mod
  12. You're definitely not on bad terms, I just frown upon those who try to mess with the mod without some experience themselves (I'm not saying you're inexperienced, this is a sweeping term) because usually I have to spend longer helping people do something the mod doesn't even do. If you join our discord (linked in the OP) I assist anyone trying to do anything to the mod provided it is within reason (like this request) Have a good one
  13. Again I don't really support people who do this... But you need to first go into the GPO folder, find GPO.cfg (or one of the CFGs in there) and remove the line "!Body[Kerbin]" Then, delete Gaia.cfg. That should get kerbin back.
  14. It's the heat exposing more of its crust, cracking it. I hope you enjoy playing the mod!
  15. There is one in progress and should be done by the end of the week hopefully!
  16. That would likely be Olu'um acting on your solar panels I believe there's a way to limit the solar panel distance curve - I'll need to check. Thank you
  17. I have to admit that 0 work has gone into this mod since its release, however updating to 1.3.1 is incredibly easy. First off do not replace EVE and Scatterer Simply update Kopernicus to the 1.3.1 version and it will work. This reminds me to update this mod to 1.3.1, and I will be doing so shortly.
  18. UPDATE 3.1! Some terrain changes here. Updated Kopernicus Updated Scatterer Fixed purple hue on every planet outside of Olu'um's SOI Whitened Olu'um's light Reworked Flak terrain Corrected some terrain material tiling on some planets Reworked Dread terrain Reworked Olemut terrain Fixed pixellation on Olemut and Dread Updated biome maps for all tweaked planets Corrected lumpy terrain on Volux and sharpened its mountains Some "easter eggs" added Performance fixes New cloud detail texture Fixed MANY bugs Added new "thing" ;)
  19. Added some planetary information to the loading screen... Update coming in 15 minutes. Here's an example of the basic planetary information displayed for Thelai. Only some planets are currently loading screens - more coming soon!
  20. No worries! Glad it's all sorted. Any bug report helps me learn from them. Well, most
  21. New Dread - Procedurally generated so that there is no pixellation on the surface whatsoever.
  22. Looks all good! I need your ksp.log file which is found in your KSP directory
  23. I usually confine screenshots to the Kopernicus Discord (linked in the OP) if you feel like sending some! That contract bug was originally caused by defining custom Global Flight Index values. I don't do this anymore, and the bug has since gone away for me, at least - since I last did a career save before the update. Nevertheless I shall have a look at that, thank you.
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