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Everything posted by StarCrusher96
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Not really working on it since it’s always very unstable + i’m on holiday.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I thought KSS was compatible with MechJeb. But just as GPP, KSS will never be compatible with CKAN.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I know- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Scatterer is just very memory consuming. Workaround: Not using scatterer.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I need more info/ logs - which parts are installed - other mods? does your gamedata folder look like this?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I'd advice to update to 1.3.1 and use the latest kopernicus.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
No I’m sorry not making the functional ones available. You can copy the design from the KSS StarChaser and Kolony from the pictures on the wiki. (They’ll need autostrut though)- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I'm not really interested in adding more dwarf planets. But if you want to make a patch for KSS when people are already using KSS. That's fine. But this mod of yours is a standalone mod, and not a KSS extension right?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
congratulations- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Yes and no there is no analog for that one.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Hal WITH rings- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I think you need GPP Secondairy, it's explained in the installationguide of GPP.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Well I’ll see what I can do.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
yes- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
They’re not included in part 1. But will be re-added in part 2. Is this about stock game or about which mods are you talking?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Ernes- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I can't help without logs ...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
No I’m sorry. Stock is extremely boring and i started KSS because of this. It’s modular because of the huge size. But the stock changes are part of where KSS is about.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Sorry but to add the star systems, you need the BASIC version (this changes the stock bodies - adds no new celestials in the Kerbol System). The whole mod needs the basic version to work and trying to revert everything is not easy/a lot of work for the unexperienced. But I need to say "this is where the mod is about and how it works", using KSS is agreeing with these changes I made and I'm not intending to explain/support everybody how to reverse everything.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
If you run in 1.3, you’ll need the kopernicus version for 1.3. (I think it was release 8). Make sure you followed all the steps.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Laho - new clouds- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
There is no problem? Just be patient and I don't allow fixes sorry. Creative Commons Attribution-NonCommercial-NoDerivs CC BY-NC-ND- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
It is fixable but I'm not fixing Tropical Laythe as long as it isn't 're-released'. Messing around with KSS is at your own risk. (see page 1) Tropical Laythe will be back in part 2.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Seems like you’re using outdated KSS data? Tropical Laythe is also outdated and won’t work properly. Don’t start combining 0.6 and 0.7 data. It took months to make all the changes and combining them will certainly break your game.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
THX!- 4,170 replies
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