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KSP2 Release Notes
Everything posted by StarCrusher96
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Gradually putting systems out, so i guess we're somewhere in the grey area between test - release. Sirius is also a totally new system.
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Added Sirius. - redownload and installation of all parts are required. https://github.com/StarCrusher96/Galaxies-Unbound-A-Stellar-Odyssey/releases/tag/1.1
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Just avoid adding this to previous GU versions.
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Public Test Version - GU 1.1 https://github.com/StarCrusher96/Galaxies-Unbound-A-Stellar-Odyssey/releases/tag/1.1
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Oh that would be nice! I'd like to be involved ofc. I just got so little time to figure ckan out and i've been thinking about restructuring the mod for ckan use. Please contact me.
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ScattererCelestialBody Infurus not found by name, or transformName. Effects for this body won't be available. Can you disable the betelgeuse planet and try running the game again.
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100 % sure it is not broken, GU doesn't touch Kerbin or Laythe's oceans, so it must be something else. I know water issues or shader issues happen when there are files not in the right place so i'd like to take a look. Could you provide logs, a screen of your GameData and GU folder? I need to redirect you to the blueshift page for issues with it. You cannot land on the all as it is an exotic object, not a planet. The point of anything in the vicinity of the All and Kax A* is that you are not in control because you ventured too close.
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@falcoon You don't have 2 homeswitches in GameData right? Because that situation does conflict.
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General rule is to disable them. But i made sure they won't conflict so it shouldn't matter
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Looks like GU scatterer wasn't installed correctly or you'll need to check if you have the normal epsilon eridani disabled in the gu general settings.
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If you want you can link me to your logs, i can check them for errors. logs can be found in the KSP folder 'logs', i need the compressed file there.
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so if you use the tag 'gu' in the assembly buildings, what does show up?
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You should place the GU_Parts folder in GameData, that's enough for them to work.
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@Minmus Taster& @Starhelperdude, Tau Ceti will be in the next update which is as usual planned soon™.
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it's a real object / 2D texture. 3D nebulae are not possible in ksp at the moment.
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Luhman 16 A Betelgeuse (and Infurus) Gamma Velorum (WR star)
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2D - i made this with singularity and instantiator. TUFX for postprocessing.
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I do - made this on a 2013 laptop, so most people won't suffer as i do.
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True but ksp2 isn't out and i don't know yet if i'll port GU over to it. Might stay in KSP1
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indeed, particles are sadly not available to planetmakers at the moment (fingers crossed it will one day be fixed again)
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