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Everything posted by Gameslinx
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Quite strange. I've not seen this before. To me, it looks as if something is wrong on your end. It looks more like a driver problem to me, so try updating them. Usually this doesn't work, so: Could I have a screenshot of your GameData folder along with a copy of your KSP. Log file? Thanks.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Terrestrials (worlds with oxygen) - Niebos - Dreidos (Ish) - Sonus - Telos (Ish) Telos has a very turquoise hue, and its main feature is a strip of land encompassing the planet Sonus is meant to look similar to Gaia, the only true earth like world. (It's meant to look the same) Niebos is quite turquoisy, and has rings - as does Dreidos (but Dreidos is sandy so let's leave it out of this). I agree that I could make Niebos and Telos more different, but it will take some experimenting to separate them further! (Telos is tidally locked, so...) As for the other feedback, thank you! I tend to edge towards a semi-realistic but also a fantasy looking planet pack with this mod. I'm glad it appeals! Final note: Tomorrow/Sunday's update should correct some of these bugs (accretion disk turning the wrong way when viewed from above, lava temperature curve ramping too steeply, some bugs mentioned above)- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Cheers for that, they all sound like promising bugs. Fixing for tomorrow's release- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
You can try removing Gaia.cfg... but I don't really support people who try to mess with the mod. There will be no help from me, so make sure you know what you're doing!- 2,454 replies
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DELTA V MAP. Credit to Cortharis for the data collection and initial representation of the information within this poster. Here's a printable version for you all:
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Aye! GPO recently updated if you don't know Many visual improvement which might go well with the story, might I say!
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Gameslinx replied to StarCrusher96's topic in KSP1 Mod Releases
I was referring to GPO mainly- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Gameslinx replied to StarCrusher96's topic in KSP1 Mod Releases
Legend- 4,170 replies
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My man using GPO. *clicks follow* Hope that hand gets better my dude!
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Changine planet texture ingame
Gameslinx replied to Benjamin Kerman's topic in KSP1 Modelling and Texturing Discussion
ummmmm...? No intiendo. Still got to do the steps I said above -
Changine planet texture ingame
Gameslinx replied to Benjamin Kerman's topic in KSP1 Modelling and Texturing Discussion
Still gotta export the config -
Changine planet texture ingame
Gameslinx replied to Benjamin Kerman's topic in KSP1 Modelling and Texturing Discussion
Use Kopernicus with the correct configuration syntax. Requires module manager to alter stock planets. -
[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Working on some easter eggs at the moment. Hopefully there is an element of a secondary story line to the mod to encourage exploration and discovery of things on different planets.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
That is because of scatterer loading on the planets (more load the closer you get to Olu'um) and the EVE layers (more load the closer you get to Olu'um). The main issue here is that you do not have a graphics card so your computer is severely limited and it is relying on your CPU to do everything, which is why you're lagging- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
MORE!- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Hey all! Just released a quick update because KSC was elevating above the surface again. I never caught it because I always headed into the tracking station, and it wasn't visible from the main KSC view! I'm afraid you'd need to download the entire mod for this fix, or replace Gaia.cfg with this: https://www.dropbox.com/s/qfmjfb471f6hrna/Gaia.cfg?dl=0- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Yes, but remember to remove the old ones before the new ones (don't just drag and drop the new ones on top of the old)- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Entire changelog for GPO Version 3.0. This changelog is the largest one yet. COMPLETELY REDONE: - Scorch - Butai - Sonus - Niebos terrain - Dreidos terrain - Volux - Tetra - Olu'um - Flake terrain - Fume terrain THE FOLLOWING MISCELLANEOUS CHANGES: - Volux hurricane size increased - Volux hurricane retexture - Bug fixes on ALL planets - Scatterer fade bug on Niebos and Dreidos fixed - Reduced aliasing for terrain textures on all planets - Size adjustment for Volux and Tetra - Atmosphere pressure reduced for Fume - Removed 3 EVE layers on Fume for performance - Added EVE-Scatterer integration on Fume - ADDED THE ACCRETION DISKS BACK TO OLU'UM AND VULCAN - Colour changes for Butai and Dreidos - Fixed ocean on Oleumt - Reduced chance to explode on Olemut SOI entry (let me know if this still occurs) - Reduced terrain pixellation drastically on nearly all planets and moons - Added sunflares to Sun and Olu'um, credit to JadeOfMaar - Skybox complete retexture - General terrain improvements and quality enhancements across the board - Increased variety of PQSMods used on planets - Corrected sharp terminator on Volux - Brightened Olu'um's texture - Added lava ocean to Scorch - OTHER BUG FIXES WHICH I HAVE LIKELY FORGOTTEN HAVE BEEN APPLIED Enjoy the update. GPO is now 1 year old. Please note the licence noted on the Spacedock and Forum pages. Using my textures for your own purposes without my permission is in breach of my licence. If you have just seen this message, please wait 5 minutes for the mod to complete updating.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Intel HD graphics is an integrated chip set. Without a dedicated GPU you will lag like crazy. You need a dedicated graphics card, because Intel's builtin graphics are terrible!- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
I need your system specs (processor, gpu, ram...) And yes, it is probably the clouds.- 2,454 replies
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Screenshot of your game data folder please!
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
Thank you! I'll let you know when I'm closer to fixing this, but it is a long shot unfortunately...- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
You use Mac/Linux. This is a recurring problem that every Mac/Linux user has. To fix, go into your graphics settings and just press apply after changing something You will need to do this every time you start the game, but it is a workaround.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
No, except for Dreidos. It is getting oxygen and a slight radius and gravity increase, as well as increased atmospheric pressure by about 50%.- 2,454 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gameslinx replied to Gameslinx's topic in KSP1 Mod Releases
So far there are major terrain changes on: Volux, Butai, Dreidos, Niebos and Telos. There may be more before the update, though.- 2,454 replies
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