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hraban

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Everything posted by hraban

  1. Then I hope that it remains so and Jso the scale-appropriate conversion for KSP standard environment can implement. If Jso has questions, he can contact me.
  2. Working progress New CIDAS Docking Port Rework of Antennas (transparency) New Starseeker and HG Antenna Reworked YNTR, YNTR solar panel and 11D upper stage
  3. Well, whoever thinks about changing the ISP of engine replicas should spend some more time on mathematics than on building models.
  4. Yes, I develop extra backwards for you fools By the way, I use European time traveling technology! Hey Cuddlewolpertinger, how about working on BDB balancing as other people search for typos?
  5. Yes, I am currently using an older KSP version (1.3.1) for the creation of KVV Blueprints. As a developer, one learns first: Preserve a running system at least as long as really everything in the new version runs without errors and keep it still longer. The status of KVV can be tracked at any time on GitHub. There is no really running version for KSP 1.2.1 yet. Remark: Do not make a bad face when a mod you like is still not running. Try to do everything to support the modders!
  6. Contares Standard Tanks (CST) become also TextureSwitch with 5 basic colors: white, dark grey, medium brown, olive green and steel blue. The CLT Tanks for Aliyana 1 to 44 upper stage will be removed.
  7. @NeoFatalis TextureSwitch on then UNION-2 Booster and Core Engine. Three basic Textures with orange, black or white stripe. Liftoff + 22 sec
  8. The orange upper stage is a LH2/LOX Ø 1.5m with 4 RK-Z-0146 engines. More details will be come when all parts ready. Planed versions to rebuild with Contares parts: - R7 [~60 orbital launches] - Vostok [~120 orbital launches] - Voskhod (U; L) [~750 orbital launches] - Molniya (M) [~300 orbital launches] - Soyuz (FG; 2; 2.1 a/b) [>350 orbital launches]
  9. The boosters are not as far away from the Orignial as it seems. Please note that the view from KVV is not perspective. Take a look at ingame in 3 or 4 weeks. The upper part of the central stage will be in 3 sizes. With the dimensions of the first R7 variant, the slightly longer of the Molniya and the medium size of the last 2.x. Let me test with texture switcher. Many user like the orange, i'm too.
  10. Union is no 100% launcher replica. Contares do not build Sojuz spacecrafts. All works on this is cancelled. Tantares make a very good job with Sojuz and co. The sizes take out of following picture:
  11. Process and Versions of UNION Launcher. Texture-Switch will follow.
  12. VAB screenshot of UNION-2. Textures of LFO Tanks was not finished. Payload is a combination of Tantares and Contares Parts.
  13. They lack moral maturity! another screenshot
  14. Hmm, first shot out of Unity
  15. This is an excellent idea. In the next update all part-specific TACLS components will be stored in an MM patch file. Please leave me a little time to finish the MM patch for TACLS, then you can use this as the base for the "USI-LS" patch.
  16. No, the tailsection of second stage will not disapear. The picture you send is art-illusion.
  17. Design without texture.
  18. Well, this looks like an unfavorably positioned SunTracker node. Can happen to anyone once (@akron). Do not be angry, but do it better (@Deimos Rast).
  19. Yes, thank you! Let's see how plans and reality come together. After you and Tantares do not have a coordination of the activities, let alone a joint project, I do what comes to my mind and what I need for me.
  20. There will be no update for the next 4 weeks. Contares will deal intensively with 改善. - Reduction of the product range - Replacement of old models - Change the model compiles to the current Unity3D 5.4.0p4 version - complete rework of all capsules (no, still no IVA's!) - Implementation of a user selection function for the use of real fuel or standard LFO for all engines.
  21. recommended: - Installation of Tantares and TantaresLV - Installation of Procedural Fairings (more aesthetics then stock fairings) - Installation of TACLS (without, many parts has no function) - Installation of Tweakscale (without, many launchers has no matching parts) prerequisites: - Installation of RealPlume (contained engines use this mod only) - Installation of RetractableLiftingSurface (Parts like rotating wing and paraglider will not work without) - DMagic Module Science Animate (without, cameras and telescopes will not work)
  22. Complete new Khi Space Ship finished.
  23. No, standard KSP emissive bumped specular
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