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StarCrusher96

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Everything posted by StarCrusher96

  1. KSS just celebrated it's 3rd birthday But indeed a lot of learning and working.
  2. Because of the giant differences in scale. I'm not going to make KSS compatible with RSS ever. KSS stars are positioned too close to each other to allow a real sized system. Neither do I work on request. I think this awesome mod might help you out.
  3. At the moment I only managed to make the Kerbol System work with Principia. But all the other stars cause instable orbits and other weird things. I’ll figure something out but it won’t be until KSS 0.8.
  4. My bad, I didn't update the github link after adding the Kelnis System. Fixed it. https://github.com/StarCrusher96/Kerbal-Star-Systems/releases
  5. Kss Clouds have been taken out due to license issues. They will be re-added with part 2.
  6. Nothing will be broken by part 2. The stars move very slowly in different directions. (Around 60m/s). And I made the orbits invisible. You can leave retransmitters safely behind but just need to keep them out of the sphere of influence of nearby stars. Some spheres almost touch each other.
  7. Will everything look like stock parts? I’ll keep an eye on your mod.
  8. If you’re able to add radiation (-belts), flares (CME’s), and all the aspects that are related to interstellar travel at a semi/almost-realistic level. I’d be interested.
  9. @UranianBlue Well i’ve got some reasons to make Kelnis a habitable system + the views are awesome from these planets. After Part 2 gets released (and that’s getting closer). I’ll work on other star systems. There are exotic destinations on my list.
  10. @UranianBlue So KSS is another crappy mod? As stated on page 1. This is not a finished mod and I take my time to work out everything. Karkua is not yet finished, be patient and you’ll see what i’ve planned for this black hole. I’d like to know where you read that Trappist-1 is an UV Ceti type variable? I can’t remember reading that about this system. And for the same reason everybody calls Alpha Canis Majoris, Sirius. I’ll keep using Alpha Centauri.
  11. I’ve been working on it but as @Galileo said, Kerbalism is not really supporting multiple star systems.
  12. Well @ProtoJeb21 and I tested each others Trappist analog. I already made a neutron star for KSS part 2, so to answer your question. KSS includes one.
  13. I dont need help with a pulsar system. Let me remind you that the Kelnis System was one of the first Trappist 1 analogs on the entire forum.
  14. I can provide the data for those 24 worlds. If you still need it.
  15. RELEASED: Kelnis System Decided to release this system while you guys are waiting for part 2. For those not familiar with this system. The Kelnis System is inspired on the real life TRAPPIST-1 System. It's also the most distant star with planets in KSS. More Info -> HERE DOWNLOAD IT HERE
  16. Not easy to explain but basically I removed every stock celestial (except for stock sun) and added stocktemplates to a new star. Most star system mods do this and just transform the stock sun into a black hole or something else.
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