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Posts posted by Interplanet Janet
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2 hours ago, JacobJHC said:
Hi. I really like the pack, I just have one problem with it.
Whenever I try to land the ground sections and opens like a sliding door until I drift under the surface where it then re-slides into position.
Oh hey! Didn't I give you that only-one-Ion Duna Grand Tour challenge?
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Why not show us the orbits of these moons in map view for your photos?
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1 hour ago, The White Guardian said:
I actually put it around Neidon because both Sarnus and Urlum have an abundance of moons, therefore I decided to give Neidon some love.
Ah. Is it the Proteus?
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On 12/4/2017 at 12:51 AM, The White Guardian said:
Thank you! I'll release a hotfix this afternoon.
Wait, where did you end up putting Froth? As a trojan of Eeloo around Sarnus? Or somewhere else? It might be a cool Rhea or Chariklo analog.
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On 12/4/2017 at 7:04 PM, _Augustus_ said:
Nope. I engineered the system specifically so that won't happen.
Great! It Woyks!
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Would this be compatible with @_Augustus_ ' "Realistic Rescale" mod?
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On 11/23/2017 at 12:46 PM, Helmetman said:
This!
You'll make your own moon *cough* asteroid by placing it around Jool wherever you want.
It wouldn't suffice as a moon object (it actually would be ) but I would want asteroids to be better with a variety of spikey surface textures. They're procedurally generated yes, but add more specific surface features to them please.
The current asteroids look like polished rocky semi spheres, or now that I think of it, polished diamond ore. There should be more variety in this.I would like a actual inner moon of gilly size. Maybe rescaling the Joolian system by moving Laythe further out. This will make trip to Jools moons even easier, and I'm not particularly after that either.
It seems whatever one may come up with, it brings always a new caveat to the scene.
Why don't we, unlike the real Jovian system, throw some Martian system objects into the game like Phobos and Deimos around Laythe?
Maybe actually get Laythe closer to Jool to rebalance the game again. Because natural sattelites around Laythe will make Laythe trips easier, but harder when you move Laythe closer to Jool.
You won't have a Jovian system analogue with inner moons, but I don't think you should want to copycat real existing orbiting systems to KSP anyway. I like the creativity of a new system, otherwise I play RSS.Great compromise, actually!
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20 hours ago, MinimalMinmus said:
A moon so small would have a very, very, very weak gravity right? That wouldn't be very interesting...
Touché.
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On 11/16/2017 at 2:41 PM, NSEP said:
Any moons too close to Jool would break apart because of the roche effect or something. But its KSP, it does not have to be completely realistic. The view from LJO would be stunning.
Although it could be so small as to be harder to break apart within the Roche Limit...
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I think CaptRobau's back online...
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And again, there is the possibility (in Principia) of one of the moons crashing into Jool due to tidal forces. Because it orbits around it faster than Jool spins.
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Who knows, maybe the probe could even go on a trajectory that somehow makes it encounter Planet Nine. Maybe it could send back infrared images between the Quaoarian and Sednian flybys?
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Granted. Now everything has twice the gravitational force as usual.
I wish I was a fish.
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Wait a minute...
@_Augustus_, check this out!
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Would any moons be thrown out of orbit if Principia is used?
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Just now, cratercracker said:
Sorry, my computer is currently Broken and i can't do that.
OK...maybe have someone else do it for you?
I have Steam, but I don't have it installed on my computer yet.
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6 minutes ago, cratercracker said:
Fine then.
Screw the Joolthea! SCREW THIS ALL
Again, you should make a quick Kopernicus mod to see if it will work. Maybe use Principia to simulate the n-body changes.
Who's to say two of them didn't get sucked up by Laythe's gravity?
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11 minutes ago, cratercracker said:
Good point.
But i believe there aren't any large impact craters. What you believe to be the craters are just volcano calderra.
Maybe you could make a quick Kopernicus mod of it? Two identical 20-km bodies, one slightly above the synchronous orbit radius (21,010.46 km from Jool's Center of Mass), the other slightly below? A ring between them would maybe be nice.
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5 hours ago, MinimalMinmus said:
I can't help but think we got something like this in OPM: Hale is quite close to Sarnus, and it's even smaller than Gilly.
Anyway, and just like OPM!Hale, "Kerbalthea" would probably be a premium refuelling spot.
(And good thing Jool doesn't have Jupiter's ultra radioactive van allen Belts, as the lethal dose is reached in seconds on Amalthea...)
I wonder if we'd be able to maybe make 2? One that orbits closer to Jool than it spins, and one slightly outside that limit?
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1 minute ago, 5thHorseman said:
But where's the fun in that?
Touché.
(You keep using that word. I don't think you know what it means.)
(Inconceivable!)
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24 minutes ago, RatchetinSpace said:
A small body deep in Jool's gravity well would require significant Delta V to decelerate to and then escape from.
This.
Who says you have to orbit it? You could maybe make a really close pass during a flyby mission, if you so desire.
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2 minutes ago, cratercracker said:
As dense as a toilet paper.
Couldn't find the density for that, but A4 paper would work just fine.
So...
d = 1.26(RM) * (ρM/ρm)1/3
ρM is Jool's density, 4,678.7272... kg/m3
ρm is the small moon's density, 1,201 kg/m3
RM is Jool's radius, 6,000 km.
4,678.7273 / 1,201 = 3.9706; 3.97061/3 = 1.5835.
6,000 * 1.26 = 7,560 km.
7,560 * 1.5835 = 11,791.26 km from Jool's center of mass.
So really, "Joolmalthea" couldn't orbit anywhere closer than a little less than 1 Jool radius above Jool's cloud tops.
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How dense would "Joolthea" be?
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[WIN] Flyby Finder V0.86 [KSP1.3]
in KSP1 Tools and Applications
Posted
Would you also be able to add in other planet packs? For instance, Stock Planet Expansion by @The White Guardian, Realistic Ascension by @lajoswinkler, or Outer Reaches by @_Augustus_ ?