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About me
Sky Boat Driver
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Location
SPAAAAAACE!
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Interests
-KSP.
-Convincing NASA that Jupiter looks better in green.
-XKCD
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Probably will work just fine. Parts mods generally don't have a lot of issues.
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Small bug: the lancer aerospike and ram intake have a typo in their cross-section profiles. (should be "mk3" instead of "Mk3")
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Fraston started following SpeckledFleebeedoo
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The Name Change Thread (WARNING! ONE TIME ONLY!)
SpeckledFleebeedoo replied to Souper's topic in Kerbal Network
Requesting name change to SpeckledFleebeedoo Trying to unify all accounts Also FYI: this is still the first result on google, without a proper link to this thread -
[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
SpeckledFleebeedoo replied to EnzoMeertens's topic in KSP1 Mod Releases
No. You've got an extra rudder now.- 735 replies
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Going to Laythe and back with a VTOL tilt-wing SSTO!
SpeckledFleebeedoo replied to hazard-ish's topic in KSP Fan Works
@Majorjim! There were multiple ways you could have reacted to it. I don't think this was the proper way. @hazard-ish Its still an impressive video. I can't even get any VTOL anywhere near Laythe, if I even get the VTOL working. -
[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
SpeckledFleebeedoo replied to EnzoMeertens's topic in KSP1 Mod Releases
Making them tourists wouldn't work, as they would totally lose the ability to control the craft.- 735 replies
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[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
SpeckledFleebeedoo replied to EnzoMeertens's topic in KSP1 Mod Releases
I believe bdarmory uses heat to make the parts explode. You might be able to remove the heat and add damage instead, if you are able to track where the impacts are...- 735 replies
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SpeckledFleebeedoo changed their profile photo
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2KAS-J0523 Planetary system
SpeckledFleebeedoo replied to electricpants's topic in KSP1 Mod Releases
Try a hot jupiter. Never seen those ik KSP... -
[1.1.2] KerbalBrain - Feedback needed
SpeckledFleebeedoo replied to critic's topic in KSP1 Mod Development
Looks great. What if I put it on an IR arm?- 6 replies
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The interiors should have no hatches. The Free IVA mod (partially) integrated this, but it doesn't seem to be updated to 1.1 due to lack of time. Right now, some parts are looking a little cramped...
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[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
SpeckledFleebeedoo replied to EnzoMeertens's topic in KSP1 Mod Releases
I'm a little bothered by fuel beginning to leak immediately. It means you can't do anything if you even just scratch your ship. Having the leaking start at 5% feels better...- 735 replies
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[1.10.0] Kerbal Krash System (0.5.1) 2020-08-05
SpeckledFleebeedoo replied to EnzoMeertens's topic in KSP1 Mod Releases
I think the problem is that the mod is only available on Curse. CKAN isn't compatible with Curse... The easiest solution is probably to make it available on SpaceDock. Info: https://github.com/KSP-CKAN/CKAN/wiki/FAQ- 735 replies
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