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Everything posted by RaendyLeBeau
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thnx mate, i will check this one.
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@captinjoehenry @Nansuchao hi all, ok I understand. - a gas-core engine with a reactor makes little sense. But I liked a reactor system so that it becomes a little more exciting. If possible also with the help of solar energy is operated. Maybe we meet with these requirements with plasma or VASMIR - (no idea) - gives a corresponding KSP mod already with the I the konfig could be? - but am still in the phase of finding out what exactly is going, I have to look at a few matching mod configurations. (Reactors with engine) So what is also a riddle to me why an engine does not overheat - (even after several minutes) : following values -> heatProduction = 3110 / maxTemp = 3120 Nothing happens - so seen are radiators useless, but I would gladly use them. It just starts to understand connections and values in the ksp konfigs. As I have said, I am finding out what works in ksp and works. Therefore, the right choice of the drive system secundary for me - it must first understand.
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Ie, for example. a NERVA (or LANTR) Engine Unit. WITHOUT REACTOR? What did you want to say?
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Well, let's assume that we create a mod for KSP where the reality is not really real. .. I mean with all the sense of reality - who takes enough oxygen and food for our little kerbal team? Who is exposed to the radiation during an interstellar journey to our kerbals. Oh come on - In any case I have not understood the rest of your answer correctly. - In any case thanks for the help with the config files - since I have too little experience with nuclear engine-config. - merci! Ie, for example. a NERVA (or LANTR) Engine Unit. WITHOUT REACTOR? What did you want to say?
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@captinjoehenry thnks a lot ! so i try it. (now Now I see how to build a "multi engine" in KSP ! thank you ) other Q : regarding this concept picture, full album - http://imgur.com/a/Y3Id9 - above the radiators section (inside) should be a (a suitable) reactor which supplies energy (with eg radioactive elements and solar energy). - below, the engine should then generate thrust using the reactor and possibly additional fuel or solar energy. * A basic component of this propulsion system should be provided solar energy to the reactor and engine. - Q - Is there a similar type drive in ksp already at which I could study the config files? If there is nothing similar for an example configuration do you recommend me this? (maybe a reactor does not make sense, drive systems and chemistry is unfortunately not my subject, rather the art director with little astrophysics knowledge.)
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save this as Tungsten_resource.cfg in my 'mod' root folder ?
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----------------------------- PROPELLANT { // name = UraniumTetraflouride name = UF4 ratio = 0.00023 DrawGauge = True } ----------------------------- but i dont found tungsten(W) on crp.
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hmm - but cant find "Tungsten" and "UraniumTetraflouride" in CRP. (in CommonResources.cfg*) only LqdHydrogen is present *CRP. 0.6.5 - (2017.01.01)
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!PROPELLANT[LiquidFuel]{} PROPELLANT { name = LqdHydrogen ratio = 5.0 DrawGauge = True } What does that mean - the tank of the ATS must be filled with LiquidFuel? Afterwards with MM. Is LiquidFuel converted into hyrogen? Or must be LiquidFuel and LqdHydrogen in the tank of the ATS ?
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ohh cool - thnx mate !! -> ohh that's interesting - "@PART[GCnuclearEngine6kRev]:NEEDS[CommunityResourcePack&!RealismOverhaul]" I think this could be the error why the ratio was never true - I tried to give the resources over fueltanks of the ATS but the conditions have never agreed. I'll try to implement it and test it. thanks again !
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@captinjoehenry - so you have an KSP example(like a cfg) to fit for us ? actually i work on this config. - (pls. forgot the ingame engine description .. it is old) because i dont' have any experience with nuclear-engine configs. actually config
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possible new configuration - Artwork : full album http://imgur.com/gallery/Y3Id9 The gas core engines look a bit funny - like flowerpots or other strange thins - does not quite work yet - maybe I make another model.
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I would like to present you the following concept. Radiators (or SolarPanels) - Design for the ATS Upperstage ( * maybe we will switch to the VASMIR technology for a variety of reasons. But we are still discussing.) full album : http://imgur.com/a/iGNZ4 other design sketches : http://imgur.com/a/zXu2J http://imgur.com/a/7lNlf @captinjoehenry * Thanks for the constructive hints ! *(Francis Picabia (1879-1953) : “Our heads are round so our thoughts can change direction.” )
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https://www.researchgate.net/publication/255200983_VISTA_--_A_Vehicle_for_Interplanetary_Space_Transport_Application_Powered_by_Inertial_Confinement_Fusion "The fifth International Conference on Inertial Fusion Sciences and Applications (IFSA2007) IOP Publishing Journal of Physics:[2] This vehicle uses deuterium-tritium fusion. Its specific impulse is 17,000 s with a thrust efficiency about 60% (Fig.2) A method of changing the magnetic configuration has been studied to improve the thrust efficiency of laser fusion rocket. " yes i agree with you - But I was also aware of this - a structural design implementation like Vista project would not fit to the avalon-upperstage structure concept. Actually the entire Avalon STS would not fit the Vista design concept. As already pointed out by Nano 'VISTA is a vehicle concept and not just a motor concept. At the ATS-E218 We are still in the development phase there is still much to change. But anyway, thanks for the constructive hints, as always try to make everything as realistic as possible in ksp.
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so here last picture of the day : adapted design of E218 Engine full album here : http://imgur.com/a/we43l
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ATS E218 Eninge will be corrected to : "Magneto Inertial Fusion" (like Vista)
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many thnx 4 answer - sounds good. will correct as soon as possible. and yes defacto the ATS (Avalon tansfer stage) is part of the AVALON Upperstage. @captinjoehenry We are still developing - the current values & parameters could certainly change. - what do you think you should have the values for our E218 (vista)? - Engine Dimension radius 2.2m (4.4m dia.) / height 6.5m I am always grateful for any constructive advice. other deatils see here : http://imgur.com/a/wO1Ur
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Yes already possible with the categories - perhaps the designation not quite - in which category would you place vista?
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just a first draw of the new ATS Engine : its a Closed Cycle Gas Core reactor - based on the VISTA protoype https://e-reports-ext.llnl.gov/pdf/239979.pdf it needs now : Hydrogen / Tritium & Deuterium that's why now we required for this mod the : Community Resource Pack so at moment we work on some setup values .. http://imgur.com/gallery/0BpwE
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Crashes For Unknown reason -HELP-
RaendyLeBeau replied to jzp706's topic in KSP1 Technical Support (PC, modded installs)
you started KSP in 32bit mode - but your OS.(win10) runs in 64bit mode ( Hope it is at least ) "Environment Info Win32NT FFFFFFFFFFFFFFFF Args: KSP.exe " If you want to start KSP necessarily in 32 bit mode use the following parameters (-> but I do not recommend you ) Http://wiki.kerbalspaceprogram.com/wiki/Startup_parameters my recommendation : 1. try to use an beginning less Plugins ... because u have several out of memory during load process Unloading 6 Unused Serialized files (Serialized files now loaded: 0) d3d: failed to create 2D texture id=5835 w=2048 h=1280 mips=1 d3dfmt=22 [out of memory] UnloadTime: 17.053524 ms [AddonLoader]: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' " Folders and files in GameData: 000_USITools ASET B9PartSwitch CommunityCategoryKit CommunityResourcePack Firespitter JSI KAX Kerbaltek MechJeb2 NearFutureConstruction NearFuturePropulsion NearFutureSolar NearFutureSpacecraft OPT PlanetaryBaseInc SCANsat " 2. try to start "KSP_64.exe" (located in the KSP root game Folder) sry. my google translation cheers ! -
the most realistic calculations suggest a usage in RSS. .consequently it is actually designed for real solar system -but stockconfig (MM. patch) will be later available. yes but only 4 project contributors and tester - see description main page
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sry. forgot to put the Calculation approximation matrix : The relationship calculations are based on relationships - and are only fictitious estimates for an engine that does not exist in the real world. ! -> results see picture above So please do not hang me on it.
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pls . see Full Album Part detail description on full album " .. projected to convert to nuclear gas-core engine" .. But anyway, yes we work on it .. there is much to do. First, functional and design priorities are perfected (P1) afterwards, details and finities (P2) are obtained. And at the end IVA and textures (P3) .. We are almost finished with P1. At P2 (phase 2) we will make the ATS propulsion conversion. - so soon .. - the designation as a gas core engine, we have already made, although it is not yet. - yes, you have noticed it correctly.
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A current status of work with technical details of the most important parts such as Engines, fuel tanks and features : full album : http://imgur.com/gallery/wO1Ur
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In the calculation of the force of the E1 I have also worked with relation to other popular Stage 1 Engines . I have considered several factors. Since I have not yet come to a conclusion are the calculations not yet finished, here are some outer Dimension comparisons with other popular Stage1 Engines like F-1 http://imgur.com/a/bwUvd source : https://en.wikipedia.org/wiki/Rocket_engine Jet or rocket engine Mass (kg) Mass (lb) Thrust (kN) Thrust (lbf) Thrust-to-weight ratio RD-0410 nuclear rocket engine[9][10] 2,000 4,400 35.2 7,900 1.8 J58 jet engine (SR-71 Blackbird)[11][12] 2,722 6,001 150 34,000 5.2 Rolls-Royce/Snecma Olympus 593 turbojet with reheat (Concorde)[13] 3,175 7,000 169.2 38,000 5.4 Pratt & Whitney F119[14] 1,800 3,900 91 20,500 7.95 RD-0750 rocket engine, three-propellant mode[15] 4,621 10,188 1,413 318,000 31.2 RD-0146 rocket engine[16] 260 570 98 22,000 38.4 SSME rocket engine (Space Shuttle)[17] 3,177 7,004 2,278 512,000 73.1 RD-180 rocket engine[18] 5,393 11,890 4,152 933,000 78.5 RD-170 rocket engine 9,750 21,500 7,887 1,773,000 82.5 F-1 (Saturn V first stage)[19] 8,391 18,499 7,740.5 1,740,100 94.1 NK-33 rocket engine[20] 1,222 2,694 1,638 368,000 136.7 Merlin 1D rocket engine, full-thrust version [21] 467 1,030 825 185,000 180.1