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Everything posted by Chiron0224
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Calculating available DV?
Chiron0224 replied to strider3's topic in KSP1 Gameplay Questions and Tutorials
Thanks for pointing that out. I completely forgot about partless -
Calculating available DV?
Chiron0224 replied to strider3's topic in KSP1 Gameplay Questions and Tutorials
Ah, here we go. Here's one from my recent Duna and return mission (feel free to check out the whole thing under my mission report post titled "Project Odin" if you like) http://imgur.com/saKHgjG -
Calculating available DV?
Chiron0224 replied to strider3's topic in KSP1 Gameplay Questions and Tutorials
So if you have Ker there's a hud type thing when you are flying your mission. I'm not sure who's screenshot this is (I googled it since I'm at work right now and can't generate my own) but do you see how his in mission HUD on the right hand side has a button labeled "vessel"? And with that selected you should see an entry for "delta V current". Although, I want to say in the current version it will instead say the stage like "S7 3025/6000 dv" which shows the total and current for that stage. If I remember I'll try to get a screen shot of mine when I get home. I use it all the time. -
Calculating available DV?
Chiron0224 replied to strider3's topic in KSP1 Gameplay Questions and Tutorials
You could use KER btw. It does the dV calculation for you. Also as someone else pointed out your return dV is really high. Did you wait for a return transfer window? Again, there's a mod for that -
"I don't care about what anything was DESIGNED to do, I care about what it CAN do." - Gene Kranz, Apollo 13 movie
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Right, my point being that you can send an empty capsule with a probe core instead of using a service bay.
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Have you heard of probe cores?
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Also your poll only works if you answer the second question even though I said that I like Kerbin.
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The Elon's Problem Challenge
Chiron0224 replied to Jasonden's topic in KSP1 Challenges & Mission ideas
Always a proud moment when Scott Manley takes on your challenge. -
"Mun Unit Zappa", I'm dying
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Did Something Change with the Mk16 Chute?
Chiron0224 replied to kinnerc's topic in KSP1 Gameplay Questions and Tutorials
Welcome to the game Kinner! I'm glad the issue was resolved for you. One thing nobody mentioned, probably because we've all been playing for a while and didn't think of it, is that the parachute icon in your staging sequence is color coded. So if it is red you are going to fast, orange you are almost there, once it turns to the normal grey button it is now safe to hit space and deploy the chutes. This happens around 300 m/s surface speed. Not sure if that's what was causing the trouble but it's something to keep an eye out for going forward. -
Duna transfer orbit
Chiron0224 replied to Chiron0224's topic in KSP1 Gameplay Questions and Tutorials
Yes, and now to apply what I've learned to do the same thing in my career save and rescue the Kerbals I've stranded in LDO. lol- 13 replies
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Dang, that mod is robust. Might have to give it a try later.
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I was explaining the Van Allen belts to a co-worker and thought "That would be a neat challenge to add to KSP".
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Here's a fun experiment. Find a place with an unobstructed view to the west. Lie on your stomach and watch the sunset. The second the sun finishes setting stand up and you'll get to watch the last moments of the sunset a second time. This is because you change your observation angle slightly as you observe the sun passing behind a curved Earth.
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Illustrated Tutorial for Orbital Rendezvous
Chiron0224 replied to Entropius's topic in KSP1 Tutorials
Thanks for the breakdown. One more thing I would add to your description of when to use parallel is that I sometimes find that I end up using it if the rendezvous target is orbiting so low that Kerbin's atmosphere prevents me from doing one of the other options, or if fuel is tight and I can't raise and lower orbits too much.- 23 replies
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- rendezvous
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Duna transfer orbit
Chiron0224 replied to Chiron0224's topic in KSP1 Gameplay Questions and Tutorials
Alright, here's the corrected album http://imgur.com/gallery/BCeWu- 13 replies
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Agreed. I just did my first successful Duna and back mission and I just planned a bit of wiggle room into my dV and I did the radial adjustment to get an encounter. I also did another adjustment burn with a node at the ascending node so that I would wind up in an equatorial orbit of Duna when I arrived (thanks to Starhawk for the recommendation on that one).
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Duna transfer orbit
Chiron0224 replied to Chiron0224's topic in KSP1 Gameplay Questions and Tutorials
Dang it! I spent so long re-arranging the pictures. What gives imgur? Oh well- 13 replies
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Dang it! I spent so long re-arranging the pictures. What gives imgur? Also this was sandbox. I tried the NERV but I didn't actually get any more dV out of it because I wasn't using a liquid fuel only tank for my CSM. The liquid engine ended up being all I needed to pull off my mission though. EDIT: Album fixed. Here's the new link http://imgur.com/gallery/BCeWu
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My first successful Duna landing and return. If some of the captions in the album are obvious it's because I also posted this album to facebook and I wanted people who don't play the game to understand some of the stuff I'm talking about. http://imgur.com/a/7JWCJ
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Duna transfer orbit
Chiron0224 replied to Chiron0224's topic in KSP1 Gameplay Questions and Tutorials
It was a success!!! By the way, if some of the captions seem obvious it's because I also shared this album on my facebook so people who don't play the game might also see the album. http://imgur.com/a/7JWCJ- 13 replies
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Duna transfer orbit
Chiron0224 replied to Chiron0224's topic in KSP1 Gameplay Questions and Tutorials
Thanks, I'll give this a try tonight. If successful I'll post an album of my mission- 13 replies
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