VincentMcConnell
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Everything posted by VincentMcConnell
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Show off your awesome KSP Pictures
VincentMcConnell replied to Capt'n Skunky's topic in KSP1 Discussion
KSC, the eagle has landed. ? -
Is an online mode possible?
VincentMcConnell replied to Rocketeer Hopeful's topic in KSP1 Discussion
How many times is this same question going to be asked? -
Ideas for experiments while in orbit?
VincentMcConnell replied to VincentMcConnell's topic in KSP1 Discussion
Yes. It\'s easy. Using the radius 600KM, say we\'re in an orbit at 100KM. The diameter of Kerbin is 1200. 100KM(2)+1200=1400 1400/2=700 700KM = SMA Then calculate the orbital period using the SMA, Pi and the gravitational parameter of Kerbin. We get a figure of 32.6407379499691583270083333 minutes at a 100km orbit. That means it will take a little under 33 minutes to make an orbit at 100km. That\'s only correct if the radius of Kerbin is 600KM. Now take a stop watch and test it at 10x time warp. -
Yeah. I\'m sure that will be real. I can\'t wait to see the Chinese model rocket go off and then pretend there are people inside lol.
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Split from: [Suggestion] New rocket launch effects
VincentMcConnell replied to ping111's topic in The Lounge
Yes, that\'s me and thanks. The red things are what I was talking about/ -
CRAFT: Merkury Capsule MISSION: 80kmx75km Orbit around Kerbin to test first attempts at navigating by the stars, identifying previously mapped constellations and testing new theories for early deorbits. CREW: Calwin Kerman, Nelgard Kerman, Genefred Kerman. LAUNCH DATE: June 11th, 2012 NOTES: Winglet jettison from Launch vehicle at 12KM. Launch Escape Tower Jettison at 30KM. Pitch over at 10KM. Capsule separation at AP+.5 minutes. Staging at 70KM altitude. Two orbits Timewarp=Yes. FLIGHT DURATION: ~63 minutes. MISSION OUTCOME: Nominal flight plan outcome
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Split from: [Suggestion] New rocket launch effects
VincentMcConnell replied to ping111's topic in The Lounge
I sometimes do that stuff, but I prefer actually flying nominal missions. As for rendezvous, I don\'t think I\'ll do another rendezvous until docking comes out. I don\'t have the patience. I\'ve 'been there, done that' about 12 times. -
All of my rendezvous have never used MechJeb. Including my Lunar Orbit one that was the first documented on the forums. Kosmo-Not was a huge help.
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Split from: [Suggestion] New rocket launch effects
VincentMcConnell replied to ping111's topic in The Lounge
Thanks! I do them when simply playing KSP is not enough. My favorite part of all the flights is the launch. The rest of it is just pretty routine orbital mechanics and fine piloting. A lot more relaxed. -
Split from: [Suggestion] New rocket launch effects
VincentMcConnell replied to ping111's topic in The Lounge
Yes. That was my original primary account. I now use unparallelshadows. I just felt like changing. YIAAWJ has more videos related to debunking the hoax, but I have learned A LOT since then and I comment more extensively with better info on my unparallelshadows account. -
Split from: [Suggestion] New rocket launch effects
VincentMcConnell replied to ping111's topic in The Lounge
I also produced the very well received (by pro-Apollo people) video 'Re: MoonFaker: Where\'s the Plume?' That\'s on my channel http://www.youtube.com/user/yesiamawizardjonny. -
How do we know all of this?
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Split from: [Suggestion] New rocket launch effects
VincentMcConnell replied to ping111's topic in The Lounge
Yes indeed! That was me. I\'ve been a fairly prominent figure of that debate on the pro-Apollo side for almost a year now. I don\'t have a wide audience, but the people that do watch my videos on Apollo are the main people in that debate. For example, I\'m personally good friends with Astrobrant2. I do miss proppagannis (KJK). He seems to have disappeared. -
Ideas for experiments while in orbit?
VincentMcConnell replied to VincentMcConnell's topic in KSP1 Discussion
Angular velocity? Does that have anything to do with the number of degrees it moves in 'x' amount of time? -
You should change this to a 'mission assist, record and report' thread. Where users can record their missions, report the outcomes and share calculations, data and all kinds of neat stuff. Whether you do or not, I\'ve got a mission report here. CRAFT: Merkury/Spearhead Missile. MISSION: To test real life effects to a full two orbit mission in a small and confined space with zero time warp for the duration of the mission. CREW: Jebediah Kerman, Bill Kerman and Bob Kerman (I cleared my SFS file) and of course, I felt like a fourth crew member on this flight. LAUNCH DATE: June 11th, 2012 NOTES: Time to Max-Q: Approximately 1 minute and 23 seconds. Pitch program altitude: 10KM. Orbital Altitude: 80kmx74km (eccentric intentionally). All (4) crew members reacted well to the long duration, zero timewarp flight. Stages to orbit: 2 Capsule separation: AP+1 minute Orbital Period: 30.9 Minutes Orbit Count: 2 Several constellations charted and mapped Geographic continents named. Max G force: 3 G\'s. (If I think of anymore, I will edit). FLIGHT DURATION: ~63 minutes MISSION OUTCOME: Completely and utterly successful and nominal every step of the way.
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Ideas for experiments while in orbit?
VincentMcConnell replied to VincentMcConnell's topic in KSP1 Discussion
Already done and done. Semi Major axis calculations of various orbits and subsequent orbital period equations that I have performed while in orbit validate the figure of 600KM for the radius (1200KM for the diameter). -
A study was conducted by launching a geiger counter for radiation on board an unmanned mission to the Mun. The results as published in the analysis below were shocking. Allen I Mission A study of radiation and its hazards in cis-Munar space. Allen 1 lifted off from Kerbal Space Center carrying a barrage of scientific equipment and research tools in order to measure radiation hazards in Cis-Munar space and on the far side of the Mun. Contrary to popular belief, it seems that a ring of Kerbolar radiation exists at an altitude of approximately 3,000,000 meters from the planet. This ring surrounds the planet KERBIN along a .01 degree inclination and is several kilometers in height. It measures roughly 20,000 meters deep of radiation particles of a particular degree and is about 5,000 meters in height. It is -- as far as we have discovered -- an unbroken ring. Radiation particles in the inner regions of this belt measure anywhere from 3-20MeV of photon particles. Outer regions of this belt, however, seem shockingly more intense. It appears that radiation levels from 25-230MeV exist at certain inclinations and may pose a serious hazard to manned explorers crossing through this belt on the way to the Mun and Minmus. Outside of the 'Particulate Ring', the radiation is even more deadly. Kerbolar flares can easily stop intrepid explorers from making successful landings and long term stays on other celestial bodies. As of yet, Kerbal scientists believe that layers on the spacecraft that measure approximately 3 inches of aluminum may be well enough to stop radiation particles during short term exploration, but the hazards of long term missions have yet to be solved. Following this mission are three more planned to discover more about what we don\'t know at this time.
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Ideas for experiments while in orbit?
VincentMcConnell replied to VincentMcConnell's topic in KSP1 Discussion
I already know the radius. 600KM. How do you think I do all my orbital mechanics equations? -
I don\'t believe that. Just because it goes on for infinity, doesn\'t mean that somewhere EVERYTHING is the EXACT same.
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How is this off-topic? It\'s about KSP... GD is 'anything and everything Kerbal Space Program'.
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KGSS: Recording solar flares
VincentMcConnell replied to togfox's topic in KSP1 Challenges & Mission ideas
I plan to take a more scientific approach and record solar flares while on the Mun. It is believed that radiation activity can be as intense as 110MeV of radiation particles on the Mun\'s daylight side. -
Wouldn\'t it be weird if -- coincidentally, of course -- Kerbin really existed and was populated by little Kerbals who flew spacecraft to the Mun and every time the devs make something the game, those Kerbals just happen to actually discover or accomplish it? My scientific hypothesis is that Kerbin exists. You cannot prove me wrong haha